DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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package eventloop
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import (
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"strings"
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"longheng.io/server/internal/platform/metrics"
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)
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const (
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// MetricEventLoopQueueLen 记录事件循环各优先级队列长度。
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MetricEventLoopQueueLen = "eventloop_queue_len"
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// MetricEventLoopDroppedTotal 记录提交或回调投递被丢弃的事件数量。
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MetricEventLoopDroppedTotal = "eventloop_dropped_total"
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// MetricEventLoopPanickedTotal 记录处理器 panic 被恢复的次数。
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MetricEventLoopPanickedTotal = "eventloop_panicked_total"
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// MetricEventLoopSlowTotal 记录超过慢事件阈值的处理次数。
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MetricEventLoopSlowTotal = "eventloop_slow_total"
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// MetricEventLoopCallbackQueued 记录回调队列长度。
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MetricEventLoopCallbackQueued = "eventloop_callback_queue_len"
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)
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// MetricsObserver 表示可向框架指标注册表导出观测值的组件。
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type MetricsObserver interface {
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ObserveMetrics(reg *metrics.Registry, labels map[string]string)
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}
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// ObserveMetrics 将事件循环队列长度和累计计数写入指标注册表。
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func (l *Loop) ObserveMetrics(reg *metrics.Registry, labels map[string]string) {
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if l == nil || reg == nil {
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return
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}
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queueLengths := l.QueueLengths()
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snapshot := l.MetricsSnapshot()
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base := normMetricLabels(labels)
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if l.name != "" {
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base = withMetricLabel(base, "loop", l.name)
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}
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for _, priority := range []Priority{PriorityHigh, PriorityMedium, PriorityLow} {
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priorityLabels := withMetricLabel(base, "priority", priority.String())
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reg.SetGauge(MetricEventLoopQueueLen, priorityLabels, int64(queueLenPriority(queueLengths, priority)))
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reg.SetCounter(MetricEventLoopDroppedTotal, priorityLabels, metrics.Int64FromUint64(snapshot.Dropped[priority]))
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reg.SetCounter(MetricEventLoopPanickedTotal, priorityLabels, metrics.Int64FromUint64(snapshot.Panicked[priority]))
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reg.SetCounter(MetricEventLoopSlowTotal, priorityLabels, metrics.Int64FromUint64(snapshot.Slow[priority]))
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}
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reg.SetGauge(MetricEventLoopCallbackQueued, base, int64(queueLengths.Callback))
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}
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func queueLenPriority(lengths QueueLengths, priority Priority) int {
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switch priority {
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case PriorityHigh:
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return lengths.High
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case PriorityLow:
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return lengths.Low
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default:
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return lengths.Medium
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}
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}
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func normMetricLabels(labels map[string]string) map[string]string {
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if len(labels) == 0 {
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return nil
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}
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out := make(map[string]string, len(labels))
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for key, value := range labels {
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key = strings.TrimSpace(key)
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if key == "" {
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continue
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}
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out[key] = value
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}
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if len(out) == 0 {
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return nil
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}
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return out
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}
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func withMetricLabel(labels map[string]string, key, value string) map[string]string {
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key = strings.TrimSpace(key)
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if key == "" {
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return labels
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}
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if len(labels) == 0 {
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return map[string]string{key: value}
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}
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out := make(map[string]string, len(labels)+1)
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for existingKey, existingValue := range labels {
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out[existingKey] = existingValue
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}
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out[key] = value
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return out
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}
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