DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
This commit is contained in:
commit
645b64fe21
4388 files changed
+1405457
No files matched your search
@@ -0,0 +1,395 @@
|
||||
package services
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"fmt"
|
||||
"strconv"
|
||||
"strings"
|
||||
"unicode/utf16"
|
||||
|
||||
"pvfine/internal/pvf"
|
||||
pvfversion "pvfine/internal/version"
|
||||
)
|
||||
|
||||
const (
|
||||
worldDropPath = "etc/worlddrop.etc"
|
||||
regionalWorldDropPath = "etc/(r)worlddrop.etc"
|
||||
)
|
||||
|
||||
type WorldDropItem struct {
|
||||
ID int32 `json:"id"`
|
||||
Weight int32 `json:"weight"`
|
||||
Name string `json:"name"`
|
||||
}
|
||||
|
||||
type WorldDropLevel struct {
|
||||
Level int32 `json:"level"`
|
||||
Items []WorldDropItem `json:"items"`
|
||||
}
|
||||
|
||||
type WorldDropDocument struct {
|
||||
Revision uint64 `json:"revision"`
|
||||
Levels []WorldDropLevel `json:"levels"`
|
||||
}
|
||||
|
||||
type WorldDropEditRequest struct {
|
||||
FileIndex int32 `json:"fileIndex"`
|
||||
Path string `json:"path"`
|
||||
Text string `json:"text"`
|
||||
Revision uint64 `json:"revision"`
|
||||
Levels []WorldDropLevel `json:"levels"`
|
||||
}
|
||||
|
||||
type WorldDropEditResult struct {
|
||||
Revision uint64 `json:"revision"`
|
||||
Files []ShopEditedFile `json:"files"`
|
||||
ModifiedCount int `json:"modifiedCount"`
|
||||
}
|
||||
|
||||
func validateWorldDropFile(a *pvf.Archive, index int32, path string) error {
|
||||
if err := validateAnnotationIndex(a, index); err != nil {
|
||||
return err
|
||||
}
|
||||
filePath := a.Path(index)
|
||||
if (!sameSearchPath(filePath, worldDropPath) && !sameSearchPath(filePath, regionalWorldDropPath)) ||
|
||||
(path != "" && !sameSearchPath(path, filePath)) {
|
||||
return fmt.Errorf("全局掉率文件已变化")
|
||||
}
|
||||
if a.File(index).DataType != pvf.TypeScript {
|
||||
return fmt.Errorf("全局掉率文件不是脚本类型")
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// ReadWorldDrop parses the caller's current editor draft, then resolves names
|
||||
// against the archive's item relation index. Unknown IDs remain editable.
|
||||
func (s *FileGUIService) ReadWorldDrop(fileIndex int32, text string) (*WorldDropDocument, error) {
|
||||
s.c.mu.Lock()
|
||||
defer s.c.mu.Unlock()
|
||||
if s.c.archive == nil {
|
||||
return nil, ErrNoArchive
|
||||
}
|
||||
if err := validateWorldDropFile(s.c.archive, fileIndex, ""); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if len(text) > int(s.c.editableByteLimit()) {
|
||||
return nil, fmt.Errorf("全局掉率文本过大")
|
||||
}
|
||||
levels, err := parseWorldDrop(text)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
names := make(map[int32]string)
|
||||
for li := range levels {
|
||||
for ii := range levels[li].Items {
|
||||
item := &levels[li].Items[ii]
|
||||
if name, ok := names[item.ID]; ok {
|
||||
item.Name = name
|
||||
continue
|
||||
}
|
||||
name := fmt.Sprintf("未知物品 #%d", item.ID)
|
||||
if item.ID <= 0 || s.c.annotationEngine == nil {
|
||||
item.Name = name
|
||||
names[item.ID] = name
|
||||
continue
|
||||
}
|
||||
if ref, ok := s.c.resolveAnnotationReferenceLocked("物品", strconv.FormatInt(int64(item.ID), 10)); ok && ref.Name != "" {
|
||||
name = resolvePreviewText(s.c.archive, ref.Name)
|
||||
}
|
||||
item.Name = name
|
||||
names[item.ID] = name
|
||||
}
|
||||
}
|
||||
return &WorldDropDocument{Revision: s.c.batchRevision, Levels: levels}, nil
|
||||
}
|
||||
|
||||
