DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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// 本文件定义 DNF 穿戴装备仓储接口、记录和字段保存入口。
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package repository
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import (
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"context"
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"strings"
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"time"
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"longheng.io/server/internal/platform/db"
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)
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// EquipmentRepository 保存角色穿戴装备 raw entry。
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type EquipmentRepository interface {
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db.Store[EquipmentRecord]
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}
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// EquipmentRecord 是角色穿戴装备的权威记录。
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type EquipmentRecord struct {
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CharacterID string `json:"character_id"`
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Entries map[string]EquipmentEntry `json:"entries,omitempty"`
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UpdatedAt time.Time `json:"updated_at,omitempty"`
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}
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// EquipmentEntry 是单个穿戴槽位的 raw entry。
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// RawEntry 按旧客户端 USERINFO/穿戴链路保存原始槽位数据,修理耐久只补 raw[10..11]。
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type EquipmentEntry struct {
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SlotIndex int16 `json:"slot_index"`
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ItemID int64 `json:"item_id"`
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Bind bool `json:"bind,omitempty"`
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ExpireAt time.Time `json:"expire_at,omitempty"`
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RawEntry []byte `json:"raw_entry,omitempty"`
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Extra map[string]string `json:"extra,omitempty"`
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}
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// CloneAvatarAppearanceExtraKey stores the ordinary avatar template copied by
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// a worn clone-avatar instance. The equipped ItemID remains the real clone
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// item; only appearance projections substitute this linked template.
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const CloneAvatarAppearanceExtraKey = "clone_avatar_appearance_id"
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// AuraLinkedTemplateExtraKey stores the aura template that a worn 转职光环
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// (aura look-replace avatar) covered. It is the OPPOSITE of the clone key: the
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// 转职光环 keeps its own appearance, and the covered aura is only the stat/link
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// source the client resolves from the USERINFO equipment row's link field.
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// Never render this value as the worn item's appearance.
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const AuraLinkedTemplateExtraKey = "aura_linked_template_id"
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// AuraLinkedSourceExtraKey records where the covered aura physically went, as
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// the inventory record's own slot key ("<listType>:<slotIndex>", e.g. "1:31").
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//
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// The link field above only carries the covered aura's TEMPLATE id, and the
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// client applies the covered INSTANCE's socket bytes from the conditional block
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// that follows it. Those bytes therefore have to be resolved from a live
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// inventory row at projection time -- a snapshot taken when the 转职光环 was
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// worn would miss emblems socketed afterwards. A row that no longer holds the
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// linked template means the binding is dead and no block is emitted; guessing
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// from the template or the bag is forbidden.
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const AuraLinkedSourceExtraKey = "aura_linked_source"
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// EquipmentField 表示穿戴装备记录可局部保存的字段。
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type EquipmentField string
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const (
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EquipmentFieldEntries EquipmentField = "entries"
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)
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// SaveEquipmentFields 保存穿戴装备指定字段;底层不支持局部保存时退化为整条保存。
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func SaveEquipmentFields(ctx context.Context, repo EquipmentRepository, record EquipmentRecord, fields ...EquipmentField) error {
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return db.SaveFields(ctx, repo, record, EquipmentFields.Normalize, fields...)
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}
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// CloneEquipment 深拷贝穿戴装备记录,避免 raw entry 和 Extra map 被调用方共享污染。
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func CloneEquipment(record EquipmentRecord) EquipmentRecord {
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if len(record.Entries) == 0 {
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record.Entries = nil
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return record
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}
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out := make(map[string]EquipmentEntry, len(record.Entries))
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for key, entry := range record.Entries {
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entry.RawEntry = append([]byte(nil), entry.RawEntry...)
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entry.Extra = cloneStringMap(entry.Extra)
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out[key] = entry
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}
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record.Entries = out
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return record
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}
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func EquipmentKey(record EquipmentRecord) string {
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return strings.TrimSpace(record.CharacterID)
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}
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