DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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package pet
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import (
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"bytes"
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"context"
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"encoding/binary"
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"errors"
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"fmt"
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"strconv"
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"strings"
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"time"
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"golang.org/x/text/encoding/simplifiedchinese"
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dnfrepo "longheng.io/server/internal/modules/dnf/repository"
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)
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const (
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currentPetRenameCardItemID int64 = 25
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currentPetRenameCardPVFPath = "stackable/cash/creature/rename_card.stk"
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currentEquippedCreatureSlot = 26
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currentMainInventoryListType byte = 0
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)
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var (
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ErrPetRecordNotFound = errors.New("pet record not found")
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ErrPetRenameNameInvalid = errors.New("pet rename name is invalid")
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ErrPetRenameCardInvalid = errors.New("pet rename card is invalid")
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ErrPetInventoryMismatch = errors.New("pet inventory and creature record are inconsistent")
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ErrPetRecordOwnerMismatch = errors.New("pet aggregate owner does not match selected character")
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ErrPetCreatureSerialAbsent = errors.New("pet inventory serial is absent")
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ErrPetEquippedAbsent = errors.New("equipped pet creature is absent")
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)
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// RenameCommand identifies the pet-panel rename-card slot and carries the
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// current EXE's fixed creature semantic value in ListType. Item and creature
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// identity are deliberately absent: both are loaded from durable state.
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type RenameCommand struct {
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SelectedCharacterID uint16
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ListType byte
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SlotIndex int16
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NameRaw []byte
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}
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// RenameResult contains only committed identity and the proved ACK fields.
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type RenameResult struct {
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CharacterID string
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PetKey string
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CreatureSerial uint32
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ItemID int64
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ListType byte
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SourceListType byte
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SlotIndex int16
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NameRaw []byte
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RemainingCount int64
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Changed bool
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}
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// Rename validates and consumes the exact current-PVF rename card from either
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// the legacy main inventory or the pet-panel consumable range, then renames
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// the creature installed in equipment slot 26 in one character-scoped
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// transaction. Current EXE sub_31F5220 sends the card slot, a fixed creature
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// semantic value 7 and the new DSTR; the slot range identifies the source
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// container. Its op100 success handler consumes the echoed source row by one.
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func (o *Owner) Rename(ctx context.Context, cmd RenameCommand) (RenameResult, error) {
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if o == nil || o.pets == nil {
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return RenameResult{}, ErrPetOwnerUnavailable
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}
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if o.characterPets == nil {
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return RenameResult{}, ErrPetTransactionUnavailable
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}
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if cmd.SelectedCharacterID == 0 {
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return RenameResult{}, ErrCharacterRequired
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}
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if cmd.ListType != listTypePet {
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return RenameResult{}, fmt.Errorf("%w: %d", ErrUnsupportedList, cmd.ListType)
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}
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if cmd.SlotIndex < 0 || (cmd.SlotIndex > 139 && (cmd.SlotIndex < 189 || cmd.SlotIndex > 238)) {
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return RenameResult{}, fmt.Errorf("%w: list=%d slot=%d", ErrSlotNotFound, cmd.ListType, cmd.SlotIndex)
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}
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if err := validateCreatureRenameName(cmd.NameRaw); err != nil {
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return RenameResult{}, fmt.Errorf("%w: %v", ErrPetRenameNameInvalid, err)
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}
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characterID := strconv.FormatUint(uint64(cmd.SelectedCharacterID), 10)
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var committed RenameResult
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err := o.characterPets.WithinCharacterPets(ctx, characterID, func(
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inventoryRepo dnfrepo.InventoryRepository,
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equipmentRepo dnfrepo.EquipmentRepository,
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petRepo dnfrepo.PetRepository,
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) error {
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inventory, found, err := inventoryRepo.Load(ctx, characterID)
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if err != nil {
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return err
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}
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if !found {
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return ErrInventoryNotFound
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}
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if strings.TrimSpace(inventory.CharacterID) != characterID {
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return fmt.Errorf("%w: inventory=%q selected=%q", ErrPetRecordOwnerMismatch, inventory.CharacterID, characterID)
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}
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inventory = dnfrepo.CloneInventory(inventory)
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// Current EXE sub_31F5220 always writes semantic creature value 7
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// after the rename-card slot. The slot itself is a main-inventory
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// index; 7 is not the durable source collection. Slots 189..238 are
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// the pet-panel consumable range; older characters may still have the
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// card in list 0.
