DNF90 服务端与启动器完整源码(含 GM 工具功能增强)

服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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hanfuit committed 2026-11-04 14:31:55 +08:00
commit 645b64fe21
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package services
import (
"fmt"
"math"
"path"
"strconv"
"strings"
"pvfine/internal/pvf"
)
// SearchEffectResources applies the resource scope before pagination. Particle
// paths are discovered across the archive, including monster/ and equipment/.
func (s *ArchiveService) SearchEffectResources(kind, query string, cursor, limit int) (*SearchResult, error) {
scopes := map[string]string{"object": "passiveobject", "appendage": "appendage", "monster": "monster"}
if scope, ok := scopes[kind]; ok {
if strings.TrimSpace(query) == "" {
query = "*"
}
return s.searchScopedRecords(query, cursor, limit, false, false, "", scope, true)
}
if kind == "apc" {
return s.searchEffectAPCs(query, cursor, limit)
}
if kind != "particle" {
return nil, fmt.Errorf("不支持的效果资源类型")
}
s.c.mu.RLock()
defer s.c.mu.RUnlock()
if s.c.archive == nil {
return nil, ErrNoArchive
}
if limit <= 0 || limit > 100 {
limit = 30
}
if cursor < 0 {
cursor = 0
}
result := &SearchResult{Hits: []*SearchHit{}, NextCursor: -1}
query = strings.ToLower(strings.TrimSpace(strings.ReplaceAll(query, "\\", "/")))
for i := cursor; i < int(s.c.archive.FileCount()); i++ {
p := s.c.archive.Path(int32(i))
if _, ok := s.c.archive.Find(p); !ok || !strings.HasSuffix(strings.ToLower(p), ".ptl") || !strings.Contains(strings.ToLower(p), query) {
continue
}
if len(result.Hits) == limit {
result.NextCursor = int(i)
break
}
result.Hits = append(result.Hits, &SearchHit{FileIndex: int32(i), Path: p, Name: path.Base(p)})
}
return result, nil
}
type EffectParticle struct {
Life float64 `json:"life"`
Frequency float64 `json:"frequency"`
Maximum int `json:"maximum"`
MaximumTime float64 `json:"maximumTime"`
Gravity float64 `json:"gravity"`
Position []float64 `json:"position"`
Area []float64 `json:"area"`
Alpha []float64 `json:"alpha"`
Velocity []float64 `json:"velocity"`
Acceleration []float64 `json:"acceleration"`
}
type ItemEffectLayer struct {
Path string `json:"path"`
Animation *AniPreviewDocument `json:"animation"`
Particle *EffectParticle `json:"particle,omitempty"`
}
type ItemEffectPreview struct {
ObjectPath string `json:"objectPath"`
Layers []ItemEffectLayer `json:"layers"`
Issues []string `json:"issues"`
}
// ReadItemEffectPreview resolves live LST references, relative paths and editor
// drafts. It reads only PVF resources; sprite decoding remains in ImageService.
func (s *FileGUIService) ReadItemEffectPreview(fileIndex int32, objectID, particle string, drafts []ShopDraft) (*ItemEffectPreview, error) {
s.c.mu.Lock()
defer s.c.mu.Unlock()
a := s.c.archive
if a == nil {
return nil, ErrNoArchive
}
if fileIndex < 0 || fileIndex >= a.FileCount() {
return nil, fmt.Errorf("物品文件已变化")
}
pending := map[string]string{}
for _, draft := range drafts {
if draft.FileIndex >= 0 && draft.FileIndex < a.FileCount() && normalizeAnnotationPath(a.Path(draft.FileIndex)) == normalizeAnnotationPath(draft.Path) {
pending[normalizeAnnotationPath(draft.Path)] = draft.Text
}
}
read := func(p string) (string, bool) {
if v, ok := pending[normalizeAnnotationPath(p)]; ok {
return v, true
}
i, ok := a.Find(p)
if !ok {
return "", false
}
v, err := a.Text(i)
return v, err == nil
}
result := &ItemEffectPreview{Layers: []ItemEffectLayer{}, Issues: []string{}}
resolve := func(base, raw string) string {
raw = strings.ReplaceAll(strings.TrimSpace(raw), "\\", "/")
candidates := []string{path.Join(path.Dir(base), raw), strings.TrimLeft(raw, "/")}
