DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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package quest
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import (
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"context"
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"testing"
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"time"
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dnfrepo "longheng.io/server/internal/modules/dnf/repository"
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dnfrepomemory "longheng.io/server/internal/modules/dnf/repository/memory"
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)
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func TestActiveHuntEnemyTargetsSeparatesPassiveObjectTypeFromMonsterType(t *testing.T) {
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catalog := &Catalog{byID: map[int64]Definition{
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3157: {ID: 3157, Path: "n_quest/elvengard_epic_13.qst", Grade: "[sub]", Type: "[hunt enemy]", MainQuestID: 3146, IntData: []int64{3, -1, 13099, 3, 1}},
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4000: {ID: 4000, Path: "n_quest/monster.qst", Type: "[hunt enemy]", IntData: []int64{3, -1, 107000908, 1, 1}},
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}}
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record := dnfrepo.QuestRecord{CharacterID: "19", States: map[int64]dnfrepo.QuestState{
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3157: {Status: "active", ProgressValue: 1},
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4000: {Status: "active", ProgressValue: 1},
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}}
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passive := catalog.ActiveHuntEnemyTargets(record, 3, 0, 3)
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if len(passive) != 1 || passive[0].QuestID != 3157 || passive[0].EnemyCode != 13099 || passive[0].EnemyType != 3 {
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t.Fatalf("passive targets=%+v", passive)
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}
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monsters := catalog.ActiveHuntEnemyTargets(record, 3, 0, 1)
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if len(monsters) != 1 || monsters[0].QuestID != 4000 || monsters[0].EnemyCode != 107000908 || monsters[0].EnemyType != 1 {
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t.Fatalf("monster targets=%+v", monsters)
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}
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record.States[3157] = dnfrepo.QuestState{Status: "completed", ProgressValue: 0}
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if completed := catalog.ActiveHuntEnemyTargets(record, 3, 0, 3); len(completed) != 0 {
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t.Fatalf("completed passive target remained active=%+v", completed)
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}
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}
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func TestPlanHuntEnemyKillUsesPVFStrideFiveAndMarksPendingReward(t *testing.T) {
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completedAt := time.Date(2026, 7, 16, 22, 10, 0, 0, time.UTC)
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catalog := &Catalog{byID: map[int64]Definition{
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3157: {ID: 3157, Path: "n_quest/hunt.qst", Type: "[hunt enemy]", IntData: []int64{
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-1, -1, 77110, 1, 1,
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}},
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}}
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record := dnfrepo.QuestRecord{
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CharacterID: "19",
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States: map[int64]dnfrepo.QuestState{
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3157: {Status: "active", ProgressValue: 1, Extra: map[string]string{"kept": "yes"}},
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},
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}
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plan, err := catalog.PlanHuntEnemyKill(record, HuntEnemyKillInput{
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DungeonID: 3,
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Difficulty: 0,
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EnemyCode: 77110,
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EnemyType: 1,
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CompletionKey: "run-19/op39/77110",
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CompletedAt: completedAt,
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})
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if err != nil {
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t.Fatal(err)
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}
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if len(plan.ChangedFields) != 1 || plan.ChangedFields[0] != dnfrepo.QuestFieldStates {
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t.Fatalf("changed fields=%v", plan.ChangedFields)
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}
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if len(plan.Completions) != 1 || plan.Completions[0].QuestID != 3157 || plan.Completions[0].PreviousTrigger != 1 {
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t.Fatalf("completions=%+v", plan.Completions)
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}
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state := plan.Record.States[3157]
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if state.ProgressValue != 0 || state.Extra["reward_state"] != "pending" ||
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state.Extra["completion_kind"] != "hunt_enemy" ||
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state.Extra["completion_key"] != "run-19/op39/77110" ||
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state.Extra["kept"] != "yes" {
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t.Fatalf("state=%+v", state)
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}
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if original := record.States[3157]; original.ProgressValue != 1 || original.Extra["reward_state"] != "" {
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t.Fatalf("input record mutated=%+v", original)
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}
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}
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func TestPlanHuntEnemyKillIgnoresScopeMismatch(t *testing.T) {
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catalog := &Catalog{byID: map[int64]Definition{
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3157: {ID: 3157, Type: "[hunt enemy]", IntData: []int64{3, 1, 77110, 1, 1}},
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}}
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record := dnfrepo.QuestRecord{
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CharacterID: "19",
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States: map[int64]dnfrepo.QuestState{3157: {Status: "active", ProgressValue: 1}},
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}
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plan, err := catalog.PlanHuntEnemyKill(record, HuntEnemyKillInput{
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DungeonID: 4,
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Difficulty: 1,
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EnemyCode: 77110,
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EnemyType: 1,
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CompletionKey: "run",
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CompletedAt: time.Now(),
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})
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if err != nil {
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t.Fatal(err)
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}
