DNF90 服务端与启动器完整源码(含 GM 工具功能增强)

服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
This commit is contained in:
hanfuit committed 2026-11-04 14:31:55 +08:00
commit 645b64fe21
4388 files changed
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@@ -0,0 +1,189 @@
package npcshop
import (
"context"
"errors"
"fmt"
"strings"
"time"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
)
var (
ErrOwnerUnavailable = errors.New("NPC shop owner is unavailable")
ErrAccountRequired = errors.New("NPC shop account id is required")
ErrAccountNotFound = errors.New("NPC shop account is not found")
ErrCharacterRequired = errors.New("NPC shop character id is required")
ErrCharacterNotFound = errors.New("NPC shop character is not found")
ErrAccountMismatch = errors.New("NPC shop character account mismatch")
ErrInventoryNotFound = errors.New("NPC shop inventory is not found")
ErrProjectorRequired = errors.New("NPC shop mutation projector is required")
// ErrShopPurchaseTransactionUnavailable 表示仓储没有实现限购所需的
// ShopPurchaseAssetUnitOfWork 边界;此时不能安全地落账号维度计数。
ErrShopPurchaseTransactionUnavailable = errors.New("NPC shop purchase transaction is unavailable")
)
type Assets struct {
// Account 是账号记录本身,限购计数放在它的 Metadata 上(PVF
// `[purchase limit] `account`` 的已购次数是账号维度状态)。
Account *dnfrepo.AccountRecord
AccountInventory *dnfrepo.AccountInventoryRecord
Character *dnfrepo.CharacterRecord
Inventory *dnfrepo.InventoryRecord
}
type Changes struct {
Account bool
AccountInventory bool
Character bool
Inventory bool
}
type Projector func(*Assets) (Changes, error)
type Command struct {
AccountID string
CharacterID string
UpdatedAt time.Time
Project Projector
}
// Owner owns NPC-shop authorization and the atomic account warehouse,
// character wallet, and character inventory commit. Current-client packet
// rows and PVF projections remain in the bridge.
type Owner struct {
assets dnfrepo.AccountCharacterAssetUnitOfWork
}
func NewOwner(repositories dnfrepo.Group) (*Owner, error) {
if repositories.AccountAssets == nil {
return nil, ErrOwnerUnavailable
}
return &Owner{assets: repositories.AccountAssets}, nil
}
func (o *Owner) Mutate(ctx context.Context, command Command) error {
if o == nil || o.assets == nil {
return ErrOwnerUnavailable
}
accountID := strings.TrimSpace(command.AccountID)
characterID := strings.TrimSpace(command.CharacterID)
if accountID == "" {
return ErrAccountRequired
}
if characterID == "" {
return ErrCharacterRequired
}
if command.Project == nil {
return ErrProjectorRequired
}
if ctx == nil {
ctx = context.Background()
}
if err := ctx.Err(); err != nil {
return err
}
now := command.UpdatedAt.UTC()
if now.IsZero() {
now = time.Now().UTC()
}
// 限购计数分两个作用域:角色维度落在角色记录 Stats,账号维度落在账号记录
// Metadata。两者都必须与钱包/背包变更同事务提交,所以这里要求仓储实现
// ShopPurchaseAssetUnitOfWork(AccountCharacterAssetUnitOfWork 的扩展)。
shopAssets, ok := o.assets.(dnfrepo.ShopPurchaseAssetUnitOfWork)
if !ok {
return ErrShopPurchaseTransactionUnavailable
}
return shopAssets.WithinShopPurchaseAssets(ctx, accountID, characterID, func(
account dnfrepo.AccountRepository,
accountInventories dnfrepo.AccountInventoryRepository,
characters dnfrepo.CharacterRepository,
inventories dnfrepo.InventoryRepository,
) error {