if strings.HasPrefix(raw, "/") {
candidates[0], candidates[1] = candidates[1], candidates[0]
}
for _, candidate := range candidates {
if _, ok := a.Find(candidate); ok {
return candidate
}
}
return candidates[0]
}
animation := func(p string, particle *EffectParticle) {
if len(result.Layers) >= 16 {
return
}
if strings.HasSuffix(strings.ToLower(p), ".img") {
result.Layers = append(result.Layers, ItemEffectLayer{Path: p, Particle: particle, Animation: &AniPreviewDocument{Valid: true, Loop: true, Frames: []AniPreviewFrame{{Delay: 100, Layers: []AniPreviewLayer{{Image: ImageReference{Path: p, Index: 0}}}}}}})
return
}
text, ok := read(p)
if !ok {
result.Issues = append(result.Issues, "无法读取动画:"+p)
return
}
doc, err := NewPreviewService().ParseANI(text)
if err != nil || doc == nil || !doc.Valid {
result.Issues = append(result.Issues, "动画格式无法预览:"+p)
return
}
result.Layers = append(result.Layers, ItemEffectLayer{Path: p, Animation: doc, Particle: particle})
}
seenParticles := map[string]bool{}
addParticle := func(p string) {
if seenParticles[normalizeAnnotationPath(p)] || len(seenParticles) >= 12 {
return
}
seenParticles[normalizeAnnotationPath(p)] = true
text, ok := read(p)
if !ok {
result.Issues = append(result.Issues, "无法读取粒子:"+p)
return
}
view := effectScriptView(text)
meta := parseEffectParticle(view)
found := false
for _, e := range view.Elements {
if e.Kind != pvf.ScriptElementToken || e.Section != "object" {
continue
}
ext := strings.ToLower(path.Ext(strings.ReplaceAll(e.Value, "\\", "/")))
if ext == ".ani" || ext == ".img" {
found = true
animation(resolve(p, e.Value), meta)
}
}
if !found {
result.Issues = append(result.Issues, "粒子没有可绘制的 [object],仅提供运动参数:"+p)
}
}
if objectID != "" {
id, err := strconv.ParseUint(objectID, 10, 31)
if err != nil {
return nil, fmt.Errorf("对象 ID 无效")
}
objectID = strconv.FormatUint(id, 10)
index, ok := a.FindList("passiveobject/passiveobject.lst")
if !ok {
result.Issues = append(result.Issues, "当前归档没有被动对象列表")
} else {
listPath := a.Path(index)
listText, _ := read(listPath)
tokens := []pvf.ScriptElement{}
for _, e := range effectScriptView(listText).Elements {
if e.Kind == pvf.ScriptElementToken {
tokens = append(tokens, e)
}
}
for i := 0; i+1 < len(tokens); i += 2 {
if tokens[i].Value != objectID {
continue
}
p, _, exists := findListTargetInArchive(a, listPath, tokens[i+1].Value)
if exists {
result.ObjectPath = p
}
break
}
if result.ObjectPath == "" {
result.Issues = append(result.Issues, "对象 ID 未登记或目标文件不存在:"+objectID)
}
}
if result.ObjectPath != "" {
text, ok := read(result.ObjectPath)
if !ok {
result.Issues = append(result.Issues, "无法读取对象:"+result.ObjectPath)
}
view := effectScriptView(text)
for _, e := range view.Elements {
if e.Kind != pvf.ScriptElementToken {
continue
}
ext := strings.ToLower(path.Ext(strings.ReplaceAll(e.Value, "\\", "/")))
switch {
case e.Section == "basic motion" && ext == ".ani":
animation(resolve(result.ObjectPath, e.Value), nil)
case e.Section == "basic action" && (ext == ".act" || ext == ".h"):
act := resolve(result.ObjectPath, e.Value)
actText, ok := read(act)
if !ok {
result.Issues = append(result.Issues, "无法读取动作:"+act)
continue
}
for _, value := range effectScriptView(actText).Elements {
if value.Kind == pvf.ScriptElementToken && value.Section == "base ani" && strings.HasSuffix(strings.ToLower(value.Value), ".ani") {
aniPath := resolve(act, value.Value)
if _, ok := a.Find(aniPath); !ok {
aniPath = resolve(result.ObjectPath, value.Value)
}
animation(aniPath, nil)
}
}
case ext == ".ptl" && (e.Section == "string data" || e.Section == "file"):
addParticle(resolve(result.ObjectPath, e.Value))
}
}
}
}
if particle != "" {
