DNF90 服务端与启动器完整源码(含 GM 工具功能增强)

服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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hanfuit committed 2026-11-04 14:31:55 +08:00
commit 645b64fe21
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package town
import (
"fmt"
"strings"
dnfpvf "longheng.io/server/internal/modules/dnf/pvf"
)
func parseTown(townID int64, documentPath string, doc *dnfpvf.Document) (Town, error) {
if doc == nil || len(doc.Tokens) == 0 {
return Town{}, fmt.Errorf("%w: %s", ErrDocumentEmpty, documentPath)
}
value := Town{ID: townID, Path: documentPath}
if name, ok := doc.Text("name"); ok {
value.Name = strings.TrimSpace(name)
}
for idx := 0; idx < len(doc.Tokens); idx++ {
token := doc.Tokens[idx]
if token.Kind != dnfpvf.TokenSection || sectionName(token.Value) != "area" {
continue
}
end := areaEnd(doc.Tokens, idx+1)
area, ok := parseArea(doc.Tokens[idx+1 : end])
if ok {
value.Areas = append(value.Areas, area)
}
idx = end
}
return value, nil
}
func parseArea(tokens []dnfpvf.Token) (Area, bool) {
if len(tokens) < 2 || tokens[0].Kind != dnfpvf.TokenInt ||
(tokens[1].Kind != dnfpvf.TokenString && tokens[1].Kind != dnfpvf.TokenIdent) {
return Area{}, false
}
area := Area{ID: tokens[0].Int, MapPath: strings.TrimSpace(strings.ReplaceAll(tokens[1].Value, "\\", "/"))}
for idx := 2; idx < len(tokens); idx++ {
token := tokens[idx]
if token.Kind == dnfpvf.TokenSection {
switch sectionName(token.Value) {
case "need level":
if value, ok := nextInt(tokens, idx+1); ok {
area.MinLevel = value
}
case "need quest":
area.NeedQuests = append(area.NeedQuests, intsUntilSection(tokens, idx+1)...)
}
continue
}
if token.Kind != dnfpvf.TokenString && token.Kind != dnfpvf.TokenIdent {
continue
}
switch strings.ToLower(strings.TrimSpace(token.Value)) {
case "[normal]":
area.Kind = "normal"
case "[gate]":
values := followingInts(tokens, idx+1, 2)
if len(values) == 2 {
area.Kind = "gate"
area.Gate = &Gate{X: values[0], Y: values[1]}
}
case "[dungeon gate]":
values := followingInts(tokens, idx+1, 1)
if len(values) == 1 {
area.Kind = "dungeon_gate"
area.DungeonGate = &values[0]
}
}
}
return area, area.MapPath != ""
}
func areaEnd(tokens []dnfpvf.Token, start int) int {
for idx := start; idx < len(tokens); idx++ {
if tokens[idx].Kind == dnfpvf.TokenSection && sectionName(tokens[idx].Value) == "/area" {
return idx
}
}
return len(tokens)
}
func sectionName(value string) string {
return strings.ToLower(strings.TrimSpace(value))
}
func nextInt(tokens []dnfpvf.Token, start int) (int64, bool) {
for idx := start; idx < len(tokens); idx++ {
if tokens[idx].Kind == dnfpvf.TokenSection {
return 0, false
}
if tokens[idx].Kind == dnfpvf.TokenInt {
return tokens[idx].Int, true
}
}
return 0, false
}
func intsUntilSection(tokens []dnfpvf.Token, start int) []int64 {
values := make([]int64, 0, 1)
for idx := start; idx < len(tokens); idx++ {
if tokens[idx].Kind == dnfpvf.TokenSection {
break
}
if tokens[idx].Kind == dnfpvf.TokenInt {
values = append(values, tokens[idx].Int)
}
}
return values
}
func followingInts(tokens []dnfpvf.Token, start, count int) []int64 {
values := make([]int64, 0, count)
for idx := start; idx < len(tokens) && len(values) < count; idx++ {
if tokens[idx].Kind == dnfpvf.TokenSection {
break
}
if tokens[idx].Kind == dnfpvf.TokenInt {
values = append(values, tokens[idx].Int)
}
}
return values
}