DNF90 服务端与启动器完整源码(含 GM 工具功能增强)

服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
This commit is contained in:
hanfuit committed 2026-11-04 14:31:55 +08:00
commit 645b64fe21
4388 files changed
+1405457

No files matched your search

@@ -0,0 +1,126 @@
// 本文件负责角色选择链命令的协议边界。
// dnfbridge 已有专门登录、选角和 USERINFO 链路;这里只补齐 aligned registry 的 character 域解析入口。
package character
import (
"context"
"fmt"
"longheng.io/server/internal/modules/dnf/alignedcmd"
"longheng.io/server/internal/modules/dnf/dnfenum"
)
type handler struct{}
// NewHandler 创建角色协议处理器。
func NewHandler() alignedcmd.Handler {
return handler{}
}
// Domain 返回角色业务域。
func (handler) Domain() dnfenum.AlignedDomain {
return dnfenum.AlignedDomainCharacter
}
// Handle 解析角色相关请求;现有专门链路优先处理,落到这里的命令不直接回成功包。
func (handler) Handle(ctx context.Context, req alignedcmd.Request) (alignedcmd.Result, error) {
switch dnfenum.CmdPacket(req.Opcode) {
case dnfenum.CmdPacketSelectCharacter:
parsed, err := DecodeSelectCharacterRequest(req.Body)
cmd := NewSelectCommand(req, parsed)
return applyOwner(ctx, req, cmd, err), nil
case dnfenum.CmdPacketCreateCharacter:
parsed, err := DecodeCreateCharacterRequest(req.Body)
cmd := NewCreateCommand(req, parsed)
return applyOwner(ctx, req, cmd, err), nil
case dnfenum.CmdPacketDeleteCharacter:
parsed, err := DecodeDeleteCharacterRequest(req.Body)
cmd := NewDeleteCommand(req, parsed)
return applyOwner(ctx, req, cmd, err), nil
case dnfenum.CmdPacketReturnSelectCharacter:
cmd := NewRawCommand(req, "return_select_character", "login chain owner + roster op2 refresh order")
return applyOwner(ctx, req, cmd, nil), nil
case dnfenum.CmdPacketGetUserinfo:
cmd := NewRawCommand(req, "get_userinfo", "USERINFO builder + current EXE subtype order + scene bootstrap gate")
return applyOwner(ctx, req, cmd, nil), nil
case dnfenum.CmdPacketCheckDoubleCharacterName:
parsed, err := DecodeCheckNameRequest(req.Body)
cmd := NewCheckNameCommand(req, parsed)
return applyOwner(ctx, req, cmd, err), nil
default:
return alignedcmd.Result{
Handled: false,
ResponseAllowed: false,
Operation: "unregistered",
Reason: fmt.Sprintf("character 模块未登记 opcode %d", req.Opcode),
}, nil
}
}
func applyOwner(ctx context.Context, req alignedcmd.Request, cmd Command, parseErr error) alignedcmd.Result {
if parseErr != nil {
return blockedParsedResult(cmd.Operation, cmd.String(), parseErr)
}
owner, err := NewOwner(req.Repositories)
if err != nil {
return ownerBlockedResult(cmd, err)
}
result, err := owner.Plan(ctx, cmd)
if err != nil {
return ownerBlockedResult(cmd, planError(cmd.Operation, err))
}
return ownerPlannedResult(cmd, result)
}
func blockedParsedResult(operation string, summary string, err error) alignedcmd.Result {
if err != nil {
return alignedcmd.Result{
Handled: true,
ResponseAllowed: false,
Operation: operation,
Reason: fmt.Sprintf("%s 请求体解析失败:%v;禁止回成功包", operation, err),
}
}
return alignedcmd.Result{
Handled: true,
ResponseAllowed: false,
Operation: operation,
Reason: fmt.Sprintf("已解析 %s:%s;角色链现在由 dnfbridge 专门链路处理,aligned fallback 不直接回包", operation, summary),
}
}
func ownerBlockedResult(cmd Command, err error) alignedcmd.Result {
return alignedcmd.Result{
Handled: true,
ResponseAllowed: false,
Operation: cmd.Operation,
Reason: fmt.Sprintf("已解析 %s:%s;character owner 预检未通过:%v;aligned fallback 禁止成功 ACK", cmd.Operation, cmd.String(), err),
}
}
func ownerPlannedResult(cmd Command, result PlanResult) alignedcmd.Result {
return alignedcmd.Result{
Handled: true,
ResponseAllowed: false,
Operation: cmd.Operation,
Reason: fmt.Sprintf(
"已解析 %s:%s;character owner verified account=%s char=%s known=%t name=%q slot=%d job=%q level=%d roster=%d requested=(slotOrChar=%d slot=%d job=%d name=%q) nameTaken=%t owner=%s;角色列表/USERINFO/进场专门链路未闭合,aligned fallback 禁止成功 ACK",
cmd.Operation,
cmd.String(),
result.AccountID,
result.CharacterID,
result.CharacterKnown,
result.Name,
result.Slot,
result.Job,
result.Level,
result.RosterCount,
result.SelectedOrRequested,
result.RequestedSlot,
result.RequestedJob,
result.RequestedName,
result.NameTaken,
result.NameOwnerID,
),
}
}