DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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// ============================================================
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// DNF90 GM 工具 — 页面模块
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// ============================================================
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const Pages = {};
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// 当前选中的角色(跨页面共享)
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let STATE = {
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currentCharacter: null, // {character_id, name, ...}
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};
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function setCurrentCharacter(c) {
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STATE.currentCharacter = c;
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const hint = document.getElementById('selectedCharHint');
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if (hint) {
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hint.innerHTML = c
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? `当前角色:<span style="color:#b79bff;font-weight:700">${escapeHtml(c.name)}</span> (ID ${c.character_id})`
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: '未选择角色';
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}
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}
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// ============================================================ 控制台
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Pages.dashboard = async (el) => {
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el.innerHTML = loadingHtml('正在获取服务端状态…');
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try {
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const [status, gameplay, channels] = await Promise.all([
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API.get('/api/status').catch(() => null),
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API.get('/api/gameplay').catch(() => null),
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API.get('/api/channels').catch(() => null),
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]);
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CONN.connected = !!status;
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updateConnDot();
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const s = status || {};
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el.innerHTML = `
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<div class="grid grid-4">
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<div class="stat-card accent">
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<div class="label">在线角色</div>
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<div class="value">${s.online_characters ?? 0}</div>
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<div class="ico-bg">👥</div>
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</div>
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<div class="stat-card">
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<div class="label">等级上限</div>
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<div class="value">${s.level_cap ?? '—'}</div>
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<div class="ico-bg">⬆️</div>
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</div>
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<div class="stat-card">
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<div class="label">频道总数</div>
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<div class="value">${channels?.total_channels ?? '—'}</div>
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<div class="ico-bg">📡</div>
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</div>
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<div class="stat-card">
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<div class="label">仓库状态</div>
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<div class="value" style="font-size:20px">${s.repository_ready ? '✅ 就绪' : '⚠️ 异常'}</div>
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<div class="ico-bg">🗄️</div>
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</div>
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</div>
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<div class="card" style="margin-top:16px">
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<div class="card-title"><span class="dot"></span>服务端健康</div>
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<div class="grid grid-2">
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${kv('仓库仓储', s.repository_ready ? '就绪' : '不可用', s.repository_ready)}
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${kv('道具目录', s.item_catalog_ready ? '就绪' : '不可用', s.item_catalog_ready)}
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${kv('服务端地址', CONN.base_url || '未知', true)}
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${kv('等级上限', s.level_cap ?? '—', true)}
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</div>
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${s.error ? `<div class="hint" style="color:var(--red)">⚠ ${escapeHtml(s.error)}</div>` : ''}
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</div>
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<div class="card" style="margin-top:16px">
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<div class="card-title"><span class="dot"></span>玩法配置</div>
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${gameplay ? `
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<div class="grid grid-2">
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${kv('深渊史诗掉率', (gameplay.hell_drop_rate ?? 0) + '%', true)}
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${kv('史诗药剂测试倍率', (gameplay.epic_potion_test_multiplier ?? 0) + '%', true)}
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</div>` : '<div class="empty">暂无玩法配置数据</div>'}
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</div>
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<div class="card" style="margin-top:16px">
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<div class="card-title"><span class="dot"></span>快速入口</div>
