DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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// 本文件定义物品锁命令计划。
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// 计划只承接协议解析后的锁定意图,不直接修改物品锁状态或发送 NOTI。
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package itemlock
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import (
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"fmt"
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"strings"
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"longheng.io/server/internal/modules/dnf/alignedcmd"
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)
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// Command 是物品锁 handler 交给后续 owner 的最小命令计划。
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// 物品锁会影响出售、移动、分解等关键写路径,必须由背包/装备 owner 持久化后再回包。
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type Command struct {
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Operation string
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AccountID string
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SelectedCharacterID uint16
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ListType byte
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SlotIndex int16
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NeedsOwner string
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}
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// NewCommand 构造物品锁命令计划。
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// 当前只用于日志和后续 owner 接入点,不写角色背包或装备状态。
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func NewCommand(req alignedcmd.Request, operation string, lock Request) Command {
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return Command{
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Operation: operation,
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AccountID: strings.TrimSpace(req.AccountID),
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SelectedCharacterID: req.SelectedCharacterID,
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ListType: lock.ListType,
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SlotIndex: lock.SlotIndex,
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NeedsOwner: "inventory/equipment owner + lock-state persistence + NOTI order",
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}
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}
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func (c Command) String() string {
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return fmt.Sprintf("account=%q char=%d list=%d slot=%d needs=%s", c.AccountID, c.SelectedCharacterID, c.ListType, c.SlotIndex, c.NeedsOwner)
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}
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