raw := strings.ReplaceAll(particle, "\\", "/")
p := resolve(a.Path(fileIndex), raw)
if !strings.Contains(raw, "/") {
if _, ok := a.Find("equipment/character/particle/" + raw); ok {
p = "equipment/character/particle/" + raw
}
}
addParticle(p)
}
if len(result.Layers) == 0 && len(result.Issues) == 0 {
result.Issues = append(result.Issues, "对象未声明可预览的基础动画或粒子")
}
return result, nil
}
func parseEffectParticle(view pvf.ScriptView) *EffectParticle {
values := map[string][]float64{}
axis := ""
for _, e := range view.Elements {
if e.Kind == pvf.ScriptElementSection && (strings.EqualFold(e.Section, "x axis") || strings.EqualFold(e.Section, "y axis") || strings.EqualFold(e.Section, "z axis")) {
axis = strings.ToLower(e.Section)
}
if e.Kind != pvf.ScriptElementToken {
continue
}
value, err := strconv.ParseFloat(e.Value, 64)
if err != nil || math.IsNaN(value) || math.IsInf(value, 0) {
continue
}
key := strings.ToLower(e.Section)
if key == "move variable 1" {
key = axis + ":" + key
}
values[key] = append(values[key], value)
}
first := func(key string, fallback float64) float64 {
if v := values[key]; len(v) > 0 {
return v[0]
}
return fallback
}
vector := func(key string, size int, fallback float64) []float64 {
out := make([]float64, size)
for i := range out {
out[i] = fallback
if i < len(values[key]) {
out[i] = values[key][i]
}
}
return out
}
life := math.Max(50, math.Min(first("life time", 1000), 60000))
frequency := first("creation frequency", 100)
maximum := first("maximum create number", 0)
if maximum <= 0 {
maximum = 8
if frequency > 0 {
maximum = life/frequency + 1
}
}
alpha := vector("transparent value", 2, 100)
if len(values["transparent value"]) == 1 {
alpha[1] = alpha[0]
}
meta := &EffectParticle{Life: life, Frequency: frequency, Maximum: int(math.Max(1, math.Min(maximum, 64))), MaximumTime: first("maximum create time", 0), Gravity: first("gravity", 0), Position: vector("creation pos", 3, 0), Area: vector("create area size", 3, 0), Alpha: alpha, Velocity: make([]float64, 3), Acceleration: make([]float64, 3)}
for i, axis := range []string{"x axis", "y axis", "z axis"} {
v := values[axis+":move variable 1"]
if len(v) > 0 {
meta.Velocity[i] = v[0]
}
if len(v) > 1 {
meta.Acceleration[i] = v[1]
}
}
return meta
}
func effectScriptView(text string) pvf.ScriptView {
view := pvf.ParseScriptView(text)
for i := range view.Elements {
view.Elements[i].Section = strings.ToLower(view.Elements[i].Section)
}
return view
}
// APC lists are not part of the general semantic index on all clients.
func (s *ArchiveService) searchEffectAPCs(query string, cursor, limit int) (*SearchResult, error) {
s.c.mu.RLock()
defer s.c.mu.RUnlock()
a := s.c.archive
if a == nil {
return nil, ErrNoArchive
}
result := &SearchResult{Hits: []*SearchHit{}, NextCursor: -1}
index, ok := a.FindList("aicharacter/aicharacter.lst")
if !ok {
return result, nil
}
pairs, err := a.ListPairs(index)
if err != nil {
return nil, err
}
if limit <= 0 || limit > 100 {
limit = 30
}
if cursor < 0 {
cursor = 0
}
q := strings.ToLower(strings.TrimSpace(query))
matcher := newSearchMatcher(q, false)
for i := cursor; i < len(pairs); i++ {
pair := pairs[i]
p, fileIndex, ok := findListTargetInArchive(a, a.Path(index), pair.Path)
if !ok {
continue
}
metadata, err := a.ScriptMetadata(fileIndex)
name := ""
if err == nil {
name = resolvePreviewText(a, metadata.Name)
}
if q != "" && !matcher.match(strings.ToLower(pair.ID)) && !matcher.match(strings.ToLower(p)) && !matcher.match(strings.ToLower(name)) {
continue
}
if len(result.Hits) == limit {
result.NextCursor = i
break
}
result.Hits = append(result.Hits, &SearchHit{ID: pair.ID, Path: p, FileIndex: fileIndex, Name: name})
}
return result, nil
}