DNF90 服务端与启动器完整源码(含 GM 工具功能增强)

服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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hanfuit committed 2026-11-04 14:31:55 +08:00
commit 645b64fe21
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using System.Text.Json;
using System.Text.Json.Serialization;
namespace DNFLoadout;
internal sealed class Config
{
public string ServerUrl { get; set; } = "http://127.0.0.1:18111";
public string AdminToken { get; set; } = "";
public List<LoadoutPage> Pages { get; set; } = new();
public int ActivePage { get; set; }
// Legacy pre-page format: keep the old JSON field readable, but never write it.
[JsonPropertyName("Schemes")]
public List<Scheme>? LegacySchemes { get; set; }
[JsonIgnore]
public LoadoutPage CurrentPage
{
get
{
Normalize();
return Pages[ActivePage];
}
}
public void Normalize()
{
if (Pages == null) Pages = new();
if (Pages.Count == 0 && LegacySchemes is { Count: > 0 })
Pages.Add(new LoadoutPage { Name = "默认页", Schemes = LegacySchemes });
LegacySchemes = null;
if (Pages.Count == 0)
Pages.Add(new LoadoutPage { Name = "默认页" });
ActivePage = Math.Clamp(ActivePage, 0, Pages.Count - 1);
}
}
internal sealed class LoadoutPage
{
public string Name { get; set; } = "默认页";
public List<Scheme> Schemes { get; set; } = new();
}
internal sealed class Scheme
{
public string Name { get; set; } = "方案";
public string CharacterName { get; set; } = "";
public int Modifiers { get; set; }
public int KeyCode { get; set; }
public List<SlotItem> Slots { get; set; } = new();
[JsonIgnore]
public string HotkeyText => HotkeyTextOf(Modifiers, KeyCode);
[JsonIgnore]
public string Display => $"{Name} [{CharacterName}] [{HotkeyText}] ({Slots.Count} 件)";
public static string HotkeyTextOf(int modifiers, int keyCode)
{
if (keyCode == 0) return "未设置";
var parts = new List<string>();
if ((modifiers & 0x2) != 0) parts.Add("Ctrl");
if ((modifiers & 0x1) != 0) parts.Add("Alt");
if ((modifiers & 0x4) != 0) parts.Add("Shift");
var key = (Keys)keyCode;
parts.Add(key.ToString());
return string.Join("+", parts);
}
}
internal sealed class SlotItem
{
[JsonPropertyName("slot")]
public int Slot { get; set; }
[JsonPropertyName("item_id")]
public long ItemId { get; set; }
}
internal sealed class ConfigStore
{
private static string PathFile
{
get
{
var portable = Path.Combine(AppContext.BaseDirectory, "config.json");
if (File.Exists(portable)) return portable;
return Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData),
"DNFLoadout", "config.json");
}
}
public static Config Load()
{
try
{
if (File.Exists(PathFile))
{
var json = File.ReadAllText(PathFile);
var config = JsonSerializer.Deserialize<Config>(json) ?? new Config();
config.Normalize();
return config;
}
}
catch { }
var fresh = new Config();
fresh.Normalize();
return fresh;
}
public static void Save(Config config)
{
config.Normalize();
Directory.CreateDirectory(Path.GetDirectoryName(PathFile)!);
File.WriteAllText(PathFile, JsonSerializer.Serialize(config, new JsonSerializerOptions
{
WriteIndented = true,
DefaultIgnoreCondition = JsonIgnoreCondition.WhenWritingNull,
}));
}
}