DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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package equip
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import (
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"context"
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"testing"
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dnfrepo "longheng.io/server/internal/modules/dnf/repository"
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dnfrepomemory "longheng.io/server/internal/modules/dnf/repository/memory"
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)
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func TestOwnerMoveEquipsArtifactToColorTarget(t *testing.T) {
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ctx := context.Background()
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repos := dnfrepomemory.NewMemoryGroup()
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saveTestInventory(t, ctx, repos, dnfrepo.InventoryRecord{
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CharacterID: "77",
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Slots: map[string]dnfrepo.ItemStack{
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"7:140": {ItemID: 2747155, Count: 1, RawEntry: make([]byte, 0x77), Extra: map[string]string{"item_kind": "equipment", "pvf_path": "equipment/creature/artifact_red/china_artifact_R1.equ"}},
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},
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})
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saveTestEquipment(t, ctx, repos, dnfrepo.EquipmentRecord{CharacterID: "77", Entries: map[string]dnfrepo.EquipmentEntry{}})
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validator := &recordingPlacementValidator{}
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owner, err := NewOwnerWithPlacementValidator(repos, validator)
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if err != nil {
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t.Fatalf("NewOwnerWithPlacementValidator error = %v", err)
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}
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result, err := owner.Move(ctx, MoveCommand{
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SelectedCharacterID: 77,
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SourceListType: wireListPet,
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SourceSlotIndex: 140,
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MoveCount: 1,
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DestinationListType: wireListEquipment,
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DestinationSlotIndex: 27,
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})
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if err != nil {
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t.Fatalf("Move error = %v", err)
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}
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if result.Mode != "equip" || result.ItemID != 2747155 || !result.Changed {
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t.Fatalf("result = %+v", result)
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}
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if len(validator.placements) != 1 || validator.placements[0].ItemID != 2747155 || validator.placements[0].TargetSlotIndex != 27 {
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t.Fatalf("artifact must pass PVF placement validation: %+v", validator.placements)
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}
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if _, ok := loadTestInventory(t, ctx, repos, "77").Slots["7:140"]; ok {
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t.Fatalf("artifact source slot should be empty")
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}
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entry := loadTestEquipment(t, ctx, repos, "77").Entries["27"]
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if entry.ItemID != 2747155 || entry.SlotIndex != 27 {
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t.Fatalf("worn artifact entry = %+v", entry)
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}
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petRecord, ok, err := repos.Pet.Load(ctx, "77")
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if err != nil || !ok || petRecord.Artifacts["red"].ItemID != 2747155 {
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t.Fatalf("artifact projection ok=%t err=%v record=%+v", ok, err, petRecord)
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}
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}
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func TestOwnerMoveUnequipsArtifactToSharedRange(t *testing.T) {
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ctx := context.Background()
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repos := dnfrepomemory.NewMemoryGroup()
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saveTestInventory(t, ctx, repos, dnfrepo.InventoryRecord{CharacterID: "77", Slots: map[string]dnfrepo.ItemStack{}})
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saveTestEquipment(t, ctx, repos, dnfrepo.EquipmentRecord{
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CharacterID: "77",
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Entries: map[string]dnfrepo.EquipmentEntry{
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"28": {SlotIndex: 28, ItemID: 2747156, RawEntry: make([]byte, 0x77)},
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},
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})
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if err := repos.Pet.Save(ctx, dnfrepo.PetRecord{
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CharacterID: "77",
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Artifacts: map[string]dnfrepo.ItemStack{
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"blue": {ItemID: 2747156, Count: 1, RawEntry: make([]byte, 0x77)},
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},
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}); err != nil {
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t.Fatalf("Save pet error = %v", err)
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}
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owner, err := NewOwnerWithPlacementValidator(repos, &recordingPlacementValidator{})
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if err != nil {
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t.Fatalf("NewOwnerWithPlacementValidator error = %v", err)
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}
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result, err := owner.Move(ctx, MoveCommand{
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SelectedCharacterID: 77,
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SourceListType: wireListEquipment,
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SourceSlotIndex: 28,
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MoveCount: 1,
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DestinationListType: wireListPet,
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DestinationSlotIndex: 140,
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})
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if err != nil {
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t.Fatalf("Move error = %v", err)
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}
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if result.Mode != "unequip" || !result.Changed {
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t.Fatalf("result = %+v", result)
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}
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if _, ok := loadTestEquipment(t, ctx, repos, "77").Entries["28"]; ok {
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t.Fatalf("worn artifact slot should be empty")
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}
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stack, ok := loadTestInventory(t, ctx, repos, "77").Slots["7:140"]
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if !ok || stack.ItemID != 2747156 || stack.Count != 1 {
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t.Fatalf("returned artifact stack = %+v found=%t", stack, ok)
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}
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petRecord, ok, err := repos.Pet.Load(ctx, "77")
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if err != nil || !ok {
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t.Fatalf("load pet ok=%t err=%v", ok, err)
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}
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if _, exists := petRecord.Artifacts["blue"]; exists {
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t.Fatalf("blue artifact projection survived unequip: %+v", petRecord.Artifacts)
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}
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}
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func TestOwnerMoveSwapsArtifactAndWritesDisplacedBack(t *testing.T) {
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ctx := context.Background()
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repos := dnfrepomemory.NewMemoryGroup()
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saveTestInventory(t, ctx, repos, dnfrepo.InventoryRecord{
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CharacterID: "77",
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Slots: map[string]dnfrepo.ItemStack{