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<div class="toolbar">
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<button class="btn btn-primary" onclick="Pages.goto('characters')">👥 角色管理</button>
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<button class="btn" onclick="Pages.goto('items')">🎁 道具发放</button>
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<button class="btn" onclick="Pages.goto('mail')">✉️ 邮件系统</button>
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<button class="btn" onclick="Pages.goto('quests')">📜 任务管理</button>
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<button class="btn" onclick="Pages.goto('dungeons')">⚔️ 副本控制</button>
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<button class="btn" onclick="Pages.goto('wallet')">💰 钱包点券</button>
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</div>
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</div>
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`;
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} catch (e) {
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el.innerHTML = connectPanel();
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}
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};
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function kv(label, value, ok) {
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const color = ok ? 'var(--text-0)' : 'var(--red)';
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return `<div style="padding:10px 0;border-bottom:1px solid var(--border)">
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<span style="color:var(--text-2);font-size:13px">${escapeHtml(label)}</span>
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<span style="float:right;color:${color};font-weight:600;font-size:13.5px">${escapeHtml(value)}</span>
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</div>`;
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}
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function connectPanel() {
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return `
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<div class="card" style="max-width:640px;margin:40px auto">
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<div class="card-title"><span class="dot"></span>连接服务端</div>
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<p style="color:var(--text-2);font-size:13.5px;margin-bottom:18px;line-height:1.6">
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无法连接到本地 DNF90 服务端。请确认服务端已启动,或手动填写连接信息。
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</p>
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<div class="conn-panel">
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<div class="field" style="flex:1;min-width:120px">
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<label>主机</label>
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<input class="input" id="connHost" value="127.0.0.1">
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</div>
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<div class="field" style="width:110px">
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<label>端口</label>
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<input class="input" id="connPort" value="18111">
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</div>
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<div class="field" style="flex:1;min-width:160px">
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<label>Admin Token</label>
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<input class="input" id="connToken" placeholder="local-admin-token">
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</div>
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</div>
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<div class="toolbar" style="margin-top:16px;margin-bottom:0">
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<button class="btn btn-primary" onclick="doConnect()">连接</button>
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<button class="btn" onclick="doDiscover()">🔍 自动发现</button>
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</div>
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</div>`;
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}
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async function doConnect() {
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const host = document.getElementById('connHost').value.trim() || '127.0.0.1';
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const port = parseInt(document.getElementById('connPort').value) || 18111;
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const token = document.getElementById('connToken').value.trim();
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try {
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await API.post('/api/connect', { host, port, token });
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toast('连接成功', 'ok');
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CONN.connected = true;
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updateConnDot();
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renderCurrentPage();
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} catch (e) {
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toast(e.message, 'err');
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}
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}
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async function doDiscover() {
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toast('正在自动发现服务端…', 'info');
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try {
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const r = await API.get('/api/discover');
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toast('发现服务端:' + r.base_url, 'ok');
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CONN.connected = true;
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updateConnDot();
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renderCurrentPage();
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} catch (e) {
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toast(e.message, 'err');
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}
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}