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sourceListType := currentMainInventoryListType
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if cmd.SlotIndex >= 189 && cmd.SlotIndex <= 238 {
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sourceListType = listTypePet
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}
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cardSlot := slotKey(sourceListType, cmd.SlotIndex)
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card, found := inventory.Slots[cardSlot]
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if !found || card.Count <= 0 {
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return fmt.Errorf("%w: list=%d slot=%d", ErrPetRenameCardInvalid, cmd.ListType, cmd.SlotIndex)
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}
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if !isCurrentPetRenameCard(card) {
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return fmt.Errorf(
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"%w: list=%d slot=%d item=%d path=%q type=%q",
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ErrPetRenameCardInvalid,
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cmd.ListType,
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cmd.SlotIndex,
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card.ItemID,
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card.Extra["pvf_path"],
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card.Extra["stackable_type"],
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)
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}
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equipment, found, err := equipmentRepo.Load(ctx, characterID)
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if err != nil {
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return err
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}
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if !found {
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return ErrPetEquippedAbsent
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}
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if strings.TrimSpace(equipment.CharacterID) != characterID {
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return fmt.Errorf("%w: equipment=%q selected=%q", ErrPetRecordOwnerMismatch, equipment.CharacterID, characterID)
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}
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equippedItemID, equippedSerial, err := equippedCreatureIdentity(equipment)
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if err != nil {
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return err
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}
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petRecord, found, err := petRepo.Load(ctx, characterID)
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if err != nil {
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return err
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}
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if !found {
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return ErrPetRecordNotFound
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}
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if strings.TrimSpace(petRecord.CharacterID) != characterID {
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return fmt.Errorf("%w: pet=%q selected=%q", ErrPetRecordOwnerMismatch, petRecord.CharacterID, characterID)
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}
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petRecord = dnfrepo.ClonePet(petRecord)
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if _, err := validatedCreatureEntries(petRecord); err != nil {
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return err
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}
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petKey := strconv.FormatUint(uint64(equippedSerial), 10)
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entry, found := petRecord.Entries[petKey]
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if !found {
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return fmt.Errorf("%w: serial=%d has no PetRecord entry", ErrPetInventoryMismatch, equippedSerial)
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}
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if entry.PetKey != petKey || entry.CreatureKey != equippedSerial || entry.ItemID != equippedItemID {
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return fmt.Errorf(
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"%w: equipped_item=%d serial=%d entry_key=%q entry_serial=%d entry_item=%d",
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ErrPetInventoryMismatch,
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equippedItemID,
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equippedSerial,
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entry.PetKey,
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entry.CreatureKey,
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entry.ItemID,
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)
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}
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if equippedKey := strings.TrimSpace(petRecord.EquippedKey); equippedKey != petKey {
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return fmt.Errorf("%w: equipment_serial=%d equipped_key=%q", ErrPetInventoryMismatch, equippedSerial, equippedKey)
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}
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currentName := entry.NameRaw
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if len(currentName) == 0 && entry.Name != "" {
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currentName = []byte(entry.Name)
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}
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changed := !bytes.Equal(currentName, cmd.NameRaw)
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if changed {
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entry.NameRaw = append([]byte(nil), cmd.NameRaw...)
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entry.Name = decodeCurrentCreatureName(cmd.NameRaw)
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petRecord.Entries[petKey] = entry
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petRecord.UpdatedAt = time.Now()
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}
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remaining := card.Count - 1
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if remaining == 0 {
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delete(inventory.Slots, cardSlot)
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} else {
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card.Count = remaining
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inventory.Slots[cardSlot] = card
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}
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inventory.UpdatedAt = time.Now()
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if err := dnfrepo.SaveInventoryFields(ctx, inventoryRepo, inventory, dnfrepo.InventoryFieldSlots); err != nil {
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return err
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}
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if changed {
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if err := dnfrepo.SavePetFields(ctx, petRepo, petRecord, dnfrepo.PetFieldEntries); err != nil {
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return err
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}
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}
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committed = RenameResult{
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CharacterID: characterID,
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PetKey: petKey,
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CreatureSerial: equippedSerial,
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ItemID: equippedItemID,
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ListType: cmd.ListType,
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SourceListType: sourceListType,
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SlotIndex: cmd.SlotIndex,
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NameRaw: append([]byte(nil), cmd.NameRaw...),
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RemainingCount: remaining,
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Changed: changed,
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}
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return nil
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})
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if err != nil {
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return RenameResult{}, err
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}
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return committed, nil
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}
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func isCurrentPetRenameCard(stack dnfrepo.ItemStack) bool {
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if stack.ItemID != currentPetRenameCardItemID || stack.Count <= 0 || stack.Extra == nil {
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return false
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}
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path := strings.ToLower(strings.ReplaceAll(strings.TrimSpace(stack.Extra["pvf_path"]), "\\", "/"))
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stackableType := strings.ToLower(strings.TrimSpace(stack.Extra["stackable_type"]))
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return path == currentPetRenameCardPVFPath && strings.Contains(stackableType, "[creature]")
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}
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func equippedCreatureIdentity(record dnfrepo.EquipmentRecord) (int64, uint32, error) {
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entry, found := record.Entries[strconv.Itoa(currentEquippedCreatureSlot)]
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if !found || entry.SlotIndex != currentEquippedCreatureSlot || entry.ItemID <= 0 {
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for _, candidate := range record.Entries {
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if candidate.SlotIndex == currentEquippedCreatureSlot && candidate.ItemID > 0 {
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entry = candidate
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found = true
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break
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}
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}
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}
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if !found || len(entry.RawEntry) < 28 {
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return 0, 0, ErrPetEquippedAbsent
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}
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serial := binary.LittleEndian.Uint32(entry.RawEntry[24:28])
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if serial == 0 || serial > maxCreatureSerial {
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return 0, 0, fmt.Errorf("%w: equipped serial=%d", ErrPetCreatureSerialAbsent, serial)
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}
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return entry.ItemID, serial, nil
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}
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func decodeCurrentCreatureName(raw []byte) string {
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decoded, err := simplifiedchinese.GB18030.NewDecoder().Bytes(raw)
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if err != nil {
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return ""
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}
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return string(decoded)
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}
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