DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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package inventory
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import (
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"context"
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"fmt"
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"strconv"
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"longheng.io/server/internal/modules/dnf/alignedcmd"
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)
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// The current client sends PVF [gm quest clear] and related quest-completion
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// actions through class-1/op515 with this action index. The request names only
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// the durable source slot; the server resolves and revalidates the item inside
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// the existing inventory/quest/character settlement transaction.
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const questCompletionTicketActionIndex uint32 = 167
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func (o *Owner) UseQuestCompletionTicketAction(
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ctx context.Context,
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cmd Command,
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resolver alignedcmd.StackableUseResolver,
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planner alignedcmd.QuestCompletionTicketPlanner,
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inDungeon bool,
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) (UseStackableResult, error) {
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if o == nil || o.repo == nil {
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return UseStackableResult{}, ErrOwnerUnavailable
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}
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if cmd.SelectedCharacterID == 0 {
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return UseStackableResult{}, ErrCharacterRequired
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}
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if cmd.SourceListType != listTypeMain || cmd.SourceSlotIndex < 0 || cmd.ActionIndex != questCompletionTicketActionIndex {
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return UseStackableResult{}, ErrQuestCompletionTicketContract
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}
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if resolver == nil || planner == nil {
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return UseStackableResult{}, ErrQuestCompletionTicketContract
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}
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characterID := strconv.FormatUint(uint64(cmd.SelectedCharacterID), 10)
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inventory, found, err := o.repo.Load(ctx, characterID)
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if err != nil {
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return UseStackableResult{}, err
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}
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if !found {
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return UseStackableResult{}, ErrInventoryNotFound
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}
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stack, found := inventory.Slots[slotKey(cmd.SourceListType, cmd.SourceSlotIndex)]
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if !found || stack.Count <= 0 || stack.ItemID <= 0 {
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return UseStackableResult{}, fmt.Errorf("%w: list=%d slot=%d", ErrSlotNotFound, cmd.SourceListType, cmd.SourceSlotIndex)
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}
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if stack.ItemID > int64(^uint32(0)>>1) {
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return UseStackableResult{}, fmt.Errorf("%w: item=%d exceeds current-client signed item id", ErrQuestCompletionTicketContract, stack.ItemID)
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}
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resolution, err := resolver(stack.ItemID)
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if err != nil {
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return UseStackableResult{}, fmt.Errorf("%w: item=%d: %v", ErrQuestCompletionTicketResolveFailed, stack.ItemID, err)
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}
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if resolution.ItemID != stack.ItemID || resolution.QuestCompletionTicket == nil {
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return UseStackableResult{}, fmt.Errorf("%w: item=%d resolution=%+v", ErrQuestCompletionTicketContract, stack.ItemID, resolution)
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}
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if resolution.QuestCompletionTicket.VillageOnly && inDungeon {
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return UseStackableResult{}, ErrQuestCompletionTicketContract
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}
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cmd.ItemTemplateID = int32(stack.ItemID)
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return o.useQuestCompletionTicket(ctx, cmd, resolution, planner)
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}
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