func worldDropLine(text string, offset int) int {
|
||||
units := utf16.Encode([]rune(text))
|
||||
if offset > len(units) {
|
||||
offset = len(units)
|
||||
}
|
||||
line := 1
|
||||
for _, unit := range units[:offset] {
|
||||
if unit == '\n' {
|
||||
line++
|
||||
}
|
||||
}
|
||||
return line
|
||||
}
|
||||
|
||||
func parseWorldDrop(text string) ([]WorldDropLevel, error) {
|
||||
view := pvf.ParseScriptView(text)
|
||||
sections := 0
|
||||
values := make([]pvf.ScriptElement, 0)
|
||||
for _, element := range view.Elements {
|
||||
if element.Kind == pvf.ScriptElementSection {
|
||||
sections++
|
||||
if !strings.EqualFold(element.Section, "world drop") {
|
||||
return nil, fmt.Errorf("第 %d 行:只允许 [world drop] section", worldDropLine(view.Text, element.Start))
|
||||
}
|
||||
continue
|
||||
}
|
||||
if element.Kind == pvf.ScriptElementToken {
|
||||
if element.SectionID == 0 {
|
||||
return nil, fmt.Errorf("第 %d 行:值位于 [world drop] 外", worldDropLine(view.Text, element.Start))
|
||||
}
|
||||
values = append(values, element)
|
||||
}
|
||||
}
|
||||
if sections != 1 {
|
||||
return nil, fmt.Errorf("文件必须且只能包含一个 [world drop] section")
|
||||
}
|
||||
levels := make([]WorldDropLevel, 0)
|
||||
for cursor := 0; cursor < len(values); {
|
||||
start := values[cursor]
|
||||
parseNumber := func(at int, label string) (int32, error) {
|
||||
if at >= len(values) {
|
||||
return 0, fmt.Errorf("第 %d 行:缺少%s", worldDropLine(view.Text, start.Start), label)
|
||||
}
|
||||
value := values[at]
|
||||
n, err := strconv.ParseInt(value.Value, 10, 32)
|
||||
if value.TokenType != 0 || err != nil {
|
||||
return 0, fmt.Errorf("第 %d 行:%s必须是整数", worldDropLine(view.Text, value.Start), label)
|
||||
}
|
||||
return int32(n), nil
|
||||
}
|
||||
level, err := parseNumber(cursor, "等级")
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if level <= 0 {
|
||||
return nil, fmt.Errorf("第 %d 行:等级必须是正整数", worldDropLine(view.Text, start.Start))
|
||||
}
|
||||
for _, existing := range levels {
|
||||
if existing.Level == level {
|
||||
return nil, fmt.Errorf("第 %d 行:等级 %d 重复", worldDropLine(view.Text, start.Start), level)
|
||||
}
|
||||
}
|
||||
zero, err := parseNumber(cursor+1, "等级后的固定值 0")
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if zero != 0 {
|
||||
return nil, fmt.Errorf("第 %d 行:等级后的固定值必须是 0", worldDropLine(view.Text, values[cursor+1].Start))
|
||||
}
|
||||
cursor += 2
|
||||
items := make([]WorldDropItem, 0)
|
||||
terminated := false
|
||||
for cursor < len(values) {
|
||||
id, err := parseNumber(cursor, "道具 ID 或结束标记")
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if id == -1 {
|
||||
cursor++
|
||||
terminated = true
|
||||
break
|
||||
}
|
||||
weight, err := parseNumber(cursor+1, "道具权重")
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if weight < 0 {
|
||||
return nil, fmt.Errorf("第 %d 行:道具权重不能为负数", worldDropLine(view.Text, values[cursor+1].Start))
|
||||
}
|
||||
items = append(items, WorldDropItem{ID: id, Weight: weight})
|
||||
cursor += 2
|
||||
}
|
||||
if !terminated {
|
||||
return nil, fmt.Errorf("第 %d 行:等级 %d 缺少结束标记 -1", worldDropLine(view.Text, start.Start), level)
|
||||
}
|
||||
levels = append(levels, WorldDropLevel{Level: level, Items: items})
|
||||
}
|
||||
return levels, nil
|
||||
}
|
||||
|
||||
func validateWorldDropLevels(levels, previous []WorldDropLevel) error {
|
||||
seen := make(map[int32]bool, len(levels))
|
||||
legacyIDs := make(map[int32]map[int32]int, len(previous))
|
||||
for _, level := range previous {