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"7:140": {ItemID: 2747157, Count: 1, RawEntry: make([]byte, 0x77), Extra: map[string]string{"item_kind": "equipment"}},
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},
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})
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saveTestEquipment(t, ctx, repos, dnfrepo.EquipmentRecord{
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CharacterID: "77",
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Entries: map[string]dnfrepo.EquipmentEntry{
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"27": {SlotIndex: 27, ItemID: 2747155, RawEntry: make([]byte, 0x77)},
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},
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})
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if err := repos.Pet.Save(ctx, dnfrepo.PetRecord{
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CharacterID: "77",
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Artifacts: map[string]dnfrepo.ItemStack{
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"red": {ItemID: 2747155, Count: 1, RawEntry: make([]byte, 0x77)},
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},
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}); err != nil {
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t.Fatalf("Save pet error = %v", err)
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}
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owner, err := NewOwnerWithPlacementValidator(repos, &recordingPlacementValidator{})
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if err != nil {
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t.Fatalf("NewOwnerWithPlacementValidator error = %v", err)
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}
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result, err := owner.Move(ctx, MoveCommand{
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SelectedCharacterID: 77,
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SourceListType: wireListPet,
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SourceSlotIndex: 140,
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MoveCount: 1,
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DestinationListType: wireListEquipment,
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DestinationSlotIndex: 27,
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})
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if err != nil {
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t.Fatalf("Move error = %v", err)
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}
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if result.Mode != "equip_swap" || result.SwappedItemID != 2747155 || !result.Changed {
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t.Fatalf("result = %+v", result)
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}
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entry := loadTestEquipment(t, ctx, repos, "77").Entries["27"]
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if entry.ItemID != 2747157 {
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t.Fatalf("worn artifact after swap = %+v", entry)
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}
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stack, ok := loadTestInventory(t, ctx, repos, "77").Slots["7:140"]
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if !ok || stack.ItemID != 2747155 {
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t.Fatalf("displaced artifact stack = %+v found=%t", stack, ok)
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}
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petRecord, ok, err := repos.Pet.Load(ctx, "77")
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if err != nil || !ok || petRecord.Artifacts["red"].ItemID != 2747157 {
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t.Fatalf("swapped artifact projection ok=%t err=%v record=%+v", ok, err, petRecord)
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}
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}
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func TestOwnerMoveArtifactRejectsValidatorMismatchWithoutMutation(t *testing.T) {
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ctx := context.Background()
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repos := dnfrepomemory.NewMemoryGroup()
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saveTestInventory(t, ctx, repos, dnfrepo.InventoryRecord{
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CharacterID: "77",
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Slots: map[string]dnfrepo.ItemStack{
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"7:140": {ItemID: 2747155, Count: 1, RawEntry: make([]byte, 0x77)},
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},
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})
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saveTestEquipment(t, ctx, repos, dnfrepo.EquipmentRecord{CharacterID: "77", Entries: map[string]dnfrepo.EquipmentEntry{}})
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validator := &recordingPlacementValidator{err: errArtifactColorMismatchForTest}
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owner, err := NewOwnerWithPlacementValidator(repos, validator)
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if err != nil {
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t.Fatalf("NewOwnerWithPlacementValidator error = %v", err)
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}
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if _, err := owner.Move(ctx, MoveCommand{
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SelectedCharacterID: 77,
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SourceListType: wireListPet,
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SourceSlotIndex: 140,
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MoveCount: 1,
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DestinationListType: wireListEquipment,
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DestinationSlotIndex: 28,
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}); err == nil {
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t.Fatalf("red artifact to blue target must be rejected")
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}
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if stack := loadTestInventory(t, ctx, repos, "77").Slots["7:140"]; stack.Count != 1 {
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t.Fatalf("rejected artifact move mutated inventory: %+v", stack)
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}
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if _, ok := loadTestEquipment(t, ctx, repos, "77").Entries["28"]; ok {
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t.Fatalf("rejected artifact move mutated equipment")
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}
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}
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func TestOwnerMoveArtifactRejectsCreatureSourceRange(t *testing.T) {
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ctx := context.Background()
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repos := dnfrepomemory.NewMemoryGroup()
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saveTestInventory(t, ctx, repos, dnfrepo.InventoryRecord{
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CharacterID: "77",
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Slots: map[string]dnfrepo.ItemStack{
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"7:139": {ItemID: 2747155, Count: 1, RawEntry: make([]byte, 0x77)},
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},
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})
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saveTestEquipment(t, ctx, repos, dnfrepo.EquipmentRecord{CharacterID: "77", Entries: map[string]dnfrepo.EquipmentEntry{}})
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owner, err := NewOwnerWithPlacementValidator(repos, &recordingPlacementValidator{})
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if err != nil {
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t.Fatalf("NewOwnerWithPlacementValidator error = %v", err)
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}
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if _, err := owner.Move(ctx, MoveCommand{
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SelectedCharacterID: 77,
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SourceListType: wireListPet,
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SourceSlotIndex: 139,
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MoveCount: 1,
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DestinationListType: wireListEquipment,
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DestinationSlotIndex: 27,
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}); err == nil {
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t.Fatalf("creature source range to artifact target must be rejected")
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}
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}
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var errArtifactColorMismatchForTest = errorString("artifact color target mismatch")
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type errorString string
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func (e errorString) Error() string { return string(e) }
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