DNF90 服务端与启动器完整源码(含 GM 工具功能增强)

服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
This commit is contained in:
hanfuit committed 2026-11-04 14:31:55 +08:00
commit 645b64fe21
4388 files changed
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package health
import (
"context"
"strings"
"google.golang.org/grpc"
healthpb "google.golang.org/grpc/health/grpc_health_v1"
)
type GRPCServer struct {
healthpb.UnimplementedHealthServer
service *Service
}
func NewGRPCServer(service *Service) *GRPCServer {
return &GRPCServer{service: service}
}
func RegisterGRPC(server *grpc.Server, service *Service) {
if server == nil {
return
}
healthpb.RegisterHealthServer(server, NewGRPCServer(service))
}
func ProbeGRPC(ctx context.Context, client healthpb.HealthClient, service string) (State, error) {
if ctx == nil {
ctx = context.Background()
}
if err := ctx.Err(); err != nil {
return StateUnknown, err
}
if client == nil {
return StateUnknown, nil
}
resp, err := client.Check(ctx, &healthpb.HealthCheckRequest{Service: strings.TrimSpace(service)})
if err != nil {
return StateUnknown, err
}
return grpcStateFromStatus(resp.GetStatus()), nil
}
func (s *GRPCServer) Check(ctx context.Context, req *healthpb.HealthCheckRequest) (*healthpb.HealthCheckResponse, error) {
if err := ctx.Err(); err != nil {
return nil, err
}
if s == nil || s.service == nil {
return &healthpb.HealthCheckResponse{Status: healthpb.HealthCheckResponse_SERVICE_UNKNOWN}, nil
}
if req != nil && strings.TrimSpace(req.Service) != "" && strings.TrimSpace(req.Service) != s.service.service {
return &healthpb.HealthCheckResponse{Status: healthpb.HealthCheckResponse_SERVICE_UNKNOWN}, nil
}
return &healthpb.HealthCheckResponse{Status: grpcServingStatus(s.service.Snapshot().State)}, nil
}
func (s *GRPCServer) Watch(req *healthpb.HealthCheckRequest, stream healthpb.Health_WatchServer) error {
resp, err := s.Check(stream.Context(), req)
if err != nil {
return err
}
return stream.Send(resp)
}
func grpcServingStatus(state State) healthpb.HealthCheckResponse_ServingStatus {
switch state {
case StateReady:
return healthpb.HealthCheckResponse_SERVING
case StateStarting, StateStopping, StateStopped, StateDegraded:
return healthpb.HealthCheckResponse_NOT_SERVING
default:
return healthpb.HealthCheckResponse_SERVICE_UNKNOWN
}
}
func grpcStateFromStatus(status healthpb.HealthCheckResponse_ServingStatus) State {
switch status {
case healthpb.HealthCheckResponse_SERVING:
return StateReady
case healthpb.HealthCheckResponse_NOT_SERVING:
return StateDegraded
default:
return StateUnknown
}
}
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package health
import (
"net/http"
"sort"
"sync"
"time"
"longheng.io/server/internal/platform/httpx"
)
type State string
const (
StateUnknown State = "unknown"
StateStarting State = "starting"
StateReady State = "ready"
StateStopping State = "stopping"
StateStopped State = "stopped"
StateDegraded State = "degraded"
)
type ComponentStatus struct {
Name string `json:"name"`
State State `json:"state"`
Detail string `json:"detail,omitempty"`
UpdatedAt time.Time `json:"updated_at"`
}
type Snapshot struct {
Service string `json:"service"`
State State `json:"state"`
Detail string `json:"detail,omitempty"`
GeneratedAt time.Time `json:"generated_at"`
Startup []ComponentStatus `json:"startup,omitempty"`
Components []ComponentStatus `json:"components"`
}
type Service struct {
service string
mu sync.RWMutex
state State
detail string
startup map[string]ComponentStatus
components map[string]ComponentStatus
}
func New(service string) *Service {
return &Service{
service: service,
state: StateStarting,
startup: make(map[string]ComponentStatus),
components: make(map[string]ComponentStatus),
}
}
func (s *Service) SetServiceState(state State, detail string) {
s.mu.Lock()
defer s.mu.Unlock()
s.state = state
s.detail = detail
}
func (s *Service) SetComponent(name string, state State, detail string) {
s.mu.Lock()
defer s.mu.Unlock()
s.components[name] = ComponentStatus{
Name: name,
State: state,
Detail: detail,
UpdatedAt: time.Now().UTC(),
}
}
func (s *Service) SetStartupStep(name string, state State, detail string) {
s.mu.Lock()
defer s.mu.Unlock()
s.startup[name] = ComponentStatus{
Name: name,
State: state,
Detail: detail,
UpdatedAt: time.Now().UTC(),
}
}
func (s *Service) Snapshot() Snapshot {
s.mu.RLock()
defer s.mu.RUnlock()
