DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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package services
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import "sync"
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// archiveTaskGate tracks work that may retain a *pvf.Archive after it has
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// released core.mu. Closing the archive blocks new tasks, cancels the active
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// ones, and waits for their references to disappear before releasing memory.
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type archiveTaskGate struct {
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mu sync.Mutex
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cond *sync.Cond
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closing bool
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nextID uint64
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tasks map[uint64]chan struct{}
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}
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func newArchiveTaskGate() archiveTaskGate {
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// Initialize the condition lazily, after the gate has reached its final
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// address. Returning a cond bound to a local mutex copies the wrong lock.
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return archiveTaskGate{tasks: make(map[uint64]chan struct{})}
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}
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func (g *archiveTaskGate) ensureLocked() {
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if g.cond != nil {
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return
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}
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g.tasks = make(map[uint64]chan struct{})
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g.cond = sync.NewCond(&g.mu)
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}
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func (g *archiveTaskGate) begin() func() {
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g.mu.Lock()
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g.ensureLocked()
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for g.closing {
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g.cond.Wait()
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}
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return g.beginLocked()
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}
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// tryBegin lets an existing task register follow-up work without waiting for
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// closeArchive, which may itself be waiting for that task to finish.
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func (g *archiveTaskGate) tryBegin() (func(), bool) {
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g.mu.Lock()
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g.ensureLocked()
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if g.closing {
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g.mu.Unlock()
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return nil, false
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}
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return g.beginLocked(), true
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}
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func (g *archiveTaskGate) beginLocked() func() {
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g.nextID++
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id := g.nextID
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done := make(chan struct{})
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g.tasks[id] = done
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g.mu.Unlock()
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var once sync.Once
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return func() {
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once.Do(func() {
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g.mu.Lock()
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if current, ok := g.tasks[id]; ok {
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delete(g.tasks, id)
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close(current)
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}
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g.mu.Unlock()
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})
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}
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}
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func (g *archiveTaskGate) beginClose() []<-chan struct{} {
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g.mu.Lock()
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g.ensureLocked()
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for g.closing {
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g.cond.Wait()
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}
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g.closing = true
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waitFor := make([]<-chan struct{}, 0, len(g.tasks))
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for _, done := range g.tasks {
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waitFor = append(waitFor, done)
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}
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g.mu.Unlock()
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return waitFor
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}
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func (g *archiveTaskGate) endClose() {
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g.mu.Lock()
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g.ensureLocked()
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g.closing = false
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g.cond.Broadcast()
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g.mu.Unlock()
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}
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