启动器新增游戏设置页(频道开关+活动开关),窗口标题改名
- 服务端新增活动开关运行时配置与 GM 接口(GET/POST /dnf/gm/activity-switches), 持久化到 Settings,接入月签到/周签到/PC房↔累计在线的实时下发 - 服务端新增频道开关 GM 接口(channel-switches),目录生成时过滤禁用频道 - channelcatalog/channelinfo 支持按禁用频道 ID 过滤目录与客户端脚本 - 启动器新增「游戏设置」页面:频道开关 Tab + 活动开关 Tab - native.py/server.py 新增对应转发 API - 窗口标题/页面 title/侧边栏「90轮回」统一改为「DNF90 灵狐小竹整合单机版」
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@@ -488,12 +488,15 @@ func (s *Service) sendCurrentSpendTimeProtocolState(
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return false, nil
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}
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var eventInfoTransport []byte
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// 活动开关:pcroom_timepoint 开关决定走「PC 房时间点(228)」还是「累计在线得好礼(2347)」。
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// 开关关闭时强制走 2347 分支(即使 etc/pcroomtimepoint.etc 存在)。
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usePCRoom := catalog.nativePCRoom != nil && s.ActivitySwitchEnabled(context.Background(), gmActivityPCRoomKey)
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if includeFirstProcessDescriptor {
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eventInfoBody, err := buildCurrentOnlineEventInfoBodyAt(
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catalog.rewardItemIDs,
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catalog.sumRewardItemIDs,
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catalog.totalStageSeconds,
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catalog.nativePCRoom != nil,
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usePCRoom,
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catalog.laborDay, s.gameplayNow(),
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)
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if err != nil {
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@@ -526,7 +529,7 @@ func (s *Service) sendCurrentSpendTimeProtocolState(
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}
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// Install the directory before the selected online owner's state. The
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// original four-plus-four panel is 228/561; 2347/1206 is a different HUD.
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if catalog.nativePCRoom != nil {
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if usePCRoom {
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if err := s.sendCurrentPCRoomTimePoint(session, catalog, 0, -1); err != nil {
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return descriptorSent, err
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}
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