DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
This commit is contained in:
commit
645b64fe21
4388 files changed
+1405457
No files matched your search
@@ -0,0 +1,135 @@
|
||||
package dnfbridge
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"fmt"
|
||||
"math"
|
||||
"time"
|
||||
|
||||
"longheng.io/server/internal/modules/dnf/channelcatalog"
|
||||
)
|
||||
|
||||
const (
|
||||
currentChannelInfoEnum = 1
|
||||
currentChannelInfoSuccess = 1
|
||||
currentChannelResidentControllerIndex = 0
|
||||
currentChannelCommandPacketCount = 1519
|
||||
currentChannelNotificationPacketCount = 1468
|
||||
)
|
||||
|
||||
var (
|
||||
errResidentChannelUnavailable = errors.New("dnf resident channel is unavailable")
|
||||
errResidentChannelRange = errors.New("dnf resident channel field exceeds current EXE range")
|
||||
)
|
||||
|
||||
// channelFitsTownActorOwner reports whether a channel id can be carried in the
|
||||
// current EXE's u8 town-actor-owner field. A channel above the range cannot own
|
||||
// a town actor: the client derives the owner byte from the advertised id, so
|
||||
// the session enters the game with an uncommitted owner -- the camera stays at
|
||||
// the map origin instead of following the character, and remote town actors are
|
||||
// only ever projected one way.
|
||||
func channelFitsTownActorOwner(id int) bool {
|
||||
return id > 0 && id <= math.MaxUint8
|
||||
}
|
||||
|
||||
func currentCommittedChannelOwner(session *gameSession) (byte, error) {
|
||||
if session == nil {
|
||||
return 0, errResidentChannelUnavailable
|
||||
}
|
||||
resident := session.residentChannel
|
||||
if !channelFitsTownActorOwner(resident.ID) {
|
||||
return 0, fmt.Errorf("%w: committed channel=%d", errResidentChannelRange, resident.ID)
|
||||
}
|
||||
if session.channel.ID != resident.ID {
|
||||
return 0, fmt.Errorf(
|
||||
"%w: connected channel=%d committed channel=%d",
|
||||
errResidentChannelUnavailable,
|
||||
session.channel.ID,
|
||||
resident.ID,
|
||||
)
|
||||
}
|
||||
return byte(resident.ID), nil
|
||||
}
|
||||
|
||||
// buildCurrentChannelResidentNotice builds the body consumed by current
|
||||
// NoPack.exe sub_1D70130: u32 protobuf length followed by
|
||||
// PB_ENUM_NOTIPACKET_CHANNELINFO. Field 7 is the server id and field 8 is the
|
||||
// channel id. Field 9 is the current client's three-entry local-controller
|
||||
// index, not the unrestricted raw channel type from channel_info.etc.
|
||||
func (s *Service) buildCurrentChannelResidentNotice(channel channelcatalog.Channel, now time.Time) ([]byte, error) {
|
||||
serverID := s.channelAdvertiseID()
|
||||
if serverID < 0 || serverID > math.MaxInt32 ||
|
||||
channel.ID <= 0 || channel.ID > math.MaxInt32 {
|
||||
return nil, fmt.Errorf("%w: server=%d channel=%d type=%d", errResidentChannelRange, serverID, channel.ID, channel.Type)
|
||||
}
|
||||
if channel.Port <= 0 || channel.Port > math.MaxInt32 ||
|
||||
s.options.initialUDPPort1 < 0 || s.options.initialUDPPort1 > math.MaxInt32 ||
|
||||
s.options.initialUDPPort2 < 0 || s.options.initialUDPPort2 > math.MaxInt32 ||
|
||||
now.Unix() <= 0 {
|
||||
return nil, fmt.Errorf("%w: port=%d udp=%d/%d time=%d",
|
||||
errResidentChannelRange,
|
||||
channel.Port,
|
||||
s.options.initialUDPPort1,
|
||||
s.options.initialUDPPort2,
|
||||
now.Unix())
|
||||
}
|
||||
|
||||
protobuf := make([]byte, 0, 96)
|
||||
protobuf = appendProtoVarint(protobuf, 1, currentChannelInfoEnum)
|
||||
protobuf = appendProtoVarint(protobuf, 2, currentChannelInfoSuccess)
|
||||
protobuf = appendProtoBytes(protobuf, 4, []byte(noticeChanName(channel)))
|
||||
protobuf = appendProtoVarint(protobuf, 7, uint64(serverID))
|
||||
protobuf = appendProtoVarint(protobuf, 8, uint64(channel.ID))
|
||||
protobuf = appendProtoVarint(protobuf, 9, currentChannelResidentControllerIndex)
|
||||
protobuf = appendProtoVarint(protobuf, 11, uint64(now.Unix()))
|
||||
if s.options.serverIP != "" {
|
||||
protobuf = appendProtoBytes(protobuf, 12, []byte(s.options.serverIP))
|
||||
}
|
||||
protobuf = appendProtoVarint(protobuf, 13, uint64(s.options.initialUDPPort1))
|
||||
protobuf = appendProtoVarint(protobuf, 14, uint64(s.options.initialUDPPort2))
|
||||
protobuf = appendProtoVarint(protobuf, 30004, currentChannelCommandPacketCount)
|
||||
protobuf = appendProtoVarint(protobuf, 30005, currentChannelNotificationPacketCount)
|
||||
|
||||
var writer packetWriter
|
||||
writer.writeUint32(uint32(len(protobuf)))
|
||||
writer.writeBytes(protobuf)
|
||||
return writer.bytes(), nil
|
||||
}
|
||||
|
||||
func (s *Service) sendCurrentChannelResidentNotice(session *gameSession, now time.Time) error {
|
||||
if session == nil {
|
||||
return errResidentChannelUnavailable
|
||||
}
|
||||
session.endpointHandshakeMu.Lock()
|
||||
defer session.endpointHandshakeMu.Unlock()
|
||||
if session.currentChannelResidentNoticeSent {
|
||||
s.logGameEvent(session, "game-current-channel-notice-duplicate-suppressed",
|
||||
"current_channel_id", session.channel.ID,
|
||||
"reason", "one_notice_per_tcp_session")
|
||||
return nil
|
||||
}
|
||||
current := session.channel
|
||||
body, err := s.buildCurrentChannelResidentNotice(current, now)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
s.logGameEvent(session, "game-current-channel-notice-send",
|
||||
"source_server_id", current.ServerID,
|
||||
"advertise_server_id", s.channelAdvertiseID(),
|
||||
"current_channel_id", current.ID,
|
||||
"current_channel_type", current.Type,
|
||||
"controller_index", currentChannelResidentControllerIndex,
|
||||
"current_channel_group", current.Group,
|
||||
"msg_id", 1,
|
||||
"classification", 0,
|
||||
"transport", "game_upper",
|
||||
"header_size", s.gameUpperHeaderSize(),
|
||||
"body_len", len(body),
|
||||
"protobuf_len", len(body)-4,
|
||||
"body_source", "current_exe_sub_1D70130_pb_enum_notipacket_channelinfo")
|
||||
if err := s.sendGameUpperRawClass(session, 1, body, 0); err != nil {
|
||||
return err
|
||||
}
|
||||
session.currentChannelResidentNoticeSent = true
|
||||
return nil
|
||||
}
|
||||
Reference in new issue
Block a user