DNF90 服务端与启动器完整源码(含 GM 工具功能增强)

服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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hanfuit committed 2026-11-04 14:31:55 +08:00
commit 645b64fe21
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package services
import (
"log"
"runtime"
"sync"
"sync/atomic"
"time"
"pvfine/internal/buildmode"
)
const coreLockDiagnosticDelay = time.Second
var terminalDiagnosticMu sync.Mutex
// Bypass CaptureLogs so large diagnostic dumps never enter the UI log buffer.
func terminalDebugLog(format string, args ...any) {
if !buildmode.Development {
return
}
output := log.Writer()
for {
capture, ok := output.(*logCaptureWriter)
if !ok {
break
}
output = capture.output
}
terminalDiagnosticMu.Lock()
defer terminalDiagnosticMu.Unlock()
log.New(output, "", log.LstdFlags|log.Lmicroseconds).Printf("[DEBUG] [diagnostic] "+format, args...)
}
func diagnoseCoreLock(operation, detail string, lock func()) {
diagnoseLockWait(operation, detail, coreLockDiagnosticDelay, lock)
}
func diagnoseLockWait(operation, detail string, delay time.Duration, lock func()) {
if !buildmode.Development {
lock()
return
}
started := time.Now()
var acquired atomic.Bool
timer := time.AfterFunc(delay, func() {
if acquired.Load() {
return
}
stack := make([]byte, 64<<10)
var size int
for {
size = runtime.Stack(stack, true)
if size < len(stack) || len(stack) >= 8<<20 {
break
}
stack = make([]byte, len(stack)*2)
}
if acquired.Load() {
return
}
terminalDebugLog("core-lock slow-wait operation=%s %s wait=%s stack-truncated=%t\n%s",
operation, detail, time.Since(started), size == len(stack), stack[:size])
})
lock()
acquired.Store(true)
timer.Stop()
}
func terminalDirectoryStage(path, stage string, started time.Time) {
if buildmode.Development {
terminalDebugLog("ListChildren.%s path=%s elapsed=%s", stage, path, time.Since(started))
}
}
func terminalSlowDirectoryNode(path, stage string, elapsed time.Duration) {
if elapsed >= 50*time.Millisecond {
terminalDebugLog("ListChildren.slow-node %s path=%s elapsed=%s", stage, path, elapsed)
}
}