DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
This commit is contained in:
commit
645b64fe21
4388 files changed
+1405457
No files matched your search
@@ -0,0 +1,198 @@
|
||||
package adventuregroup
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"fmt"
|
||||
"math"
|
||||
)
|
||||
|
||||
const CharacterManagementPath = "etc/linksystem/charactermanage.etc"
|
||||
|
||||
const (
|
||||
AdventureSystem2018Path = "etc/adventurersystem/adventurersystem2018.etc"
|
||||
ExpeditionSystemPath = "etc/adventurersystem/adventurerexpeditionsystem.etc"
|
||||
)
|
||||
|
||||
var (
|
||||
ErrTableEmpty = errors.New("dnf adventure-group PVF table is empty")
|
||||
ErrTableMalformed = errors.New("dnf adventure-group PVF table is malformed")
|
||||
ErrCharacterLevel = errors.New("dnf adventure-group character level is invalid")
|
||||
ErrPointOverflow = errors.New("dnf adventure-group point total overflows uint64")
|
||||
)
|
||||
|
||||
// Character contains only the account-roster state needed by the adventure
|
||||
// group calculation. Deleted characters never contribute points.
|
||||
type Character struct {
|
||||
Level int
|
||||
Deleted bool
|
||||
}
|
||||
|
||||
// Benefits are exact lookups for one PVF management level. A missing table row
|
||||
// is represented by zero; values are not inherited from an earlier level.
|
||||
type Benefits struct {
|
||||
ExpBonusPercent uint64
|
||||
GoldBonusPercent uint64
|
||||
ManageOption uint64
|
||||
}
|
||||
|
||||
// Summary is the pure account-wide result derived from character levels and
|
||||
// the current runtime PVF tables.
|
||||
type Summary struct {
|
||||
TotalPoint uint64
|
||||
ManageLevel int
|
||||
Benefits
|
||||
}
|
||||
|
||||
// Snapshot reports typed source coverage without exposing mutable table maps.
|
||||
type Snapshot struct {
|
||||
PointRanges int
|
||||
ManageThresholds int
|
||||
ManageLevelMax int
|
||||
ExpBonusLevels int
|
||||
GoldBonusLevels int
|
||||
ManageOptionLevels int
|
||||
}
|
||||
|
||||
type pointRange struct {
|
||||
minLevel int
|
||||
maxLevel int
|
||||
point uint64
|
||||
}
|
||||
|
||||
// Tables is an immutable snapshot of etc/linksystem/charactermanage.etc.
|
||||
type Tables struct {
|
||||
pointRanges []pointRange
|
||||
manageThresholds []uint64
|
||||
manageLevelMax int
|
||||
expBonusByLevel map[int]uint64
|
||||
goldBonusByLevel map[int]uint64
|
||||
optionByLevel map[int]uint64
|
||||
runtime RuntimeConfig
|
||||
}
|
||||
|
||||
// Snapshot returns table coverage counts useful for startup diagnostics and
|
||||
// real-PVF smoke tests.
|
||||
func (t *Tables) Snapshot() Snapshot {
|
||||
if t == nil {
|
||||
return Snapshot{}
|
||||
}
|
||||
return Snapshot{
|
||||
PointRanges: len(t.pointRanges),
|
||||
ManageThresholds: len(t.manageThresholds),
|
||||
ManageLevelMax: t.manageLevelMax,
|
||||
ExpBonusLevels: len(t.expBonusByLevel),
|
||||
GoldBonusLevels: len(t.goldBonusByLevel),
|
||||
ManageOptionLevels: len(t.optionByLevel),
|
||||
}
|
||||
}
|
||||
|
||||
// Runtime returns a detached copy of the current PVF-backed adventure-group
|
||||
// expedition, shop and growth-capsule configuration.
|
||||
func (t *Tables) Runtime() RuntimeConfig {
|
||||
if t == nil {
|
||||
return RuntimeConfig{}
|
||||
}
|
||||
return t.runtime.Clone()
|
||||
}
|
||||
|
||||
// CharacterPoint sums every per-level point value whose level is at or below
|
||||
// the character's level. PVF point ranges may contain gaps.
