DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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@@ -0,0 +1,134 @@
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package guardiangem
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import (
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"context"
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"errors"
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"fmt"
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"strings"
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"time"
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dnfrepo "longheng.io/server/internal/modules/dnf/repository"
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)
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var (
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ErrOwnerUnavailable = errors.New("guardian gem owner is unavailable")
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ErrCharacterRequired = errors.New("guardian gem character id is required")
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ErrInventoryMissing = errors.New("guardian gem inventory is missing")
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ErrProjectorRequired = errors.New("guardian gem mutation projector is required")
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)
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type Assets struct {
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Inventory *dnfrepo.InventoryRecord
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Equipment *dnfrepo.EquipmentRecord
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}
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type Changes struct {
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InventorySlots bool
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InventoryWarehouse bool
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Equipment bool
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}
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type Projector func(*Assets) (Changes, error)
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type Command struct {
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CharacterID string
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UpdatedAt time.Time
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Project Projector
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}
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// Owner owns the atomic character inventory/equipment commit for guardian-gem
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// insertion. PVF validation and current-client raw socket projection remain
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// in the bridge.
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type Owner struct {
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items dnfrepo.CharacterItemUnitOfWork
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}
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func NewOwner(repositories dnfrepo.Group) (*Owner, error) {
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if repositories.CharacterItems == nil {
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return nil, ErrOwnerUnavailable
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}
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return &Owner{items: repositories.CharacterItems}, nil
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}
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func (o *Owner) Insert(ctx context.Context, command Command) error {
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if o == nil || o.items == nil {
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return ErrOwnerUnavailable
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}
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characterID := strings.TrimSpace(command.CharacterID)
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if characterID == "" {
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return ErrCharacterRequired
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}
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if command.Project == nil {
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return ErrProjectorRequired
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}
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if ctx == nil {
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ctx = context.Background()
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}
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if err := ctx.Err(); err != nil {
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return err
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}
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now := command.UpdatedAt.UTC()
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if now.IsZero() {
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now = time.Now().UTC()
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}
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return o.items.WithinCharacterItems(ctx, characterID, func(
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inventories dnfrepo.InventoryRepository,
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equipmentRepo dnfrepo.EquipmentRepository,
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) error {
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if inventories == nil || equipmentRepo == nil {
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return ErrOwnerUnavailable
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}
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inventory, found, err := inventories.Load(ctx, characterID)
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if err != nil {
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return fmt.Errorf("load guardian gem inventory: %w", err)
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}
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if !found || strings.TrimSpace(inventory.CharacterID) != characterID {
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return fmt.Errorf("%w: character=%s", ErrInventoryMissing, characterID)
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}
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inventory = dnfrepo.CloneInventory(inventory)
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equipment, equipmentFound, err := equipmentRepo.Load(ctx, characterID)
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if err != nil {
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return fmt.Errorf("load guardian gem equipment: %w", err)
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}
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if equipmentFound {
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equipment = dnfrepo.CloneEquipment(equipment)
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} else {
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equipment = dnfrepo.EquipmentRecord{
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CharacterID: characterID,
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Entries: make(map[string]dnfrepo.EquipmentEntry),
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}
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}
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if equipment.Entries == nil {
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equipment.Entries = make(map[string]dnfrepo.EquipmentEntry)
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}
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changes, err := command.Project(&Assets{
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Inventory: &inventory,
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Equipment: &equipment,
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})
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if err != nil {
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return err
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}
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inventoryFields := make([]dnfrepo.InventoryField, 0, 2)
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if changes.InventorySlots {
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inventoryFields = append(inventoryFields, dnfrepo.InventoryFieldSlots)
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}
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if changes.InventoryWarehouse {
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inventoryFields = append(inventoryFields, dnfrepo.InventoryFieldWarehouse)
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}
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if len(inventoryFields) > 0 {
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inventory.UpdatedAt = now
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if err := dnfrepo.SaveInventoryFields(ctx, inventories, inventory, inventoryFields...); err != nil {
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return err
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}
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}
