DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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package dnfbridge
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import (
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"errors"
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"fmt"
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"math"
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"path"
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"strings"
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dnfpvf "longheng.io/server/internal/modules/dnf/pvf"
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)
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const currentCargoTransportConfigPath = "etc/cargotransportstone.etc"
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const currentResealConfigPath = "etc/reseal.etc"
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var errCurrentCargoTransportPVFInvalid = errors.New("current cargo transport PVF config is invalid")
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type currentPVFRangeWeight struct {
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Minimum int64
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Maximum int64
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Weight int64
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}
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type currentCargoTransportRule struct {
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StoneType int64
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GradeWeights []currentPVFRangeWeight
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RarityWeights map[int64]int64
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EquipmentTypes map[string]bool
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IncludeItemIDs map[uint32]bool
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ExcludeItemIDs map[uint32]bool
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ExceptGrowth bool
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ExceptPeriod bool
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SoulItemIDs map[int64]uint32
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SoulWeights map[int64][]int64
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ElementItemID uint32
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ElementWeights map[int64][]int64
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EpicPieceWeight []int64
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ParticularCosts []currentCargoParticularCost
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}
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type currentCargoParticularCost struct {
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Rarity int64
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Level int64
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ItemID uint32
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Count int64
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}
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type currentCargoTransportConfig struct {
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Rules map[int64]currentCargoTransportRule
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}
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type currentResealConfig struct {
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GradeWeights []currentPVFRangeWeight
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RarityWeights map[int64]float64
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ExtendedWeights map[int64]float64
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SoulItemIDs map[int64]uint32
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SoulCostWeights map[int64]float64
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ResealConstants map[int64]float64
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ResealCountLimits []currentPVFRangeWeight
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}
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func loadCurrentCargoTransportConfig(catalog *pvfDungeonDropCatalog) (currentCargoTransportConfig, error) {
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if catalog == nil || catalog.source == nil {
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return currentCargoTransportConfig{}, errDungeonDropSourceRequired
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}
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text, err := catalog.source.ReadText(currentCargoTransportConfigPath)
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if err != nil {
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return currentCargoTransportConfig{}, err
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}
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document, err := dnfpvf.Parse(currentCargoTransportConfigPath, text)
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if err != nil {
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return currentCargoTransportConfig{}, err
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}
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config := currentCargoTransportConfig{Rules: make(map[int64]currentCargoTransportRule)}
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tokens := document.Tokens
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for index := 0; index < len(tokens); index++ {
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if !isPVFSectionToken(tokens[index], "stone type") {
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continue
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}
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end := index + 1
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for end < len(tokens) && !isPVFSectionToken(tokens[end], "/stone type") {
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end++
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}
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if end >= len(tokens) {
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return currentCargoTransportConfig{}, fmt.Errorf("%w: unclosed stone type", errCurrentCargoTransportPVFInvalid)
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}
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stoneType, found := cargoFirstPVFInt(tokens[index+1 : end])
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if !found {
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return currentCargoTransportConfig{}, fmt.Errorf("%w: missing stone type", errCurrentCargoTransportPVFInvalid)
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}
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rule := currentCargoTransportRule{
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StoneType: stoneType, RarityWeights: make(map[int64]int64), EquipmentTypes: make(map[string]bool),
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IncludeItemIDs: make(map[uint32]bool), ExcludeItemIDs: make(map[uint32]bool), SoulItemIDs: make(map[int64]uint32),
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SoulWeights: make(map[int64][]int64), ElementWeights: make(map[int64][]int64),
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}
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group := tokens[index+1 : end]
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rule.GradeWeights = parsePVFRangeWeights(sectionPVFTokens(group, "cargo transport stone grade"))
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fillPVFIntPairs(rule.RarityWeights, sectionPVFTokens(group, "cargo transport stone rarity weight"))
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for _, value := range pvfTokenTexts(sectionPVFTokens(group, "cargo transport stone enable equip type")) {
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rule.EquipmentTypes[normalizeCargoEquipmentType(value)] = true
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}
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fillPVFItemSet(rule.IncludeItemIDs, sectionPVFTokens(group, "cargo transport stone include index"))
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fillPVFItemSet(rule.ExcludeItemIDs, sectionPVFTokens(group, "cargo transport stone except index"))
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for _, value := range pvfTokenTexts(sectionPVFTokens(group, "cargo transport stone except etc")) {
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switch strings.ToLower(strings.TrimSpace(value)) {
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case "growthtype":
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rule.ExceptGrowth = true
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case "periodequipment":
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rule.ExceptPeriod = true
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}
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}
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fillPVFItemMap(rule.SoulItemIDs, sectionPVFTokens(group, "cargo transport stone soul index"))
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// The current PVF stores one rarity key followed by four equipment
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// categories (weapon, armour, accessory, special equipment). Titles are
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// not part of the Grandi transfer table.