|
||||
for _, item := range level.Items {
|
||||
if item.ID > 0 {
|
||||
continue
|
||||
}
|
||||
if legacyIDs[level.Level] == nil {
|
||||
legacyIDs[level.Level] = make(map[int32]int)
|
||||
}
|
||||
legacyIDs[level.Level][item.ID]++
|
||||
}
|
||||
}
|
||||
for _, level := range levels {
|
||||
if level.Level <= 0 || seen[level.Level] {
|
||||
return fmt.Errorf("等级必须是互不重复的正整数")
|
||||
}
|
||||
seen[level.Level] = true
|
||||
for _, item := range level.Items {
|
||||
if item.ID <= 0 {
|
||||
if legacyIDs[level.Level][item.ID] == 0 {
|
||||
return fmt.Errorf("等级 %d 不能新增非正数道具 ID %d", level.Level, item.ID)
|
||||
}
|
||||
legacyIDs[level.Level][item.ID]--
|
||||
}
|
||||
if item.Weight < 0 {
|
||||
return fmt.Errorf("等级 %d 中道具权重不能为负数", level.Level)
|
||||
}
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func renderWorldDrop(levels []WorldDropLevel) string {
|
||||
var text strings.Builder
|
||||
text.WriteString("[world drop]\n")
|
||||
for _, level := range levels {
|
||||
fmt.Fprintf(&text, "\t%d\t0\n", level.Level)
|
||||
for _, item := range level.Items {
|
||||
fmt.Fprintf(&text, "\t%d\t%d\n", item.ID, item.Weight)
|
||||
}
|
||||
text.WriteString("\t-1\n")
|
||||
}
|
||||
return text.String()
|
||||
}
|
||||
|
||||
// ApplyWorldDropEdit publishes one complete validated snapshot to the archive
|
||||
// overlay. Like shop edits, a stale revision or changed editor draft is rejected.
|
||||
func (s *FileGUIService) ApplyWorldDropEdit(req WorldDropEditRequest) (*WorldDropEditResult, error) {
|
||||
s.c.mu.Lock()
|
||||
result, archive, summary, err := s.applyWorldDropEditLocked(req)
|
||||
s.c.mu.Unlock()
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if len(result.Files) > 0 {
|
||||
if err := s.c.scheduleArchiveMutations(archive, summary); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
emitEvent("archive:batch-applied", map[string]any{"source": "world-drop-gui", "structural": false, "fileIndexes": []int32{req.FileIndex}, "revision": result.Revision, "modifiedCount": result.ModifiedCount})
|
||||
emitEvent("archive:advanced-search-stale", map[string]any{"worldDrop": true})
|
||||
emitVersionState(s.c, "world-drop-edited")
|
||||
}
|
||||
return result, nil
|
||||
}
|
||||
|
||||
func (s *FileGUIService) applyWorldDropEditLocked(req WorldDropEditRequest) (*WorldDropEditResult, *pvf.Archive, pvf.MutationSummary, error) {
|
||||
fail := func(err error) (*WorldDropEditResult, *pvf.Archive, pvf.MutationSummary, error) {
|
||||
return nil, nil, pvf.MutationSummary{}, err
|
||||
}
|
||||
a := s.c.archive
|
||||
if a == nil {
|
||||
return fail(ErrNoArchive)
|
||||
}
|
||||
if req.Revision != s.c.batchRevision {
|
||||
return fail(fmt.Errorf("全局掉率数据已变化,请重新加载"))
|
||||
}
|
||||
if err := s.c.ensureVersionReadyLocked(); err != nil {
|
||||
return fail(err)
|
||||
}
|
||||
if err := validateWorldDropFile(a, req.FileIndex, req.Path); err != nil {
|
||||
return fail(err)
|
||||
}
|
||||
if len(req.Text) > int(s.c.editableByteLimit()) {
|
||||
return fail(fmt.Errorf("全局掉率文本过大"))
|
||||
}
|
||||
previous, err := parseWorldDrop(req.Text)
|
||||
if err != nil {
|
||||
return fail(err)
|
||||
}
|
||||
if err := validateWorldDropLevels(req.Levels, previous); err != nil {
|
||||
return fail(err)
|
||||
}
|
||||
if equalWorldDropLevels(previous, req.Levels) {
|
||||
return &WorldDropEditResult{Revision: s.c.batchRevision, Files: []ShopEditedFile{}, ModifiedCount: a.ModifiedCount()}, a, pvf.MutationSummary{}, nil