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// ============================================================ 角色管理
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Pages.characters = async (el) => {
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el.innerHTML = `
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<div class="card">
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<div class="card-title"><span class="dot"></span>查询角色</div>
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<div class="search-row">
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<select class="select" id="charSearchType" style="width:130px">
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<option value="account">按账号</option>
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<option value="name">按角色名</option>
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<option value="username">按登录用户名</option>
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</select>
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<input class="input" id="charSearch" placeholder="输入账号 / 角色名 / 用户名,留空查全部">
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<button class="btn btn-primary" id="btnCharSearch">🔍 查询</button>
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</div>
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</div>
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<div id="charList" class="card" style="margin-top:16px"></div>
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`;
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const doSearch = async () => {
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const type = document.getElementById('charSearchType').value;
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const q = document.getElementById('charSearch').value.trim();
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const listEl = document.getElementById('charList');
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listEl.innerHTML = loadingHtml('查询角色中…');
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try {
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const params = {};
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if (q) {
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if (type === 'account') params.account_id = q;
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else if (type === 'name') params.character_name = q;
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else params.username = q;
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}
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const qs = new URLSearchParams(params).toString();
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const chars = await API.get('/api/characters' + (qs ? '?' + qs : ''));
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renderCharList(listEl, chars);
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} catch (e) {
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listEl.innerHTML = `<div class="empty">查询失败:${escapeHtml(e.message)}</div>`;
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}
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};
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document.getElementById('btnCharSearch').addEventListener('click', doSearch);
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document.getElementById('charSearch').addEventListener('keydown', e => { if (e.key === 'Enter') doSearch(); });
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// 默认加载
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doSearch();
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};
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function renderCharList(el, chars) {
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const list = Array.isArray(chars) ? chars : (chars?.data || []);
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if (!list.length) {
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el.innerHTML = '<div class="empty">没有找到角色</div>';
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return;
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}
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el.innerHTML = `
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<div class="card-title"><span class="dot"></span>角色列表 (${list.length})</div>
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<div class="table-wrap">
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<table>
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<thead><tr>
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<th>角色</th><th>ID</th><th>账号ID</th><th>等级</th><th>金币</th><th>点券</th><th>状态</th><th>操作</th>
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</tr></thead>
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<tbody>
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${list.map(c => `
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<tr>
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<td><div style="display:flex;align-items:center;gap:10px">
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<div class="avatar">${escapeHtml((c.name || '?')[0])}</div>
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<span style="font-weight:600">${escapeHtml(c.name)}</span>
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</div></td>
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<td>${c.character_id}</td>
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<td style="color:var(--text-2)">${escapeHtml(c.account_id || '—')}</td>
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<td><span class="tag tag-purple">Lv.${c.level ?? 0}</span></td>
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<td class="num-gold">${fmt(c.gold)}</td>
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<td class="num-cyan">${fmt(c.cera)}</td>
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<td>${c.online ? '<span class="tag tag-green">在线</span>' : '<span class="tag tag-gray">离线</span>'}</td>
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<td><div style="display:flex;gap:6px">
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<button class="btn btn-xs btn-primary" onclick="openCharDetail('${c.character_id}')">详情</button>
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<button class="btn btn-xs" onclick="openCharEdit('${c.character_id}','${escapeHtml(c.name||'')}',${c.level||0},${c.gold||0})">编辑</button>
