DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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// This file decodes current-EXE pet requests. Item identity is never accepted
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// from the request body; the owner resolves it from the selected durable slot.
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package pet
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import (
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"encoding/binary"
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"fmt"
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)
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const (
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listTypePet byte = 7
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maxCreatureRenameNameBytes = 12
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currentDstrLengthBytes = 4
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)
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// RenameCreatureRequest is the exact current-EXE op100 body:
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// u16 slot + u8 list_type + DSTR raw_name. DSTR is decoded using the current
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// bridge's u32 byte-length convention; suffix bytes are never accepted.
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type RenameCreatureRequest struct {
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SlotIndex int16
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ListType byte
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NameRaw []byte
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}
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// DecodeRenameCreatureRequest keeps the current wire layout separate from
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// the rename domain. The 12-byte encoded limit, non-empty rule, and literal
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// forbidden set are proved by current NoPack: the rename text control is
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// created with maximum 12 (sub_31F5CB0 -> sub_3539D80, read back by
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// sub_353C2E0), and the visible validator sub_31F57A0 rejects empty names and
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// the nine literal characters below. The legacy 86JP 13-byte rule is not
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// current-EXE proof and is not used.
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func DecodeRenameCreatureRequest(body []byte) (RenameCreatureRequest, error) {
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const fixedBytes = 2 + 1 + currentDstrLengthBytes
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if len(body) < fixedBytes {
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return RenameCreatureRequest{}, fmt.Errorf("invalid body length: got %d want at least %d", len(body), fixedBytes)
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}
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request := RenameCreatureRequest{
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SlotIndex: int16(binary.LittleEndian.Uint16(body[0:2])),
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ListType: body[2],
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}
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if request.ListType != listTypePet {
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return RenameCreatureRequest{}, fmt.Errorf("invalid list type: got %d want %d", request.ListType, listTypePet)
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}
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if request.SlotIndex < 0 ||
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(request.SlotIndex > 139 && (request.SlotIndex < 189 || request.SlotIndex > 238)) {
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return RenameCreatureRequest{}, fmt.Errorf("slot %d outside creature/consumable ranges 0..139 or 189..238", request.SlotIndex)
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}
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nameLength := uint64(binary.LittleEndian.Uint32(body[3:7]))
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if nameLength > maxCreatureRenameNameBytes {
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return RenameCreatureRequest{}, fmt.Errorf("creature name is %d bytes, maximum is %d", nameLength, maxCreatureRenameNameBytes)
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}
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if nameLength != uint64(len(body)-fixedBytes) {
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return RenameCreatureRequest{}, fmt.Errorf("DSTR length mismatch: declared %d actual %d", nameLength, len(body)-fixedBytes)
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}
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request.NameRaw = append([]byte(nil), body[fixedBytes:]...)
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if err := validateCreatureRenameName(request.NameRaw); err != nil {
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return RenameCreatureRequest{}, err
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}
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return request, nil
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}
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// validateCreatureRenameName enforces the current-EXE-proved subset: encoded
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// length at most 12 bytes, non-empty, no NUL/C0/DEL control bytes, and none
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// of the nine literal characters rejected by sub_31F57A0 (apostrophe, space,
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// tab, backslash, percent, less-than, greater-than, double quote, vertical
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// bar). All checks are byte-level so GBK/codepage names are not mistaken for
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// control data; the dynamic blacklist, virtual filter, and single/double-byte
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// range tables are not yet exported and therefore not claimed.
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func validateCreatureRenameName(name []byte) error {
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if len(name) > maxCreatureRenameNameBytes {
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return fmt.Errorf("creature name is %d bytes, maximum is %d", len(name), maxCreatureRenameNameBytes)
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}
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if len(name) == 0 {
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return fmt.Errorf("creature name must not be empty")
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}
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for _, value := range name {
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switch value {
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case '\'', ' ', '\t', '\\', '%', '<', '>', '"', '|':
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return fmt.Errorf("creature name contains forbidden character %q", value)
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}
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if value < 0x20 || value == 0x7f {
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return fmt.Errorf("creature name contains a control character")
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}
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}
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return nil
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}
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func (r RenameCreatureRequest) String() string {
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return fmt.Sprintf("list=%d slot=%d nameBytes=%d", r.ListType, r.SlotIndex, len(r.NameRaw))
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}
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// HatchCreatureRequest is the exact current-EXE op102 body:
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// u8 list_type + u16 slot.
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type HatchCreatureRequest struct {
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ListType byte
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SlotIndex int16
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}
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// DecodeHatchCreatureRequest rejects suffix guesses and non-pet lists.
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func DecodeHatchCreatureRequest(body []byte) (HatchCreatureRequest, error) {
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if len(body) != 3 {
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return HatchCreatureRequest{}, fmt.Errorf("invalid body length: got %d want 3", len(body))
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}
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if body[0] != listTypePet {
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return HatchCreatureRequest{}, fmt.Errorf("invalid list type: got %d want %d", body[0], listTypePet)
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}
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req := HatchCreatureRequest{ListType: body[0], SlotIndex: int16(binary.LittleEndian.Uint16(body[1:3]))}
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if req.SlotIndex < 0 || req.SlotIndex > 139 {
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return HatchCreatureRequest{}, fmt.Errorf("slot %d outside creature range 0..139", req.SlotIndex)
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}
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return req, nil
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}
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func (r HatchCreatureRequest) String() string {
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return fmt.Sprintf("list=%d slot=%d", r.ListType, r.SlotIndex)
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}
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