if account == nil || accountInventories == nil || characters == nil || inventories == nil {
return ErrOwnerUnavailable
}
// 先校验角色归属(账号不匹配要在读账号记录之前就拒绝),再读账号记录。
character, found, err := characters.Load(ctx, characterID)
if err != nil {
return err
}
if !found || strings.TrimSpace(character.CharacterID) != characterID {
return fmt.Errorf("%w: character=%s", ErrCharacterNotFound, characterID)
}
if strings.TrimSpace(character.AccountID) != accountID {
return fmt.Errorf("%w: account=%s character=%s", ErrAccountMismatch, accountID, characterID)
}
accountRecord, found, err := account.Load(ctx, accountID)
if err != nil {
return err
}
if !found {
return fmt.Errorf("%w: account=%s", ErrAccountNotFound, accountID)
}
inventory, found, err := inventories.Load(ctx, characterID)
if err != nil {
return err
}
if !found || strings.TrimSpace(inventory.CharacterID) != characterID {
return fmt.Errorf("%w: character=%s", ErrInventoryNotFound, characterID)
}
accountInventory, _, err := accountInventories.Load(ctx, accountID)
if err != nil {
return err
}
accountRecord = dnfrepo.CloneAccount(accountRecord)
accountRecord.AccountID = accountID
if accountRecord.Metadata == nil {
accountRecord.Metadata = make(map[string]string)
}
character = dnfrepo.CloneCharacter(character)
inventory = dnfrepo.CloneInventory(inventory)
accountInventory = dnfrepo.CloneAccountInventory(accountInventory)
accountInventory.AccountID = accountID
if inventory.Slots == nil {
inventory.Slots = make(map[string]dnfrepo.ItemStack)
}
if accountInventory.Slots == nil {
accountInventory.Slots = make(map[string]dnfrepo.ItemStack)
}
changes, err := command.Project(&Assets{
Account: &accountRecord,
AccountInventory: &accountInventory,
Character: &character,
Inventory: &inventory,
})
if err != nil {
return err
}
if changes.Account {
accountRecord.UpdatedAt = now
if err := account.Save(ctx, accountRecord); err != nil {
return err
}
}
if changes.Character {
character.UpdatedAt = now
if err := dnfrepo.SaveCharacterFields(ctx, characters, character, dnfrepo.CharacterFieldStats); err != nil {
return err
}
}
if changes.Inventory {
inventory.UpdatedAt = now
if err := dnfrepo.SaveInventoryFields(ctx, inventories, inventory, dnfrepo.InventoryFieldSlots); err != nil {
return err
}
}
if changes.AccountInventory {
accountInventory.UpdatedAt = now
if err := accountInventories.Save(ctx, accountInventory); err != nil {
return err
}
}
return nil
})
}
@@ -0,0 +1,128 @@
package npcshop
import (
"context"
"errors"
"testing"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
dnfrepomemory "longheng.io/server/internal/modules/dnf/repository/memory"
)
func TestOwnerMutateCommitsSelectedNPCShopAssets(t *testing.T) {
ctx := context.Background()
repositories := dnfrepomemory.NewMemoryGroup()
seedNPCShopOwner(t, ctx, repositories)
owner, err := NewOwner(repositories)
if err != nil {
t.Fatalf("NewOwner error = %v", err)
}
err = owner.Mutate(ctx, Command{
AccountID: "dnf:1",
CharacterID: "77",
Project: func(assets *Assets) (Changes, error) {
assets.Character.Stats["gold"] = 700
assets.Inventory.Slots["0:10"] = dnfrepo.ItemStack{ItemID: 600, Count: 3}
assets.AccountInventory.Slots[dnfrepo.AccountSharedInventorySlotKey(3)] = dnfrepo.ItemStack{ItemID: 3033, Count: 2}
