DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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package onlinepush
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import (
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"context"
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"crypto/sha256"
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"encoding/hex"
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"strings"
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"time"
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)
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func ctxErr(ctx context.Context) error {
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if ctx == nil {
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return nil
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}
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return ctx.Err()
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}
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func nowUTC(now func() time.Time) time.Time {
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if now == nil {
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return time.Now().UTC()
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}
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return now().UTC()
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}
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func hashID(prefix string, parts ...string) string {
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h := sha256.New()
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for _, part := range parts {
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h.Write([]byte(strings.TrimSpace(part)))
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h.Write([]byte{0})
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}
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sum := h.Sum(nil)
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return prefix + hex.EncodeToString(sum[:8])
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}
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func cloneStringMap(in map[string]string) map[string]string {
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if len(in) == 0 {
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return nil
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}
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out := make(map[string]string, len(in))
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for key, value := range in {
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key = strings.TrimSpace(key)
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if key == "" {
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continue
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}
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out[key] = value
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}
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if len(out) == 0 {
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return nil
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}
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return out
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}
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func cloneReceipt(in Receipt) Receipt {
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in.Errors = append([]string(nil), in.Errors...)
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return in
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}
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func cloneOffline(in OfflineMessage) OfflineMessage {
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in.Body = append([]byte(nil), in.Body...)
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in.Metadata = cloneStringMap(in.Metadata)
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return in
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}
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func uniqueStrings(values ...[]string) []string {
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seen := make(map[string]struct{})
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out := make([]string, 0)
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for _, batch := range values {
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for _, value := range batch {
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value = strings.TrimSpace(value)
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if value == "" {
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continue
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}
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if _, ok := seen[value]; ok {
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continue
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}
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seen[value] = struct{}{}
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out = append(out, value)
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}
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}
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return out
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}
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