DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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package cargo
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import "encoding/binary"
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const (
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listTypeMain byte = 0
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msgItemListUpdate uint16 = 0x000E
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msgCeraUpdate uint16 = 0x0035
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commonUpdateEntrySize = 0x77
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)
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type packetWriter struct {
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data []byte
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}
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func (w *packetWriter) writeByte(value byte) {
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w.data = append(w.data, value)
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}
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func (w *packetWriter) writeZero(count int) {
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if count <= 0 {
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return
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}
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w.data = append(w.data, make([]byte, count)...)
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}
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func (w *packetWriter) writeUint16(value uint16) {
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var buf [2]byte
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binary.LittleEndian.PutUint16(buf[:], value)
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w.data = append(w.data, buf[:]...)
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}
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func (w *packetWriter) writeInt16(value int16) {
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w.writeUint16(uint16(value))
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}
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func (w *packetWriter) writeInt32(value int32) {
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var buf [4]byte
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binary.LittleEndian.PutUint32(buf[:], uint32(value))
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w.data = append(w.data, buf[:]...)
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}
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func (w *packetWriter) bytes() []byte {
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return append([]byte(nil), w.data...)
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}
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func buildSuccessAck() []byte {
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return []byte{1}
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}
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func buildCargoGoldAck(cargoGold int64) []byte {
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var writer packetWriter
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writer.writeByte(1)
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writer.writeInt32(clampInt32(cargoGold))
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return writer.bytes()
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}
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func buildGoldUpdateBody(gold int64) []byte {
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var writer packetWriter
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writer.writeByte(listTypeMain)
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writer.writeUint16(1)
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writeCommonUpdateEntry(&writer, 0, 0, clampInt32(gold))
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return writer.bytes()
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}
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func buildCeraUpdateBody(cera int64) []byte {
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var writer packetWriter
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writer.writeByte(1)
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writer.writeInt32(clampInt32(cera))
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writer.writeInt32(0)
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writer.writeInt32(0)
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return writer.bytes()
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}
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func writeCommonUpdateEntry(writer *packetWriter, slot int16, itemID int32, countOrValue int32) {
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writer.writeInt16(slot)
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writer.writeInt32(itemID)
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writer.writeInt32(countOrValue)
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writer.writeZero(commonUpdateEntrySize - 2 - 4 - 4)
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}
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func clampInt32(value int64) int32 {
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if value > 2147483647 {
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return 2147483647
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}
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if value < -2147483648 {
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return -2147483648
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}
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return int32(value)
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}
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