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if changes.Equipment {
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equipment.UpdatedAt = now
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if err := dnfrepo.SaveEquipmentFields(ctx, equipmentRepo, equipment, dnfrepo.EquipmentFieldEntries); err != nil {
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return err
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}
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}
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return nil
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})
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}
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@@ -0,0 +1,108 @@
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package guardiangem
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import (
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"context"
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"errors"
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"testing"
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dnfrepo "longheng.io/server/internal/modules/dnf/repository"
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dnfrepomemory "longheng.io/server/internal/modules/dnf/repository/memory"
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)
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func TestOwnerInsertCommitsInventoryAndEquipmentAtomically(t *testing.T) {
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ctx := context.Background()
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repositories := dnfrepomemory.NewMemoryGroup()
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seedGuardianGemOwner(t, ctx, repositories)
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owner, err := NewOwner(repositories)
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if err != nil {
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t.Fatalf("NewOwner error = %v", err)
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}
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err = owner.Insert(ctx, Command{
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CharacterID: "77",
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Project: func(assets *Assets) (Changes, error) {
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source := assets.Inventory.Slots["38:49"]
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source.Count--
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assets.Inventory.Slots["38:49"] = source
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target := assets.Equipment.Entries["32"]
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target.Extra = map[string]string{"raw_data_65": "socket"}
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assets.Equipment.Entries["32"] = target
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return Changes{InventorySlots: true, Equipment: true}, nil
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},
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})
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if err != nil {
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t.Fatalf("Insert error = %v", err)
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}
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inventory, _, _ := repositories.Inventory.Load(ctx, "77")
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equipment, _, _ := repositories.Equipment.Load(ctx, "77")
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if inventory.Slots["38:49"].Count != 1 || equipment.Entries["32"].Extra["raw_data_65"] != "socket" {
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t.Fatalf("inventory=%+v equipment=%+v", inventory, equipment)
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}
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}
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func TestOwnerInsertRollsBackProjectedContainers(t *testing.T) {
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ctx := context.Background()
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repositories := dnfrepomemory.NewMemoryGroup()
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seedGuardianGemOwner(t, ctx, repositories)
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owner, err := NewOwner(repositories)
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if err != nil {
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t.Fatal(err)
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}
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wantErr := errors.New("reject guardian gem projection")
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err = owner.Insert(ctx, Command{
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CharacterID: "77",
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Project: func(assets *Assets) (Changes, error) {
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delete(assets.Inventory.Slots, "38:49")
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delete(assets.Equipment.Entries, "32")
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return Changes{InventorySlots: true, Equipment: true}, wantErr
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},
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})
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if !errors.Is(err, wantErr) {
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t.Fatalf("Insert error = %v, want %v", err, wantErr)
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}
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inventory, _, _ := repositories.Inventory.Load(ctx, "77")
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equipment, _, _ := repositories.Equipment.Load(ctx, "77")
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if inventory.Slots["38:49"].Count != 2 || equipment.Entries["32"].ItemID != 100380017 {
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t.Fatalf("rollback inventory=%+v equipment=%+v", inventory, equipment)
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}
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}
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func TestOwnerInsertRejectsMissingInventoryBeforeProjection(t *testing.T) {
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ctx := context.Background()
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repositories := dnfrepomemory.NewMemoryGroup()
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owner, err := NewOwner(repositories)
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if err != nil {
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t.Fatal(err)
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}
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called := false
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err = owner.Insert(ctx, Command{
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CharacterID: "77",
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Project: func(*Assets) (Changes, error) {
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called = true
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return Changes{}, nil
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},
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})
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if !errors.Is(err, ErrInventoryMissing) || called {
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t.Fatalf("Insert error=%v called=%t", err, called)
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}
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}
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func seedGuardianGemOwner(t *testing.T, ctx context.Context, repositories dnfrepo.Group) {
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t.Helper()
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if err := repositories.Inventory.Save(ctx, dnfrepo.InventoryRecord{
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CharacterID: "77",
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Slots: map[string]dnfrepo.ItemStack{
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"38:49": {ItemID: 90002, Count: 2},
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},
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}); err != nil {
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t.Fatal(err)
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}
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if err := repositories.Equipment.Save(ctx, dnfrepo.EquipmentRecord{
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CharacterID: "77",
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Entries: map[string]dnfrepo.EquipmentEntry{
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"32": {ItemID: 100380017, SlotIndex: 32},
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},
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}); err != nil {
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t.Fatal(err)
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}
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}
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