|
||||
}
|
||||
stage := a.CloneForBatch()
|
||||
newText := renderWorldDrop(req.Levels)
|
||||
if len(newText) > int(s.c.editableByteLimit()) {
|
||||
return fail(fmt.Errorf("全局掉率文本过大"))
|
||||
}
|
||||
if err := stage.SetText(req.FileIndex, newText); err != nil {
|
||||
return fail(err)
|
||||
}
|
||||
beforeRaw, err := a.RawBytes(req.FileIndex)
|
||||
if err != nil {
|
||||
return fail(err)
|
||||
}
|
||||
afterRaw, err := stage.RawBytes(req.FileIndex)
|
||||
if err != nil {
|
||||
return fail(err)
|
||||
}
|
||||
result := &WorldDropEditResult{Files: []ShopEditedFile{}}
|
||||
if bytes.Equal(beforeRaw, afterRaw) {
|
||||
result.Revision = s.c.batchRevision
|
||||
result.ModifiedCount = a.ModifiedCount()
|
||||
return result, a, pvf.MutationSummary{}, nil
|
||||
}
|
||||
path := a.Path(req.FileIndex)
|
||||
var before, after pvfversion.ContentSnapshot
|
||||
if s.c.versionRepo != nil {
|
||||
before, err = pvfversion.ContentSnapshotFromArchive(a, []string{path})
|
||||
if err != nil {
|
||||
return fail(err)
|
||||
}
|
||||
after, err = pvfversion.ContentSnapshotFromArchive(stage, []string{path})
|
||||
if err != nil {
|
||||
return fail(err)
|
||||
}
|
||||
}
|
||||
checkpoint := a.MutationCheckpoint()
|
||||
changed := map[int32]struct{}{req.FileIndex: {}}
|
||||
if s.c.diskIndex != nil {
|
||||
if err := s.c.diskIndex.refreshFileMetadata(stage, changed); err != nil {
|
||||
return fail(err)
|
||||
}
|
||||
}
|
||||
change := pvf.ScriptChange{Kind: pvf.ChangeKindChanged, Path: path, Raw: afterRaw, DataType: a.File(req.FileIndex).DataType}
|
||||
if err := a.ApplyScriptChanges(stage, []pvf.ScriptChange{change}); err != nil {
|
||||
if s.c.diskIndex != nil {
|
||||
_ = s.c.diskIndex.refreshFileMetadata(a, changed)
|
||||
}
|
||||
return fail(err)
|
||||
}
|
||||
if s.c.diskIndex == nil {
|
||||
refreshArchiveIndexMetadataLocked(s.c, changed)
|
||||
}
|
||||
if err := s.c.recordVersionMutationLocked("全局掉率编辑", before, after); err != nil {
|
||||
return fail(err)
|
||||
}
|
||||
s.c.batchRevision++
|
||||
s.c.batchPlan = nil
|
||||
s.c.invalidateScriptLocked()
|
||||
s.c.markAdvancedSearchStaleLocked(s.c.archive)
|
||||
s.c.editorAnnotation = editorAnnotationCache{}
|
||||
s.c.annotationRelations = make(map[string]map[string]*relationTarget)
|
||||
if s.c.editorText == nil {
|
||||
s.c.editorText = make(map[int32]string)
|
||||
}
|
||||
resultText, err := a.Text(req.FileIndex)
|
||||
if err != nil {
|
||||
return fail(err)
|
||||
}
|
||||
s.c.editorText[req.FileIndex] = resultText
|
||||
delete(s.c.visualsByFile, req.FileIndex)
|
||||
result.Files = append(result.Files, ShopEditedFile{FileIndex: req.FileIndex, Path: path, BeforeText: req.Text, Text: resultText})
|
||||
summary := a.MutationsSince(checkpoint)
|
||||
a.ClearMutations()
|
||||
result.Revision = s.c.batchRevision
|
||||
result.ModifiedCount = a.ModifiedCount()
|
||||
return result, a, summary, nil
|
||||
}
|
||||
|
||||
func equalWorldDropLevels(left, right []WorldDropLevel) bool {
|
||||
if len(left) != len(right) {
|
||||
return false
|
||||
}
|
||||
for i := range left {
|
||||
if left[i].Level != right[i].Level || len(left[i].Items) != len(right[i].Items) {
|
||||
return false
|
||||
}
|
||||
for j := range left[i].Items {
|
||||
if left[i].Items[j].ID != right[i].Items[j].ID || left[i].Items[j].Weight != right[i].Items[j].Weight {
|
||||
return false
|
||||
}
|
||||
}
|
||||
}
|
||||
return true
|
||||
}
|
||||
Reference in new issue
Block a user