|
||||
func (t *Tables) CharacterPoint(level int) (uint64, error) {
|
||||
if t == nil || len(t.pointRanges) == 0 {
|
||||
return 0, ErrTableEmpty
|
||||
}
|
||||
if level <= 0 {
|
||||
return 0, fmt.Errorf("%w: %d", ErrCharacterLevel, level)
|
||||
}
|
||||
|
||||
var total uint64
|
||||
for _, row := range t.pointRanges {
|
||||
if level < row.minLevel {
|
||||
break
|
||||
}
|
||||
end := level
|
||||
if end > row.maxLevel {
|
||||
end = row.maxLevel
|
||||
}
|
||||
count := uint64(end - row.minLevel + 1)
|
||||
if row.point != 0 && count > math.MaxUint64/row.point {
|
||||
return 0, fmt.Errorf("%w: level=%d range=%d..%d", ErrPointOverflow, level, row.minLevel, row.maxLevel)
|
||||
}
|
||||
contribution := count * row.point
|
||||
if total > math.MaxUint64-contribution {
|
||||
return 0, fmt.Errorf("%w: level=%d", ErrPointOverflow, level)
|
||||
}
|
||||
total += contribution
|
||||
}
|
||||
return total, nil
|
||||
}
|
||||
|
||||
// ManageLevelForPoint resolves passed thresholds in order, then applies the
|
||||
// explicit PVF management-level maximum. If PVF provides fewer thresholds than
|
||||
// that maximum, the highest reachable level remains the last threshold.
|
||||
func (t *Tables) ManageLevelForPoint(totalPoint uint64) int {
|
||||
if t == nil {
|
||||
return 0
|
||||
}
|
||||
level := 0
|
||||
for _, threshold := range t.manageThresholds {
|
||||
if totalPoint < threshold {
|
||||
break
|
||||
}
|
||||
level++
|
||||
}
|
||||
if level > t.manageLevelMax {
|
||||
return t.manageLevelMax
|
||||
}
|
||||
return level
|
||||
}
|
||||
|
||||
// BenefitsForLevel performs exact PVF table lookups. Sparse tables do not
|
||||
// inherit the previous level's values.
|
||||
func (t *Tables) BenefitsForLevel(manageLevel int) Benefits {
|
||||
if t == nil || manageLevel <= 0 {
|
||||
return Benefits{}
|
||||
}
|
||||
return Benefits{
|
||||
ExpBonusPercent: t.expBonusByLevel[manageLevel],
|
||||
GoldBonusPercent: t.goldBonusByLevel[manageLevel],
|
||||
ManageOption: t.optionByLevel[manageLevel],
|
||||
}
|
||||
}
|
||||
|
||||
// Calculate derives one account summary from lightweight character rows.
|
||||
func (t *Tables) Calculate(characters []Character) (Summary, error) {
|
||||
if t == nil || len(t.pointRanges) == 0 {
|
||||
return Summary{}, ErrTableEmpty
|
||||
}
|
||||
var total uint64
|
||||
for _, character := range characters {
|
||||
if character.Deleted {
|
||||
continue
|
||||
}
|
||||
point, err := t.CharacterPoint(character.Level)
|
||||
if err != nil {
|
||||
return Summary{}, err
|
||||
}
|
||||
if total > math.MaxUint64-point {
|
||||
return Summary{}, fmt.Errorf("%w: account roster", ErrPointOverflow)
|
||||
}
|
||||
total += point
|
||||
}
|
||||
level := t.ManageLevelForPoint(total)
|
||||
return Summary{
|
||||
TotalPoint: total,
|
||||
ManageLevel: level,
|
||||
Benefits: t.BenefitsForLevel(level),
|
||||
}, nil
|
||||
}
|
||||
|
||||
// CalculateLevels is a convenience for callers that already filtered deleted
|
||||
// characters and only have an account's character levels.
|
||||
func (t *Tables) CalculateLevels(levels []int) (Summary, error) {
|
||||
characters := make([]Character, len(levels))
|
||||
for index, level := range levels {
|
||||
characters[index] = Character{Level: level}
|
||||
}
|
||||
return t.Calculate(characters)
|
||||
}
|
||||
Reference in new issue
Block a user