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fillPVFCategoryWeights(rule.SoulWeights, sectionPVFTokens(group, "cargo transport stone soul weight"), 4)
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elementValues := pvfTokenInts(sectionPVFTokens(group, "cargo transport stone element crystals cost weight"))
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if len(elementValues) > 0 && elementValues[0] > 0 && elementValues[0] <= math.MaxUint32 {
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rule.ElementItemID = uint32(elementValues[0])
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fillPVFCategoryWeightValues(rule.ElementWeights, elementValues[1:], 4)
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}
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rule.EpicPieceWeight = pvfTokenInts(sectionPVFTokens(group, "cargo transport stone epic piece cost weight"))
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particular := pvfTokenInts(sectionPVFTokens(group, "cargo transport stone particular cost"))
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for offset := 0; offset+3 < len(particular); offset += 4 {
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if particular[offset+2] <= 0 || particular[offset+2] > math.MaxUint32 || particular[offset+3] <= 0 {
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continue
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}
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rule.ParticularCosts = append(rule.ParticularCosts, currentCargoParticularCost{
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Rarity: particular[offset], Level: particular[offset+1], ItemID: uint32(particular[offset+2]), Count: particular[offset+3],
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})
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}
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config.Rules[stoneType] = rule
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index = end
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}
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if len(config.Rules) == 0 {
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return currentCargoTransportConfig{}, fmt.Errorf("%w: no stone rules", errCurrentCargoTransportPVFInvalid)
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}
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return config, nil
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}
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func loadCurrentResealConfig(catalog *pvfDungeonDropCatalog) (currentResealConfig, error) {
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if catalog == nil || catalog.source == nil {
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return currentResealConfig{}, errDungeonDropSourceRequired
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}
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text, err := catalog.source.ReadText(currentResealConfigPath)
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if err != nil {
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return currentResealConfig{}, err
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}
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document, err := dnfpvf.Parse(currentResealConfigPath, text)
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if err != nil {
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return currentResealConfig{}, err
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}
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config := currentResealConfig{
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GradeWeights: parsePVFRangeWeights(documentSectionTokens(document, "grade")),
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RarityWeights: make(map[int64]float64), ExtendedWeights: make(map[int64]float64), SoulItemIDs: make(map[int64]uint32),
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SoulCostWeights: make(map[int64]float64), ResealConstants: make(map[int64]float64),
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ResealCountLimits: parsePVFRangeWeights(documentSectionTokens(document, "reseal count limit")),
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}
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fillPVFFloatSequence(config.RarityWeights, document.Numbers("rarity weight"))
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fillPVFFloatSequence(config.ExtendedWeights, document.Numbers("extended rarity weight"))
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fillPVFItemMap(config.SoulItemIDs, documentSectionTokens(document, "reseal soul index"))
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fillPVFFloatSequence(config.SoulCostWeights, document.Numbers("soul cost weight"))
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fillPVFFloatSequence(config.ResealConstants, document.Numbers("soul reseal constant"))
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if len(config.GradeWeights) == 0 || len(config.SoulItemIDs) == 0 {
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return currentResealConfig{}, fmt.Errorf("%w: incomplete reseal table", errCurrentCargoTransportPVFInvalid)
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}
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return config, nil
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}
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func (c currentResealConfig) materialAndCost(definition dungeonDropItemDefinition, resealCount byte) (uint32, int64, bool) {
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if definition.Rarity < 0 || definition.Rarity >= 7 || definition.MinimumLevel <= 0 || resealCount >= 7 {
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return 0, 0, false
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}
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gradeWeight := rangeWeightFor(c.GradeWeights, definition.MinimumLevel)
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weight := c.RarityWeights[definition.Rarity] * c.ExtendedWeights[definition.Rarity] * c.SoulCostWeights[definition.Rarity]
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constant := c.ResealConstants[definition.Rarity]
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if gradeWeight <= 0 || weight <= 0 || constant <= 0 {
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return 0, 0, false
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}
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cost := int64(float64(gradeWeight) * weight * math.Pow(constant, float64(resealCount)))
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itemID := c.SoulItemIDs[definition.Rarity]
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return itemID, cost, itemID > 0 && cost > 0
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}
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func (c currentResealConfig) waxCost(definition dungeonDropItemDefinition, resealCount byte) (int64, bool) {
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if definition.Rarity < 0 || definition.Rarity >= 7 || definition.MinimumLevel <= 0 || resealCount >= 7 {
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return 0, false
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}
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gradeWeight := rangeWeightFor(c.GradeWeights, definition.MinimumLevel)
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weight := c.RarityWeights[definition.Rarity] * c.ExtendedWeights[definition.Rarity]
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constant := c.ResealConstants[definition.Rarity]
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if gradeWeight <= 0 || weight <= 0 || constant <= 0 {
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return 0, false
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}
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cost := int64(float64(gradeWeight) * weight * math.Pow(constant, float64(resealCount)))
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return cost, cost > 0
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}
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func (c currentResealConfig) countLimit(level int64) byte {
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value := rangeWeightFor(c.ResealCountLimits, level)
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if value < 0 {
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return 0
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}
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if value > 7 {
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value = 7
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}
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return byte(value)
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}
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func currentPVFWaxKind(definition dungeonDropItemDefinition) (oneShot bool, valid bool) {
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// The current PVF does not give every one-shot golden wax a dedicated
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// marker or a stable filename. These are the five current-client item IDs
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// whose documents carry the native one-shot reseal contract (including
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// "does not increase the reseal count" at the normal seven-use limit).
