DNF90 服务端与启动器完整源码(含 GM 工具功能增强)

服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
This commit is contained in:
hanfuit committed 2026-11-04 14:31:55 +08:00
commit 645b64fe21
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// 本文件负责时装和称号命令的协议分发。
// 时装合成、徽章、开孔和称号簿都会改动物品与外观状态,当前只允许 owner 只读预检,不开放成功 ACK。
package avatartitle
import (
"context"
"fmt"
"longheng.io/server/internal/modules/dnf/alignedcmd"
"longheng.io/server/internal/modules/dnf/dnfenum"
)
type handler struct{}
// NewHandler 创建时装称号协议处理器。
func NewHandler() alignedcmd.Handler {
return handler{}
}
// Domain 返回时装称号业务域。
func (handler) Domain() dnfenum.AlignedDomain {
return dnfenum.AlignedDomainAvatarTitle
}
// Handle 解析时装称号请求,并在外观、物品刷新链路闭合前禁止成功 ACK。
func (handler) Handle(ctx context.Context, req alignedcmd.Request) (alignedcmd.Result, error) {
switch dnfenum.CmdPacket(req.Opcode) {
case dnfenum.CmdPacketCompoundAvatar:
parsed, err := DecodeCompoundAvatarRequest(req.Body)
cmd := NewCompoundCommand(req, parsed)
return applyOwner(ctx, req, cmd, err), nil
case dnfenum.CmdPacketUseEmblem:
parsed, err := DecodeAvatarEmblemRequest(req.Body)
cmd := NewEmblemCommand(req, parsed)
return applyOwner(ctx, req, cmd, err), nil
case dnfenum.CmdPacketAddAvatarSocket:
parsed, err := DecodeAvatarSocketRequest(req.Body)
cmd := NewSocketCommand(req, parsed)
return applyOwner(ctx, req, cmd, err), nil
case dnfenum.CmdPacketTitleBookPut:
parsed, err := DecodeTitleBookRequest(req.Body)
cmd := NewTitleBookCommand(req, "title_book_put", parsed)
return applyOwner(ctx, req, cmd, err), nil
case dnfenum.CmdPacketTitleBookGet:
parsed, err := DecodeTitleBookRequest(req.Body)
cmd := NewTitleBookCommand(req, "title_book_get", parsed)
return applyOwner(ctx, req, cmd, err), nil
default:
return alignedcmd.Result{
Handled: false,
ResponseAllowed: false,
Operation: "unregistered",
Reason: fmt.Sprintf("avatar_title 模块未注册 opcode %d", req.Opcode),
}, nil
}
}
func applyOwner(ctx context.Context, req alignedcmd.Request, cmd Command, parseErr error) alignedcmd.Result {
if parseErr != nil {
return blockedParsedResult(cmd.Operation, cmd.String(), parseErr)
}
owner, err := NewOwner(req.Repositories)
if err != nil {
return ownerBlockedResult(cmd, err)
}
result, err := owner.Plan(ctx, cmd)
if err != nil {
return ownerBlockedResult(cmd, planError(cmd.Operation, err))
}
return ownerPlannedResult(cmd, result)
}
func blockedParsedResult(operation string, summary string, err error) alignedcmd.Result {
if err != nil {
return alignedcmd.Result{
Handled: true,
ResponseAllowed: false,
Operation: operation,
Reason: fmt.Sprintf("%s 请求体解析失败:%v;禁止回成功包", operation, err),
}
}
return alignedcmd.Result{
Handled: true,
ResponseAllowed: false,
Operation: operation,
Reason: fmt.Sprintf("已解析 %s:%s;外观、称号簿和物品刷新顺序未闭合,禁止回包", operation, summary),
}
}
func ownerBlockedResult(cmd Command, err error) alignedcmd.Result {
return alignedcmd.Result{
Handled: true,
ResponseAllowed: false,
Operation: cmd.Operation,
Reason: fmt.Sprintf("已解析 %s:%s;avatar/title owner 预检未通过:%v;禁止回成功包", cmd.Operation, cmd.String(), err),
}
}
func ownerPlannedResult(cmd Command, result PlanResult) alignedcmd.Result {
return alignedcmd.Result{
Handled: true,
ResponseAllowed: false,
Operation: cmd.Operation,
Reason: fmt.Sprintf(
"已解析 %s:%s;avatartitle owner verified account=%s char=%s inventory=%t equipmentKnown=%t equipEntries=%d avatarSources=%d/%d targetFound=%t targetItem=%d materialFound=%t materialItem=%d emblemMaterials=%d/%d titleFound=%t title=(list=%d slot=%d item=%d category=%d index=%d) requestedOutput=%d;外观/称号簿/USERINFO 刷新顺序未闭合,禁止成功 ACK",
cmd.Operation,
cmd.String(),
result.AccountID,
result.CharacterID,
result.InventoryKnown,
result.EquipmentKnown,
result.EquipmentEntryCount,
result.AvatarSourceFound,
result.AvatarSourceTotal,
result.TargetFound,
result.TargetItemID,
result.MaterialFound,
result.MaterialItemID,
result.EmblemMaterialFound,
result.EmblemMaterialTotal,
result.TitleInventoryFound,
result.TitleInventoryList,
result.TitleInventorySlot,
result.TitleInventoryItemID,
result.TitleBookCategory,
result.TitleBookIndex,
result.RequestedOutputItemID,
),
}
}