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</div></td>
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</tr>`).join('')}
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</tbody>
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</table>
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</div>`;
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}
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async function openCharDetail(id) {
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openModal({ title: '角色详情', wide: true, body: loadingHtml('加载角色详情…') });
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const bodyEl = document.querySelector('.modal:last-of-type .modal-body');
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try {
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const [detail, inv] = await Promise.all([
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API.get(`/api/characters/${id}/detail`),
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API.get(`/api/characters/${id}/inventory`).catch(() => null),
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]);
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const c = detail.character || detail;
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bodyEl.innerHTML = `
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<div class="grid grid-4" style="margin-bottom:18px">
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${statMini('等级', c.level)}
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${statMini('金币', fmt(c.gold))}
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${statMini('职业', c.profession_name || c.job || '—')}
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${statMini('状态', c.online ? '在线' : '离线')}
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</div>
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<div class="form-row">
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${kv('角色ID', c.character_id)}
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${kv('账号ID', c.account_id || '—')}
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${kv('角色名', c.name)}
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${kv('成长类型', c.grow_type ?? '—')}
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</div>
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<pre style="margin-top:16px;background:var(--bg-1);padding:16px;border-radius:10px;overflow:auto;font-size:12px;color:var(--text-2);max-height:300px">${escapeHtml(JSON.stringify(detail, null, 2))}</pre>`;
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} catch (e) {
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bodyEl.innerHTML = `<div class="empty">加载失败:${escapeHtml(e.message)}</div>`;
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}
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}
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function statMini(label, val) {
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return `<div class="stat-card" style="padding:12px 16px">
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<div class="label">${escapeHtml(label)}</div>
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<div class="value" style="font-size:20px">${escapeHtml(String(val ?? '—'))}</div>
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</div>`;
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}
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async function openCharEdit(id, name, level, gold) {
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openModal({
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title: `编辑角色 · ${name}`,
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body: `
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<div class="form-row">
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<div class="field">
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<label>等级</label>
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<input class="input" id="editLevel" type="number" value="${level}" min="1" max="110">
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</div>
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<div class="field">
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<label>金币</label>
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<input class="input" id="editGold" type="number" value="${gold}">
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</div>
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<div class="field">
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<label>技能点加成 (SP)</label>
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<input class="input" id="editSp" type="number" value="0">
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</div>
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<div class="field">
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<label>技能点加成 (TP)</label>
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<input class="input" id="editTp" type="number" value="0">
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</div>
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</div>
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<div class="hint">修改后角色需重新上线才完全生效。</div>`,
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foot: `<button class="btn" data-close>取消</button>
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<button class="btn btn-primary" onclick="saveCharEdit('${id}')">保存</button>`,
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});
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}
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async function saveCharEdit(id) {
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const level = parseInt(document.getElementById('editLevel').value);
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const gold = parseInt(document.getElementById('editGold').value);
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const sp = parseInt(document.getElementById('editSp').value);
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const tp = parseInt(document.getElementById('editTp').value);
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try {
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if (level > 0) await API.post(`/api/characters/${id}/level`, { level });