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if len(plan.ChangedFields) != 0 || plan.Record.States[3157].ProgressValue != 1 {
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t.Fatalf("unexpected change fields=%v state=%+v", plan.ChangedFields, plan.Record.States[3157])
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}
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}
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func TestPlanHuntEnemyKillAutoCompletesNoRewardSubAndSyncsQuestClearParent(t *testing.T) {
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completedAt := time.Date(2026, 7, 17, 12, 35, 0, 0, time.UTC)
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catalog := &Catalog{byID: map[int64]Definition{
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3157: {ID: 3157, Path: "n_quest/elvengard_epic_13.qst", Grade: "[sub]", Type: "[hunt enemy]", IntData: []int64{3, -1, 13099, 3, 1}},
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3146: {ID: 3146, Path: "n_quest/elvengard_epic_02.qst", Grade: "[epic]", Type: "[quest clear]", IntData: []int64{3157, 3054}},
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}}
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record := dnfrepo.QuestRecord{
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CharacterID: "19",
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States: map[int64]dnfrepo.QuestState{
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3157: {Status: "active", ProgressValue: 1},
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3054: {Status: "completed", ProgressValue: 0},
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3146: {Status: "active", ProgressValue: 1},
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},
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}
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plan, err := catalog.PlanHuntEnemyKill(record, HuntEnemyKillInput{
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DungeonID: 3,
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Difficulty: 0,
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EnemyCode: 13099,
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EnemyType: 3,
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CompletionKey: "run-3146/3157",
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CompletedAt: completedAt,
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})
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if err != nil {
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t.Fatal(err)
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}
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if len(plan.Completions) != 1 || plan.Completions[0].QuestID != 3157 || !plan.Completions[0].Completed {
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t.Fatalf("completions=%+v", plan.Completions)
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}
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child := plan.Record.States[3157]
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if child.Status != "completed" || child.ProgressValue != 0 ||
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child.Extra["reward_state"] != "granted" ||
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child.Extra["completion_key"] != "run-3146/3157" ||
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child.Extra["auto_completed"] != "true" {
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t.Fatalf("auto-completed child=%+v", child)
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}
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parent := plan.Record.States[3146]
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if parent.Status != "active" || parent.ProgressValue != 0 {
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t.Fatalf("quest-clear parent=%+v", parent)
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}
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if len(plan.ChangedFields) != 1 || plan.ChangedFields[0] != dnfrepo.QuestFieldStates {
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t.Fatalf("changed fields=%v", plan.ChangedFields)
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}
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}
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func TestPlanHuntEnemyKillDerivesMissingNoRewardSubFromActiveQuestClearParent(t *testing.T) {
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completedAt := time.Date(2026, 7, 17, 13, 25, 0, 0, time.UTC)
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catalog := &Catalog{byID: map[int64]Definition{
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3157: {ID: 3157, Path: "n_quest/elvengard_epic_13.qst", Grade: "[sub]", Type: "[hunt enemy]", MainQuestID: 3146, IntData: []int64{3, -1, 13099, 3, 1}},
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3146: {ID: 3146, Path: "n_quest/elvengard_epic_02.qst", Grade: "[epic]", Type: "[quest clear]", IntData: []int64{3157, 3054}},
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}}
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record := dnfrepo.QuestRecord{
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CharacterID: "19",
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States: map[int64]dnfrepo.QuestState{
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3054: {Status: "completed", ProgressValue: 0},
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3146: {Status: "active", ProgressValue: 2},
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},
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}
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plan, err := catalog.PlanHuntEnemyKill(record, HuntEnemyKillInput{
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DungeonID: 3,
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Difficulty: 0,
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EnemyCode: 13099,
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EnemyType: 3,
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CompletionKey: "run-3146/stale-parent-only/3157",
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CompletedAt: completedAt,
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})
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if err != nil {
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t.Fatal(err)
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}
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if len(plan.Completions) != 1 || plan.Completions[0].QuestID != 3157 ||
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plan.Completions[0].PreviousTrigger != 1 || !plan.Completions[0].Completed {
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t.Fatalf("completions=%+v", plan.Completions)
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}
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child := plan.Record.States[3157]
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if child.Status != "completed" || child.ProgressValue != 0 ||
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child.Extra["reward_state"] != "granted" ||
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child.Extra["main_quest_id"] != "3146" ||
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child.Extra["auto_activated_by_main_quest"] != "true" ||
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child.Extra["completion_key"] != "run-3146/stale-parent-only/3157" ||
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child.Extra["auto_completed"] != "true" {
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t.Fatalf("derived child=%+v", child)
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}
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if parent := plan.Record.States[3146]; parent.Status != "active" || parent.ProgressValue != 0 {
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t.Fatalf("quest-clear parent=%+v", parent)
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}
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if len(plan.ChangedFields) != 1 || plan.ChangedFields[0] != dnfrepo.QuestFieldStates {
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t.Fatalf("changed fields=%v", plan.ChangedFields)
