DNF90 服务端与启动器完整源码(含 GM 工具功能增强)

服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
This commit is contained in:
hanfuit committed 2026-11-04 14:31:55 +08:00
commit 645b64fe21
4388 files changed
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@@ -0,0 +1,9 @@
//go:build !windows
package wineenv
// Detected is false for native non-Windows builds. Running a Windows build
// through Wine selects the windows implementation instead.
func Detected() bool {
return false
}
@@ -0,0 +1,28 @@
//go:build windows
// Package wineenv reports whether the current Windows process is hosted by
// Wine. Callers use it only to select compatibility paths for Win32 APIs whose
// Wine implementations intentionally differ from native Windows.
package wineenv
import (
"sync"
"golang.org/x/sys/windows"
)
var (
detectOnce sync.Once
detected bool
)
// Detected reports whether ntdll exports Wine's documented runtime marker.
// Native Windows does not export wine_get_version, so no environment variable
// or user-controlled configuration can accidentally enable this path.
func Detected() bool {
detectOnce.Do(func() {
ntdll := windows.NewLazySystemDLL("ntdll.dll")
detected = ntdll.NewProc("wine_get_version").Find() == nil
})
return detected
}