DNF90 服务端与启动器完整源码(含 GM 工具功能增强)

服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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hanfuit committed 2026-11-04 14:31:55 +08:00
commit 645b64fe21
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// 本文件固定 23.4.15.0 Script.pvf 的角色职业编号和任务 tag 映射。
package jobmap
import "strings"
// MaxID 是当前 Script.pvf character/character.lst 暴露的最大职业编号。
const MaxID = 15
var questTagsByJob = map[int][]string{
0: {"[swordman]"},
1: {"[fighter]"},
2: {"[gunner]"},
3: {"[mage]"},
4: {"[priest]"},
5: {"[at gunner]"},
6: {"[thief]"},
7: {"[at fighter]"},
8: {"[at mage]"},
9: {"[demonic swordman]"},
10: {"[creator mage]"},
11: {"[at swordman]"},
12: {"[knight]"},
13: {"[demonic lancer]"},
14: {"[at priest]"},
15: {"[gun blader]"},
}
// Valid 判断职业编号是否存在于当前 PVF 的 0..15 映射。
func Valid(job int) bool {
_, ok := questTagsByJob[job]
return ok
}
// QuestTags 返回 C# QuestData.GetQuestJobTags 对齐的任务职业 tag。
func QuestTags(job int) []string {
tags := questTagsByJob[job]
if len(tags) == 0 {
return nil
}
return append([]string(nil), tags...)
}
// MatchesQuestTag 对齐 C# QuestData.MatchesJob/MatchesTargetCharacter 的包含判断。
func MatchesQuestTag(text string, job int) bool {
normalized := strings.ToLower(strings.TrimSpace(text))
if normalized == "" {
return false
}
for _, tag := range questTagsByJob[job] {
if strings.Contains(normalized, tag) {
return true
}
}
return false
}
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// 本文件验证 Go 侧职业映射和 C# QuestData/PVF 证据一致。
package jobmap
import "testing"
func TestQuestTagsMatchPVF2315(t *testing.T) {
want := map[int]string{
0: "[swordman]",
1: "[fighter]",
2: "[gunner]",
3: "[mage]",
4: "[priest]",
5: "[at gunner]",
6: "[thief]",
7: "[at fighter]",
8: "[at mage]",
9: "[demonic swordman]",
10: "[creator mage]",
11: "[at swordman]",
12: "[knight]",
13: "[demonic lancer]",
14: "[at priest]",
15: "[gun blader]",
}
if MaxID != 15 {
t.Fatalf("MaxID = %d, want 15", MaxID)
}
for job := 0; job <= MaxID; job++ {
tags := QuestTags(job)
if len(tags) != 1 || tags[0] != want[job] {
t.Fatalf("job %d tags = %#v, want %q", job, tags, want[job])
}
if !Valid(job) {
t.Fatalf("job %d should be valid", job)
}
if !MatchesQuestTag("prefix "+want[job]+" suffix", job) {
t.Fatalf("job %d should match %q", job, want[job])
}
}
if Valid(MaxID + 1) {
t.Fatalf("job %d should be invalid", MaxID+1)
}
if MatchesQuestTag("[at swordman]", 9) {
t.Fatal("job 9 must not use the stale [at swordman] mapping")
}
if MatchesQuestTag("[at mage]", 10) {
t.Fatal("job 10 must not use the stale [at mage] mapping")
}
}