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if (!isNaN(gold)) await API.post(`/api/characters/${id}/gold`, { value: gold });
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if (sp || tp) await API.post(`/api/characters/${id}/skill-points`, { bonus_sp: sp, bonus_tp: tp });
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toast('修改成功', 'ok');
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document.querySelector('.modal:last-of-type').remove();
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renderCurrentPage();
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} catch (e) {
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toast(e.message, 'err');
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}
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}
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// ============================================================ 道具发放
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Pages.items = async (el) => {
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el.innerHTML = `
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<div class="card">
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<div class="card-title"><span class="dot"></span>道具搜索</div>
|
||||
<div class="search-row">
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<input class="input" id="itemSearch" placeholder="输入道具名称或 ID 搜索">
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<button class="btn btn-primary" id="btnItemSearch">🔍 搜索</button>
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||||
</div>
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||||
<div id="itemSelected" class="hint" style="margin-top:10px"></div>
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||||
</div>
|
||||
<div id="itemList" class="card" style="margin-top:16px"></div>
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||||
`;
|
||||
|
||||
let selectedItem = null;
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||||
const selEl = document.getElementById('itemSelected');
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||||
|
||||
function renderSelected() {
|
||||
if (!selectedItem) { selEl.innerHTML = '未选择道具'; return; }
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selEl.innerHTML = `
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<span style="color:var(--text-1)">已选择:</span>
|
||||
<span class="${rarityColor(selectedItem.rarity)}" style="font-weight:700">
|
||||
${escapeHtml(selectedItem.name || selectedItem.item_id)}
|
||||
</span>
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||||
<span class="tag tag-gray" style="margin-left:8px">ID ${selectedItem.item_id}</span>`;
|
||||
}
|
||||
|
||||
const doSearch = async () => {
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||||
const q = document.getElementById('itemSearch').value.trim();
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||||
const listEl = document.getElementById('itemList');
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||||
listEl.innerHTML = loadingHtml('搜索道具中…');
|
||||
try {
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||||
const items = await API.get('/api/items/search?q=' + encodeURIComponent(q) + '&limit=50');
|
||||
const list = Array.isArray(items) ? items : (items?.items || items?.data || []);
|
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if (!list.length) { listEl.innerHTML = '<div class="empty">没有找到道具</div>'; return; }
|
||||
listEl.innerHTML = `
|
||||
<div class="card-title"><span class="dot"></span>搜索结果 (${list.length})</div>
|
||||
<div class="table-wrap"><table>
|
||||
<thead><tr><th>道具</th><th>ID</th><th>稀有度</th><th>类型</th><th>等级</th><th>操作</th></tr></thead>
|
||||
<tbody>${list.map(it => `
|
||||
<tr>
|
||||
<td><span class="${rarityColor(it.rarity)}" style="font-weight:600">${escapeHtml(it.name || it.item_id)}</span></td>
|
||||
<td>${it.item_id}</td>
|
||||
<td><span class="${rarityColor(it.rarity)}">${rarityName(it.rarity)}</span></td>
|
||||
<td style="color:var(--text-2)">${escapeHtml(it.kind || it.type || '—')}</td>
|
||||
<td>${it.level ?? '—'}</td>
|
||||
<td><button class="btn btn-xs btn-primary" onclick="selectItem('${it.item_id}')">选择</button></td>
|
||||
</tr>`).join('')}
|
||||
</tbody>
|
||||
</table></div>`;
|
||||
} catch (e) {
|
||||
listEl.innerHTML = `<div class="empty">搜索失败:${escapeHtml(e.message)}</div>`;
|
||||
}
|
||||
};
|
||||
window.selectItem = (id) => {
|
||||
// 简单方式:重新查一次详情
|
||||
API.get(`/api/items/${id}/detail`).then(detail => {
|
||||
selectedItem = detail.item || detail || { item_id: id, name: '道具#' + id, rarity: 0 };
|
||||
renderSelected();
|
||||
toast('已选择道具', 'ok');
|
||||
}).catch(() => {
|
||||
selectedItem = { item_id: id, name: '道具#' + id, rarity: 0 };
|
||||
renderSelected();
|
||||
});
|
||||
};
|
||||
|
||||
document.getElementById('btnItemSearch').addEventListener('click', doSearch);
|
||||
document.getElementById('itemSearch').addEventListener('keydown', e => { if (e.key === 'Enter') doSearch(); });
|
||||
};
|
||||
|
||||
// ============================================================ 邮件系统
|
||||
Pages.mail = async (el) => {
|
||||
el.innerHTML = `
|
||||
<div class="card">
|
||||
<div class="card-title"><span class="dot"></span>发送邮件</div>
|
||||
<div class="form-row">
|
||||
<div class="field">
|
||||
<label>收件角色名</label>
|
||||
<input class="input" id="mailName" placeholder="角色名">
|
||||
</div>
|
||||
<div class="field">
|
||||
<label>邮件标题</label>
|
||||
<input class="input" id="mailTitle" placeholder="标题">
|
||||
</div>
|
||||
<div class="field full">
|
||||
<label>邮件正文</label>
|
||||
<textarea class="textarea" id="mailBody" placeholder="正文内容"></textarea>
|
||||
</div>
|
||||
<div class="field">
|
||||
<label>附带金币</label>
|
||||
<input class="input" id="mailGold" type="number" value="0">
|
||||
</div>
|
||||
<div class="field">
|
||||
<label>附件道具ID(可选)</label>
|
||||
<input class="input" id="mailItemId" type="number" placeholder="道具ID">
|
||||
</div>
|
||||
<div class="field">
|
||||
<label>道具数量</label>
|
||||
<input class="input" id="mailItemCount" type="number" value="1">
|
||||
</div>
|
||||
<div class="field">
|
||||
<label>有效期(天)</label>
|
||||
<input class="input" id="mailExpire" type="number" value="7">
|
||||
</div>
|
||||
</div>
|
||||