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switch definition.ItemID {
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case 2660238, 10098656, 490000345, 10157922, 10164812:
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return true, true
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}
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cleanPath := strings.ToLower(strings.ReplaceAll(path.Clean(strings.ReplaceAll(definition.PVFPath, "\\", "/")), "\\", "/"))
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if definition.ResealOneShot || strings.Contains(path.Base(cleanPath), "candle_goldwax_oneshot") || strings.HasSuffix(cleanPath, "/10164812.stk") {
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return true, true
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}
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return false, cleanPath == "stackable/cash/candle_goldwax.stk" || cleanPath == "cash/candle_goldwax.stk"
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}
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func sectionPVFTokens(tokens []dnfpvf.Token, name string) []dnfpvf.Token {
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for index := 0; index < len(tokens); index++ {
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if !isPVFSectionToken(tokens[index], name) {
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continue
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}
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for end := index + 1; end < len(tokens); end++ {
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if isPVFSectionToken(tokens[end], "/"+name) {
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return tokens[index+1 : end]
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}
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if tokens[end].Kind == dnfpvf.TokenSection && !strings.HasPrefix(strings.TrimSpace(tokens[end].Value), "/") {
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return tokens[index+1 : end]
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}
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}
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return tokens[index+1:]
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}
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return nil
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}
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func documentSectionTokens(document *dnfpvf.Document, name string) []dnfpvf.Token {
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if document == nil {
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return nil
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}
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tokens, _ := document.Section(name)
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return tokens
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}
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func cargoFirstPVFInt(tokens []dnfpvf.Token) (int64, bool) {
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for _, token := range tokens {
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if token.Kind == dnfpvf.TokenInt {
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return token.Int, true
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}
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}
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return 0, false
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}
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func pvfTokenInts(tokens []dnfpvf.Token) []int64 {
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values := make([]int64, 0, len(tokens))
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for _, token := range tokens {
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if token.Kind == dnfpvf.TokenInt {
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values = append(values, token.Int)
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}
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}
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return values
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}
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func pvfTokenTexts(tokens []dnfpvf.Token) []string {
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values := make([]string, 0, len(tokens))
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for _, token := range tokens {
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if token.Kind == dnfpvf.TokenString || token.Kind == dnfpvf.TokenIdent {
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values = append(values, token.Value)
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}
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}
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return values
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}
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func parsePVFRangeWeights(tokens []dnfpvf.Token) []currentPVFRangeWeight {
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values := pvfTokenInts(tokens)
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result := make([]currentPVFRangeWeight, 0, len(values)/3)
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for index := 0; index+2 < len(values); index += 3 {
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result = append(result, currentPVFRangeWeight{Minimum: values[index], Maximum: values[index+1], Weight: values[index+2]})
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}
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return result
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}
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func rangeWeightFor(rows []currentPVFRangeWeight, value int64) int64 {
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for _, row := range rows {
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if value >= row.Minimum && value <= row.Maximum {
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return row.Weight
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}
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}
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return 0
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}
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func fillPVFIntPairs(target map[int64]int64, tokens []dnfpvf.Token) {
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values := pvfTokenInts(tokens)
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for index := 0; index+1 < len(values); index += 2 {
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target[values[index]] = values[index+1]
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}
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}
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func fillPVFItemMap(target map[int64]uint32, tokens []dnfpvf.Token) {
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values := pvfTokenInts(tokens)
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for index := 0; index+1 < len(values); index += 2 {
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if values[index+1] > 0 && values[index+1] <= math.MaxUint32 {
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target[values[index]] = uint32(values[index+1])
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}
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}
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}
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func fillPVFItemSet(target map[uint32]bool, tokens []dnfpvf.Token) {
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for _, value := range pvfTokenInts(tokens) {
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if value > 0 && value <= math.MaxUint32 {
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target[uint32(value)] = true
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}
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}
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}
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func fillPVFCategoryWeights(target map[int64][]int64, tokens []dnfpvf.Token, width int) {
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fillPVFCategoryWeightValues(target, pvfTokenInts(tokens), width)
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}
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func fillPVFCategoryWeightValues(target map[int64][]int64, values []int64, width int) {
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for index := 0; index < len(values); {
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rarity := values[index]
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index++
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if index+width > len(values) {
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break
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}
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target[rarity] = append([]int64(nil), values[index:index+width]...)
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index += width
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}
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}
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func fillPVFFloatSequence(target map[int64]float64, values []float64) {
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for index, value := range values {
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target[int64(index)] = value
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}
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}
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func normalizeCargoEquipmentType(value string) string {
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return strings.ToLower(strings.Trim(strings.TrimSpace(strings.ReplaceAll(value, "`", "")), "[]"))
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}
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