startup := make([]ComponentStatus, 0, len(s.startup))
for _, step := range s.startup {
startup = append(startup, step)
}
sort.Slice(startup, func(i, j int) bool {
return startup[i].Name < startup[j].Name
})
components := make([]ComponentStatus, 0, len(s.components))
for _, component := range s.components {
components = append(components, component)
}
sort.Slice(components, func(i, j int) bool {
return components[i].Name < components[j].Name
})
return Snapshot{
Service: s.service,
State: s.state,
Detail: s.detail,
GeneratedAt: time.Now().UTC(),
Startup: startup,
Components: components,
}
}
func (s *Service) LiveHandler(w http.ResponseWriter, _ *http.Request) {
httpx.WriteJSON(w, http.StatusOK, map[string]any{
"service": s.service,
"alive": true,
"time": time.Now().UTC(),
})
}
func (s *Service) ReadyHandler(w http.ResponseWriter, _ *http.Request) {
snapshot := s.Snapshot()
if !snapshotReady(snapshot) {
httpx.WriteJSON(w, http.StatusServiceUnavailable, snapshot)
return
}
httpx.WriteJSON(w, http.StatusOK, snapshot)
}
func (s *Service) DebugHandler(w http.ResponseWriter, _ *http.Request) {
httpx.WriteJSON(w, http.StatusOK, s.Snapshot())
}
func snapshotReady(snapshot Snapshot) bool {
if snapshot.State != StateReady {
return false
}
for _, component := range snapshot.Components {
if component.State != StateReady {
return false
}
}
return true
}
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package health
import (
"context"
"strings"
"sync"
"time"
healthpb "google.golang.org/grpc/health/grpc_health_v1"
)
const (
defMonitorEvery = 5 * time.Second
defMonitorTimeout = 2 * time.Second
)
type ProbeTarget struct {
Name string
Service string
Client healthpb.HealthClient
}
type ProbeResult struct {
Target string `json:"target"`
Service string `json:"service,omitempty"`
State State `json:"state"`
Error string `json:"error,omitempty"`
CheckedAt time.Time `json:"checked_at"`
}
type MonitorOptions struct {
Interval time.Duration
Timeout time.Duration
Targets []ProbeTarget
Notify func(ProbeResult)
Now func() time.Time
}
type Monitor struct {
interval time.Duration
timeout time.Duration
targets []ProbeTarget
notify func(ProbeResult)
now func() time.Time
mu sync.Mutex
last map[string]State
}
func NewMonitor(options MonitorOptions) *Monitor {
interval := options.Interval
if interval <= 0 {
interval = defMonitorEvery
}
timeout := options.Timeout
if timeout <= 0 {
timeout = defMonitorTimeout
}
now := options.Now
if now == nil {
now = func() time.Time { return time.Now().UTC() }
}
targets := make([]ProbeTarget, 0, len(options.Targets))
for _, target := range options.Targets {
target.Name = strings.TrimSpace(target.Name)
target.Service = strings.TrimSpace(target.Service)
if target.Name == "" {
target.Name = target.Service
}
if target.Name == "" {
continue
}
targets = append(targets, target)
}
return &Monitor{
interval: interval,
timeout: timeout,
targets: targets,
notify: options.Notify,
now: now,
last: make(map[string]State),
}
}
func (m *Monitor) CheckOnce(ctx context.Context) []ProbeResult {
if m == nil {
return nil
}
if ctx == nil {
ctx = context.Background()
}
results := make([]ProbeResult, 0, len(m.targets))
for _, target := range m.targets {
result := m.probe(ctx, target)
results = append(results, result)
m.notifyIfChanged(result)
}
return results
}
func (m *Monitor) Run(ctx context.Context) error {
if m == nil {
return nil
}
if ctx == nil {
ctx = context.Background()
}
if err := ctx.Err(); err != nil {
return err
}
m.CheckOnce(ctx)
ticker := time.NewTicker(m.interval)
defer ticker.Stop()
for {
select {
case <-ctx.Done():
return ctx.Err()
case <-ticker.C:
m.CheckOnce(ctx)
}
}
}
func (m *Monitor) probe(ctx context.Context, target ProbeTarget) ProbeResult {
probeCtx := ctx
cancel := func() {}
if m.timeout > 0 {
probeCtx, cancel = context.WithTimeout(ctx, m.timeout)
}
defer cancel()
state, err := ProbeGRPC(probeCtx, target.Client, target.Service)
result := ProbeResult{
Target: target.Name,
Service: target.Service,
State: state,
CheckedAt: m.now().UTC(),
}
if err != nil {
result.Error = err.Error()
}
return result
}
func (m *Monitor) notifyIfChanged(result ProbeResult) {
if m.notify == nil {
return
}
key := result.Target + "\x00" + result.Service
m.mu.Lock()
last, ok := m.last[key]
if ok && last == result.State {
m.mu.Unlock()
return
}
m.last[key] = result.State
m.mu.Unlock()
m.notify(result)
}