<div class="toolbar" style="margin-top:16px;margin-bottom:0">
|
||||
<button class="btn btn-primary" onclick="sendSystemMail()">📨 发送系统邮件</button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="card" style="margin-top:16px">
|
||||
<div class="card-title"><span class="dot"></span>指定角色发件</div>
|
||||
<div class="search-row">
|
||||
<input class="input" id="mailCharId" placeholder="角色ID">
|
||||
<button class="btn btn-primary" onclick="sendCharMail()">发送到角色</button>
|
||||
</div>
|
||||
<div class="hint">指定角色发件使用上方填写的标题、正文、道具与有效期。</div>
|
||||
</div>
|
||||
`;
|
||||
};
|
||||
|
||||
async function sendSystemMail() {
|
||||
const payload = {
|
||||
character_name: document.getElementById('mailName').value.trim(),
|
||||
title: document.getElementById('mailTitle').value.trim(),
|
||||
body: document.getElementById('mailBody').value.trim(),
|
||||
gold: parseInt(document.getElementById('mailGold').value) || 0,
|
||||
};
|
||||
const itemId = parseInt(document.getElementById('mailItemId').value);
|
||||
if (itemId) {
|
||||
payload.attachments = [{
|
||||
item_id: itemId,
|
||||
count: parseInt(document.getElementById('mailItemCount').value) || 1,
|
||||
bind: false,
|
||||
}];
|
||||
}
|
||||
if (!payload.character_name) { toast('请输入收件角色名', 'err'); return; }
|
||||
try {
|
||||
await API.post('/api/system-mail', payload);
|
||||
toast('邮件已发送', 'ok');
|
||||
} catch (e) { toast(e.message, 'err'); }
|
||||
}
|
||||
|
||||
async function sendCharMail() {
|
||||
const cid = document.getElementById('mailCharId').value.trim();
|
||||
if (!cid) { toast('请输入角色ID', 'err'); return; }
|
||||
const payload = {
|
||||
item_id: parseInt(document.getElementById('mailItemId').value) || 0,
|
||||
count: parseInt(document.getElementById('mailItemCount').value) || 1,
|
||||
title: document.getElementById('mailTitle').value.trim(),
|
||||
body: document.getElementById('mailBody').value.trim(),
|
||||
expire_days: parseInt(document.getElementById('mailExpire').value) || 7,
|
||||
};
|
||||
try {
|
||||
await API.post(`/api/characters/${cid}/mail`, payload);
|
||||
toast('邮件已发送', 'ok');
|
||||
} catch (e) { toast(e.message, 'err'); }
|
||||
}
|
||||
|
||||
// ============================================================ 背包装备
|
||||
Pages.inventory = async (el) => {
|
||||
el.innerHTML = `
|
||||
<div class="card">
|
||||
<div class="card-title"><span class="dot"></span>查看背包</div>
|
||||
<div class="search-row">
|
||||
<input class="input" id="invCharId" placeholder="输入角色ID">
|
||||
<button class="btn btn-primary" id="btnInvLoad">查看</button>
|
||||
<button class="btn btn-danger" id="btnInvClear">清空背包</button>
|
||||
</div>
|
||||
</div>
|
||||
<div id="invList" class="card" style="margin-top:16px"></div>
|
||||
`;
|
||||
document.getElementById('btnInvLoad').addEventListener('click', loadInventory);
|
||||
document.getElementById('btnInvClear').addEventListener('click', () => {
|
||||
const cid = document.getElementById('invCharId').value.trim();
|
||||
if (!cid) { toast('请输入角色ID', 'err'); return; }
|
||||
if (!confirm('确定要清空该角色背包吗?此操作不可逆!')) return;
|
||||
API.post(`/api/characters/${cid}/inventory/clear`, { container: 'inventory' })
|
||||
.then(() => { toast('背包已清空', 'ok'); loadInventory(); })
|
||||
.catch(e => toast(e.message, 'err'));
|
||||
});
|
||||
};
|
||||
|
||||
async function loadInventory() {
|
||||
const cid = document.getElementById('invCharId').value.trim();
|
||||
if (!cid) { toast('请输入角色ID', 'err'); return; }
|
||||
const listEl = document.getElementById('invList');
|
||||
listEl.innerHTML = loadingHtml('加载背包…');
|
||||
try {
|
||||
const inv = await API.get(`/api/characters/${cid}/inventory`);
|
||||
const items = inv.items || inv.data || [];
|
||||
listEl.innerHTML = `
|
||||
<div class="card-title"><span class="dot"></span>背包内容 (${items.length})</div>
|
||||
<div class="table-wrap"><table>
|
||||
<thead><tr><th>道具</th><th>ID</th><th>数量</th><th>稀有度</th><th>操作</th></tr></thead>
|
||||
<tbody>${items.map(it => `
|
||||
<tr>
|
||||
<td style="font-weight:600">${escapeHtml(it.name || it.item_name || it.item_id)}</td>
|
||||
<td>${it.item_id}</td>
|
||||
<td>${it.count ?? 1}</td>
|
||||
<td><span class="${rarityColor(it.rarity)}">${rarityName(it.rarity)}</span></td>
|
||||
<td><button class="btn btn-xs btn-danger" onclick="delInvItem('${cid}','${escapeHtml(it.key||it.item_id)}')">删除</button></td>
|
||||
</tr>`).join('')}
|
||||
</tbody>
|
||||
</table></div>`;
|
||||
} catch (e) {
|
||||
listEl.innerHTML = `<div class="empty">加载失败:${escapeHtml(e.message)}</div>`;
|
||||
}
|
||||
}
|
||||
|
||||
async function delInvItem(cid, key) {
|
||||
if (!confirm('确定删除该道具?')) return;
|
||||
try {
|
||||
await API.post(`/api/characters/${cid}/inventory/delete`, { container: 'inventory', key, count: 1 });
|
||||
toast('已删除', 'ok');
|
||||
loadInventory();
|
||||
} catch (e) { toast(e.message, 'err'); }
|
||||
}
|
||||
|
||||
// ============================================================ 任务管理
|
||||
Pages.quests = async (el) => {
|
||||
el.innerHTML = `
|
||||
<div class="card">
|
||||
<div class="card-title"><span class="dot"></span>任务查询</div>
|
||||
<div class="search-row">
|
||||
<input class="input" id="questCharId" placeholder="角色ID">
|
||||
<input class="input" id="questSearch" placeholder="任务名/ID(可选)">
|
||||
<button class="btn btn-primary" id="btnQuestLoad">查询</button>
|
||||
</div>
|
||||
</div>
|
||||
<div id="questList" class="card" style="margin-top:16px"></div>
|
||||
`;
|
||||
document.getElementById('btnQuestLoad').addEventListener('click', loadQuests);
|
||||
};
|
||||
|
||||
async function loadQuests() {
|
||||
const cid = document.getElementById('questCharId').value.trim();
|
||||
if (!cid) { toast('请输入角色ID', 'err'); return; }
|
||||
const q = document.getElementById('questSearch').value.trim();
|
||||
const listEl = document.getElementById('questList');
|
||||
listEl.innerHTML = loadingHtml('加载任务…');
|
||||
try {
|
||||
let quests;
|
||||
if (q) {
|
||||
quests = await API.get(`/api/characters/${cid}/quests/search?q=${encodeURIComponent(q)}&limit=100`);
|
||||
} else {
|
||||
quests = await API.get(`/api/characters/${cid}/quests`);
|
||||
}
|
||||
const active = quests.active || [];
|
||||
const completed = quests.completed || [];
|
||||
listEl.innerHTML = `
|
||||
<div class="card-title"><span class="dot"></span>进行中任务 (${active.length})</div>
|
||||
<div class="table-wrap"><table>