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}
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}
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func TestPlanHuntEnemyKillReconcilesAllMissingNoRewardSubTasksBeforeCompletion(t *testing.T) {
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completedAt := time.Date(2026, 7, 17, 14, 10, 0, 0, time.UTC)
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catalog := &Catalog{byID: map[int64]Definition{
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3157: {ID: 3157, Path: "n_quest/elvengard_epic_13.qst", Grade: "[sub]", Type: "[hunt enemy]", MainQuestID: 3146, IntData: []int64{3, -1, 13099, 3, 1}},
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3054: {ID: 3054, Path: "n_quest/elvengard_epic_13_1.qst", Grade: "[sub]", Type: "[clear map]", MainQuestID: 3146, IntData: []int64{76136}},
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3146: {ID: 3146, Path: "n_quest/elvengard_epic_02.qst", Grade: "[epic]", Type: "[quest clear]", IntData: []int64{3157, 3054}},
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}}
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record := dnfrepo.QuestRecord{
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CharacterID: "19",
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States: map[int64]dnfrepo.QuestState{
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3146: {Status: "active", ProgressValue: 2},
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},
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}
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plan, err := catalog.PlanHuntEnemyKill(record, HuntEnemyKillInput{
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DungeonID: 3,
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Difficulty: 0,
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EnemyCode: 13099,
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EnemyType: 3,
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CompletionKey: "run-3146/only-parent/3157",
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CompletedAt: completedAt,
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})
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if err != nil {
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t.Fatal(err)
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}
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if len(plan.Completions) != 1 || plan.Completions[0].QuestID != 3157 || !plan.Completions[0].Completed {
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t.Fatalf("completions=%+v", plan.Completions)
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}
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huntChild := plan.Record.States[3157]
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if huntChild.Status != "completed" || huntChild.ProgressValue != 0 ||
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huntChild.Extra["auto_activated_by_main_quest"] != "true" ||
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huntChild.Extra["completion_key"] != "run-3146/only-parent/3157" {
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t.Fatalf("hunt child=%+v", huntChild)
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}
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clearChild := plan.Record.States[3054]
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if clearChild.Status != "active" || clearChild.ProgressValue != 1 ||
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clearChild.Extra["auto_activated_by_main_quest"] != "true" ||
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clearChild.Extra["auto_activation_reason"] != "active_quest_clear_parent_reconcile" {
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t.Fatalf("clear child=%+v", clearChild)
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}
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if parent := plan.Record.States[3146]; parent.Status != "active" || parent.ProgressValue != 1 {
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t.Fatalf("quest-clear parent=%+v", parent)
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}
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if len(plan.ChangedFields) != 1 || plan.ChangedFields[0] != dnfrepo.QuestFieldStates {
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t.Fatalf("changed fields=%v", plan.ChangedFields)
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}
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}
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func TestOwnerApplyHuntEnemyKillPersistsAndVerifiesPendingReward(t *testing.T) {
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ctx := context.Background()
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repos := dnfrepomemory.NewMemoryGroup()
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if err := repos.Character.Save(ctx, dnfrepo.CharacterRecord{CharacterID: "19", AccountID: "acc", Job: "2", Level: 1}); err != nil {
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t.Fatal(err)
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}
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if err := repos.Quest.Save(ctx, dnfrepo.QuestRecord{
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CharacterID: "19",
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States: map[int64]dnfrepo.QuestState{3157: {Status: "active", ProgressValue: 1}},
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}); err != nil {
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t.Fatal(err)
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}
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owner, err := NewOwner(repos)
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if err != nil {
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t.Fatal(err)
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}
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catalog := &Catalog{byID: map[int64]Definition{
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3157: {ID: 3157, Path: "n_quest/hunt.qst", Type: "[hunt enemy]", IntData: []int64{-1, -1, 77110, 1, 1}},
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}}
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result, err := owner.ApplyHuntEnemyKill(ctx, catalog, "19", HuntEnemyKillInput{
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DungeonID: 3,
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Difficulty: 0,
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EnemyCode: 77110,
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EnemyType: 1,
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CompletionKey: "run-19/op39/77110",
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CompletedAt: time.Date(2026, 7, 16, 22, 10, 0, 0, time.UTC),
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})
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if err != nil {
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t.Fatal(err)
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}
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if len(result.Completions) != 1 || result.Completions[0].QuestID != 3157 {
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t.Fatalf("result=%+v", result)
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}
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persisted, ok, err := repos.Quest.Load(ctx, "19")
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if err != nil || !ok {
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t.Fatalf("load persisted ok=%t err=%v", ok, err)
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}
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state := persisted.States[3157]
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if state.ProgressValue != 0 || state.Extra["reward_state"] != "pending" || state.Extra["completion_key"] != "run-19/op39/77110" {
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t.Fatalf("persisted state=%+v", state)
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}
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}
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