DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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package achievement
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import (
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"context"
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"testing"
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dnfrepo "longheng.io/server/internal/modules/dnf/repository"
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dnfrepomemory "longheng.io/server/internal/modules/dnf/repository/memory"
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)
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type definitionStub Definition
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func (r definitionStub) ResolveAchievementDefinition(context.Context, int32) (Definition, error) {
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return Definition(r), nil
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}
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func TestOwnerTriggerPersistsRealTargetAndGrantsTitleOnce(t *testing.T) {
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ctx := context.Background()
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repos := dnfrepomemory.NewMemoryGroup()
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if err := repos.Inventory.Save(ctx, dnfrepo.InventoryRecord{
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CharacterID: "19",
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Slots: map[string]dnfrepo.ItemStack{},
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}); err != nil {
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t.Fatalf("save inventory: %v", err)
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}
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owner, err := NewOwner(repos, definitionStub{
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QuestID: 6533,
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Target1: 4,
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Reward: TitleReward{
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ItemID: 9001,
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Category: 2,
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BookIndex: 7,
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},
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})
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if err != nil {
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t.Fatalf("NewOwner: %v", err)
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}
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first, err := owner.Trigger(ctx, Command{
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SelectedCharacterID: 19,
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QuestID: 6533,
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Delta1: 1,
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})
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if err != nil {
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t.Fatalf("first Trigger: %v", err)
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}
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if first.Remain1 != 3 || first.Completed {
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t.Fatalf("first result = %+v", first)
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}
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second, err := owner.Trigger(ctx, Command{
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SelectedCharacterID: 19,
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QuestID: 6533,
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Delta1: 3,
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})
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if err != nil {
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t.Fatalf("second Trigger: %v", err)
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}
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if !second.Completed || !second.TitleGranted || second.TitleSlot != 2007 {
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t.Fatalf("second result = %+v", second)
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}
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third, err := owner.Trigger(ctx, Command{
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SelectedCharacterID: 19,
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QuestID: 6533,
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Delta1: 1,
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})
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if err != nil {
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t.Fatalf("third Trigger: %v", err)
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}
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if third.Completed || third.TitleGranted || !third.AlreadyCompleted ||
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third.Remain1 != 0 || third.Remain2 != 0 || third.Remain3 != 0 {
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t.Fatalf("third result = %+v", third)
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}
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inventory, found, err := repos.Inventory.Load(ctx, "19")
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if err != nil || !found {
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t.Fatalf("load inventory found=%t err=%v", found, err)
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}
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if title := inventory.Slots["100:2007"]; title.ItemID != 9001 || title.Count != 1 {
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t.Fatalf("title = %+v", title)
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}
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for key, stack := range inventory.Slots {
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if IsLegacyInventoryProgress(key, stack) {
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t.Fatalf("achievement progress leaked into title inventory: %s=%+v", key, stack)
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}
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}
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quests, found, err := repos.Quest.Load(ctx, "19")
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if err != nil || !found {
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t.Fatalf("load quests found=%t err=%v", found, err)
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}
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progress := Snapshot(quests)
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if len(progress) != 1 || progress[0].QuestID != 6533 || !progress[0].Completed {
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t.Fatalf("progress = %+v", progress)
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}
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}
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func TestOwnerTriggerFallsBackToFirstFreeTitleSlot(t *testing.T) {
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ctx := context.Background()
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repos := dnfrepomemory.NewMemoryGroup()
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if err := repos.Inventory.Save(ctx, dnfrepo.InventoryRecord{
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CharacterID: "19",
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Slots: map[string]dnfrepo.ItemStack{
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"100:2007": {ItemID: 8001, Count: 1},
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"100:2000": {ItemID: 8002, Count: 1},
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},
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}); err != nil {
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t.Fatalf("save inventory: %v", err)
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}
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owner, err := NewOwner(repos, definitionStub{
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QuestID: 6533,
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Target1: 1,
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Reward: TitleReward{ItemID: 9001, Category: 2, BookIndex: 7},
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})
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if err != nil {
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t.Fatalf("NewOwner: %v", err)
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}
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result, err := owner.Trigger(ctx, Command{SelectedCharacterID: 19, QuestID: 6533, Delta1: 1})
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if err != nil {
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t.Fatalf("Trigger: %v", err)
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}
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if result.TitleSlot != 2001 {
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t.Fatalf("title slot = %d, want 2001", result.TitleSlot)
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}
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}
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func TestRepairLegacyRowsRemovesOnlyBrokenProgressSignature(t *testing.T) {
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ctx := context.Background()
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repos := dnfrepomemory.NewMemoryGroup()
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if err := repos.Inventory.Save(ctx, dnfrepo.InventoryRecord{
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CharacterID: "19",
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Slots: map[string]dnfrepo.ItemStack{
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"100:933": {
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ItemID: 6533,
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Count: 1,
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Extra: map[string]string{
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"initialized": "1",
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"quest_id": "6533",
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"remain1": "1",
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},
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},
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"100:7": {ItemID: 9001, Count: 1},
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},
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}); err != nil {
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t.Fatalf("save inventory: %v", err)
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}
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owner, err := NewOwner(repos, nil)
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if err != nil {
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t.Fatalf("NewOwner: %v", err)
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}
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removed, err := owner.RepairLegacyRows(ctx, 19)
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if err != nil {
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t.Fatalf("RepairLegacyRows: %v", err)
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}
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if removed != 1 {
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t.Fatalf("removed = %d, want 1", removed)
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}
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inventory, _, _ := repos.Inventory.Load(ctx, "19")
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if _, found := inventory.Slots["100:933"]; found {
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t.Fatalf("legacy progress survived: %+v", inventory.Slots["100:933"])
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}
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if inventory.Slots["100:7"].ItemID != 9001 {
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t.Fatalf("real title was removed: %+v", inventory.Slots)
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}
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}
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