|
||||
<thead><tr><th>任务</th><th>ID</th><th>类型</th><th>等级</th><th>操作</th></tr></thead>
|
||||
<tbody>${active.map(q => `
|
||||
<tr>
|
||||
<td style="font-weight:600">${escapeHtml(q.name)}</td>
|
||||
<td>${q.quest_id}</td>
|
||||
<td style="color:var(--text-2)">${escapeHtml(q.type || '—')}</td>
|
||||
<td>${q.level_min ?? '—'}</td>
|
||||
<td><div style="display:flex;gap:5px">
|
||||
<button class="btn btn-xs btn-primary" onclick="questAct('${cid}',${q.quest_id},'complete')">完成</button>
|
||||
<button class="btn btn-xs" onclick="questAct('${cid}',${q.quest_id},'give-up')">放弃</button>
|
||||
</div></td>
|
||||
</tr>`).join('')}
|
||||
</tbody>
|
||||
</table></div>
|
||||
${completed.length ? `
|
||||
<div class="card-title" style="margin-top:20px"><span class="dot"></span>已完成任务 (${completed.length})</div>
|
||||
<div class="table-wrap"><table>
|
||||
<thead><tr><th>任务</th><th>ID</th><th>类型</th><th>操作</th></tr></thead>
|
||||
<tbody>${completed.map(q => `
|
||||
<tr>
|
||||
<td>${escapeHtml(q.name)}</td>
|
||||
<td>${q.quest_id}</td>
|
||||
<td style="color:var(--text-2)">${escapeHtml(q.type || '—')}</td>
|
||||
<td><button class="btn btn-xs" onclick="questAct('${cid}',${q.quest_id},'uncomplete')">撤销完成</button></td>
|
||||
</tr>`).join('')}
|
||||
</tbody>
|
||||
</table></div>` : ''}`;
|
||||
} catch (e) {
|
||||
listEl.innerHTML = `<div class="empty">加载失败:${escapeHtml(e.message)}</div>`;
|
||||
}
|
||||
}
|
||||
|
||||
async function questAct(cid, qid, action) {
|
||||
const labels = { complete: '完成', 'give-up': '放弃', uncomplete: '撤销完成', accept: '接受', ready: '就绪' };
|
||||
if (!confirm(`确定要「${labels[action]}」该任务吗?`)) return;
|
||||
try {
|
||||
await API.post(`/api/characters/${cid}/quests/${qid}/${action}`);
|
||||
toast('操作成功', 'ok');
|
||||
loadQuests();
|
||||
} catch (e) { toast(e.message, 'err'); }
|
||||
}
|
||||
|
||||
// ============================================================ 副本控制
|
||||
Pages.dungeons = async (el) => {
|
||||
el.innerHTML = `
|
||||
<div class="card">
|
||||
<div class="card-title"><span class="dot"></span>副本控制</div>
|
||||
<div class="search-row">
|
||||
<input class="input" id="dungeonCharId" placeholder="角色ID">
|
||||
<button class="btn btn-primary" id="btnDungeonLoad">查看副本状态</button>
|
||||
<button class="btn" id="btnDungeonUnlockDiff">解锁全部难度</button>
|
||||
<button class="btn" id="btnDungeonUnlockHell">解锁深渊模式</button>
|
||||
<button class="btn btn-danger" id="btnDungeonReturn">安全回城</button>
|
||||
</div>
|
||||
</div>
|
||||
<div id="dungeonInfo" class="card" style="margin-top:16px"></div>
|
||||
`;
|
||||
const cid = () => document.getElementById('dungeonCharId').value.trim();
|
||||
const load = async () => {
|
||||
if (!cid()) { toast('请输入角色ID', 'err'); return; }
|
||||
const infoEl = document.getElementById('dungeonInfo');
|
||||
infoEl.innerHTML = loadingHtml('加载副本状态…');
|
||||
try {
|
||||
const [dungeons, control] = await Promise.all([
|
||||
API.get(`/api/characters/${cid()}/dungeons`),
|
||||
API.get(`/api/characters/${cid()}/dungeon-control`).catch(() => null),
|
||||
]);
|
||||
const st = control?.state || {};
|
||||
infoEl.innerHTML = `
|
||||
<div class="card-title"><span class="dot"></span>副本状态</div>
|
||||
<div class="grid grid-3">
|
||||
${statMini('是否在线', st.online ? '在线' : '离线')}
|
||||
${statMini('是否在副本', st.in_dungeon ? '是' : '否')}
|
||||
${statMini('运行状态', st.run_status || '—')}
|
||||
</div>
|
||||
${st.in_dungeon ? `
|
||||
<div class="form-row" style="margin-top:16px">
|
||||
${kv('副本ID', st.dungeon_id ?? '—')}
|
||||
${kv('地图ID', st.map_id ?? '—')}
|
||||
${kv('当前房间', st.current_room ?? '—')}
|
||||
${kv('已访问房间', st.visited_room_count ?? '—')}
|
||||
${kv('已清怪数', st.defeated_object_count ?? '—')}
|
||||
${kv('可回城', st.can_return_to_town ? '是' : '否')}
|
||||
</div>` : ''}
|
||||
<pre style="margin-top:16px;background:var(--bg-1);padding:16px;border-radius:10px;overflow:auto;font-size:12px;color:var(--text-2);max-height:260px">${escapeHtml(JSON.stringify(dungeons, null, 2))}</pre>`;
|
||||
} catch (e) {
|
||||
infoEl.innerHTML = `<div class="empty">加载失败:${escapeHtml(e.message)}</div>`;
|
||||
}
|
||||
};
|
||||
document.getElementById('btnDungeonLoad').addEventListener('click', load);
|
||||
document.getElementById('btnDungeonUnlockDiff').addEventListener('click', async () => {
|
||||
if (!cid()) return toast('请输入角色ID', 'err');
|
||||
try { await API.post(`/api/characters/${cid()}/dungeons/unlock-difficulties`); toast('已解锁全部难度', 'ok'); } catch (e) { toast(e.message, 'err'); }
|
||||
});
|
||||
document.getElementById('btnDungeonUnlockHell').addEventListener('click', async () => {
|
||||
if (!cid()) return toast('请输入角色ID', 'err');
|
||||
try { await API.post(`/api/characters/${cid()}/dungeons/unlock-hell`); toast('已解锁深渊模式', 'ok'); } catch (e) { toast(e.message, 'err'); }
|
||||
});
|
||||
document.getElementById('btnDungeonReturn').addEventListener('click', async () => {
|
||||
if (!cid()) return toast('请输入角色ID', 'err');
|
||||
if (!confirm('确定要将该角色安全送回城镇吗?')) return;
|
||||
try { await API.post(`/api/characters/${cid()}/dungeon-return`); toast('已请求回城', 'ok'); load(); } catch (e) { toast(e.message, 'err'); }
|
||||
});
|
||||
};
|
||||
|
||||
// ============================================================ 钱包点券
|
||||
Pages.wallet = async (el) => {
|
||||
el.innerHTML = `
|
||||
<div class="card">
|
||||
<div class="card-title"><span class="dot"></span>钱包点券</div>
|
||||
<div class="search-row">
|
||||
<input class="input" id="walletCharId" placeholder="角色ID">
|
||||
<button class="btn btn-primary" id="btnWalletQuery">查询钱包</button>
|
||||
<button class="btn" onclick="bdStatus()">黑钻状态</button>
|
||||
<button class="btn btn-primary" onclick="bdActivate()">开通黑钻</button>
|
||||
</div>
|
||||
</div>
|
||||
<div id="walletInfo" class="card" style="margin-top:16px"></div>
|
||||
`;
|
||||
document.getElementById('btnWalletQuery').addEventListener('click', queryWallet);
|
||||
};
|
||||
|
||||
async function queryWallet() {
|
||||
const cid = document.getElementById('walletCharId').value.trim();
|
||||
if (!cid) { toast('请输入角色ID', 'err'); return; }
|
||||
const infoEl = document.getElementById('walletInfo');
|
||||
infoEl.innerHTML = loadingHtml('查询钱包…');
|
||||
try {
|
||||
const wallet = await API.post(`/api/characters/${cid}/wallet/query`);
|
||||
infoEl.innerHTML = `
|
||||