return Changes{AccountInventory: true, Character: true, Inventory: true}, nil
},
})
if err != nil {
t.Fatalf("Mutate error = %v", err)
}
character, found, err := repositories.Character.Load(ctx, "77")
if err != nil || !found || character.Stats["gold"] != 700 {
t.Fatalf("character = %+v found=%t error=%v", character, found, err)
}
inventory, found, err := repositories.Inventory.Load(ctx, "77")
if err != nil || !found || inventory.Slots["0:10"].Count != 3 {
t.Fatalf("inventory = %+v found=%t error=%v", inventory, found, err)
}
account, found, err := repositories.AccountInventory.Load(ctx, "dnf:1")
if err != nil || !found || account.Slots[dnfrepo.AccountSharedInventorySlotKey(3)].Count != 2 {
t.Fatalf("account inventory = %+v found=%t error=%v", account, found, err)
}
}
func TestOwnerMutateRejectsAccountMismatchBeforeProjection(t *testing.T) {
ctx := context.Background()
repositories := dnfrepomemory.NewMemoryGroup()
seedNPCShopOwner(t, ctx, repositories)
owner, err := NewOwner(repositories)
if err != nil {
t.Fatalf("NewOwner error = %v", err)
}
called := false
err = owner.Mutate(ctx, Command{
AccountID: "dnf:2",
CharacterID: "77",
Project: func(*Assets) (Changes, error) {
called = true
return Changes{}, nil
},
})
if !errors.Is(err, ErrAccountMismatch) || called {
t.Fatalf("Mutate error = %v called=%t", err, called)
}
}
func TestOwnerMutateRollsBackAllAssetsWhenProjectionFails(t *testing.T) {
ctx := context.Background()
repositories := dnfrepomemory.NewMemoryGroup()
seedNPCShopOwner(t, ctx, repositories)
owner, err := NewOwner(repositories)
if err != nil {
t.Fatalf("NewOwner error = %v", err)
}
wantErr := errors.New("reject shop projection")
err = owner.Mutate(ctx, Command{
AccountID: "dnf:1",
CharacterID: "77",
Project: func(assets *Assets) (Changes, error) {
assets.Character.Stats["gold"] = 1
assets.Inventory.Slots["0:10"] = dnfrepo.ItemStack{ItemID: 600, Count: 3}
return Changes{Character: true, Inventory: true}, wantErr
},
})
if !errors.Is(err, wantErr) {
t.Fatalf("Mutate error = %v, want %v", err, wantErr)
}
character, _, _ := repositories.Character.Load(ctx, "77")
inventory, _, _ := repositories.Inventory.Load(ctx, "77")
if character.Stats["gold"] != 1000 || len(inventory.Slots) != 0 {
t.Fatalf("rollback character=%+v inventory=%+v", character, inventory)
}
}
func seedNPCShopOwner(t *testing.T, ctx context.Context, repositories dnfrepo.Group) {
t.Helper()
// 账号记录是限购计数的账号维度落点(`[purchase limit] `account``),
// 商店事务现在要求它存在;线上账号在登录时必然已建行。
if err := repositories.Account.Save(ctx, dnfrepo.AccountRecord{
AccountID: "dnf:1",
Metadata: map[string]string{},
}); err != nil {
t.Fatalf("save account: %v", err)
}
if err := repositories.Character.Save(ctx, dnfrepo.CharacterRecord{
CharacterID: "77",
AccountID: "dnf:1",
Stats: map[string]int64{"gold": 1000, "sp": 30},
}); err != nil {
t.Fatalf("save character: %v", err)
}
if err := repositories.Inventory.Save(ctx, dnfrepo.InventoryRecord{
CharacterID: "77",
Slots: map[string]dnfrepo.ItemStack{},
}); err != nil {
t.Fatalf("save inventory: %v", err)
}
if err := repositories.AccountInventory.Save(ctx, dnfrepo.AccountInventoryRecord{
AccountID: "dnf:1",
Slots: map[string]dnfrepo.ItemStack{},
}); err != nil {
t.Fatalf("save account inventory: %v", err)
}
}