<div class="card-title"><span class="dot"></span>钱包信息</div>
|
||||
<pre style="background:var(--bg-1);padding:16px;border-radius:10px;overflow:auto;font-size:13px;color:var(--text-1)">${escapeHtml(JSON.stringify(wallet, null, 2))}</pre>`;
|
||||
} catch (e) {
|
||||
infoEl.innerHTML = `<div class="empty">查询失败:${escapeHtml(e.message)}</div>`;
|
||||
}
|
||||
}
|
||||
|
||||
async function bdStatus() {
|
||||
const cid = document.getElementById('walletCharId').value.trim();
|
||||
try {
|
||||
const r = await API.get('/api/black-diamond' + (cid ? '?id=' + cid : ''));
|
||||
const infoEl = document.getElementById('walletInfo');
|
||||
infoEl.innerHTML = `<div class="card-title"><span class="dot"></span>黑钻状态</div>
|
||||
<pre style="background:var(--bg-1);padding:16px;border-radius:10px;overflow:auto;font-size:13px;color:var(--text-1)">${escapeHtml(JSON.stringify(r, null, 2))}</pre>`;
|
||||
} catch (e) { toast(e.message, 'err'); }
|
||||
}
|
||||
|
||||
async function bdActivate() {
|
||||
const cid = document.getElementById('walletCharId').value.trim();
|
||||
if (!cid) { toast('请输入角色ID', 'err'); return; }
|
||||
const days = prompt('开通黑钻天数(默认30天)', '30');
|
||||
if (days === null) return;
|
||||
try {
|
||||
await API.post('/api/black-diamond/activate', { character_id: cid, days: parseInt(days) || 30 });
|
||||
toast('黑钻已开通', 'ok');
|
||||
bdStatus();
|
||||
} catch (e) { toast(e.message, 'err'); }
|
||||
}
|
||||
|
||||
// ============================================================ 玩法配置
|
||||
Pages.gameplay = async (el) => {
|
||||
el.innerHTML = `<div class="card"><div class="card-title"><span class="dot"></span>玩法配置</div></div>`;
|
||||
const card = el.querySelector('.card');
|
||||
try {
|
||||
const gp = await API.get('/api/gameplay');
|
||||
card.innerHTML = `
|
||||
<div class="card-title"><span class="dot"></span>玩法配置</div>
|
||||
<div class="form-row">
|
||||
<div class="field">
|
||||
<label>深渊史诗掉率(%)</label>
|
||||
<input class="input" id="gpHellRate" type="number" value="${gp.hell_drop_rate ?? 0}">
|
||||
</div>
|
||||
<div class="field">
|
||||
<label>史诗药剂测试倍率(%)</label>
|
||||
<input class="input" id="gpPotion" type="number" value="${gp.epic_potion_test_multiplier ?? 0}">
|
||||
</div>
|
||||
</div>
|
||||
<div class="toolbar" style="margin-top:16px;margin-bottom:0">
|
||||
<button class="btn btn-primary" onclick="saveGameplay()">保存配置</button>
|
||||
</div>`;
|
||||
} catch (e) {
|
||||
card.innerHTML = `<div class="card-title"><span class="dot"></span>玩法配置</div>
|
||||
<div class="empty">加载失败:${escapeHtml(e.message)}</div>`;
|
||||
}
|
||||
};
|
||||
|
||||
async function saveGameplay() {
|
||||
const hellRate = parseInt(document.getElementById('gpHellRate').value) || 0;
|
||||
const potion = parseInt(document.getElementById('gpPotion').value) || 0;
|
||||
try {
|
||||
await API.post('/api/gameplay/hell-drop-rate', { percent: hellRate });
|
||||
await API.post('/api/gameplay/epic-potion-multiplier', { percent: potion });
|
||||
toast('配置已保存', 'ok');
|
||||
} catch (e) { toast(e.message, 'err'); }
|
||||
}
|
||||
|
||||
// ============================================================ 频道管理
|
||||
Pages.channels = async (el) => {
|
||||
el.innerHTML = loadingHtml('加载频道…');
|
||||
try {
|
||||
const channels = await API.get('/api/channels');
|
||||
const list = channels.channels || [];
|
||||
el.innerHTML = `
|
||||
<div class="card">
|
||||
<div class="card-title"><span class="dot"></span>频道总览</div>
|
||||
<div class="grid grid-4">
|
||||
${statMini('频道总数', channels.total_channels)}
|
||||
${statMini('已启用', channels.enabled_channels)}
|
||||
${statMini('游戏端口', channels.game_ports)}
|
||||
${statMini('单机频道', (channels.single_player_ids || []).join(', ') || '—')}
|
||||
</div>
|
||||
<div class="toolbar" style="margin-top:16px;margin-bottom:0">
|
||||
<button class="btn btn-primary" onclick="reloadChannels()">🔄 热重载频道</button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="card" style="margin-top:16px">
|
||||
<div class="card-title"><span class="dot"></span>频道列表</div>
|
||||
<div class="table-wrap"><table>
|
||||
<thead><tr><th>ID</th><th>名称</th><th>分组</th><th>端口</th><th>类型</th><th>状态</th></tr></thead>
|
||||
<tbody>${list.map(c => `
|
||||
<tr>
|
||||
<td>${c.id}</td>
|
||||
<td style="font-weight:600">${escapeHtml(c.name || '—')}</td>
|
||||
<td style="color:var(--text-2)">${escapeHtml(c.group || '—')}</td>
|
||||
<td>${c.port ?? '—'}</td>
|
||||
<td>${c.type === 0 ? '普通' : '特殊'}</td>
|
||||
<td>${c.enabled ? '<span class="tag tag-green">启用</span>' : '<span class="tag tag-gray">禁用</span>'}</td>
|
||||
</tr>`).join('')}
|
||||
</tbody>
|
||||
</table></div>
|
||||
</div>`;
|
||||
} catch (e) {
|
||||
el.innerHTML = `<div class="card"><div class="empty">加载失败:${escapeHtml(e.message)}</div></div>`;
|
||||
}
|
||||
};
|
||||
|
||||
async function reloadChannels() {
|
||||
try {
|
||||
await API.post('/api/channels/reload');
|
||||
toast('频道已热重载', 'ok');
|
||||
renderCurrentPage();
|
||||
} catch (e) { toast(e.message, 'err'); }
|
||||
}
|
||||
|
||||
// ============================================================ 连接设置
|
||||
Pages.settings = async (el) => {
|
||||
el.innerHTML = `
|
||||
<div class="card" style="max-width:640px">
|
||||
<div class="card-title"><span class="dot"></span>连接设置</div>
|
||||
<div class="conn-panel">
|
||||
<div class="field" style="flex:1;min-width:120px">
|
||||
<label>主机</label>
|
||||
<input class="input" id="connHost" value="127.0.0.1">
|
||||
</div>
|
||||
<div class="field" style="width:110px">
|
||||
<label>端口</label>
|
||||
<input class="input" id="connPort" value="18111">
|
||||
</div>
|
||||
<div class="field" style="flex:1;min-width:160px">
|
||||
<label>Admin Token</label>
|
||||
<input class="input" id="connToken" placeholder="local-admin-token">
|
||||
</div>
|
||||
</div>
|
||||
<div class="toolbar" style="margin-top:16px;margin-bottom:0">
|
||||
<button class="btn btn-primary" onclick="doConnect()">连接</button>
|
||||
<button class="btn" onclick="doDiscover()">🔍 自动发现</button>
|
||||
</div>
|
||||
<div class="hint" style="margin-top:14px">当前后端地址:${CONN.base_url || '未连接'}</div>
|
||||
</div>`;
|
||||
};
|
||||
|
||||
Pages.goto = (page) => {
|
||||
document.querySelectorAll('.nav-item').forEach(n => n.classList.toggle('active', n.dataset.page === page));
|
||||
renderPage(page);
|
||||
};
|
||||
Reference in new issue
Block a user