DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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package dnfbridge
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import (
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"sort"
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"strconv"
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"strings"
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"time"
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dnfrepo "longheng.io/server/internal/modules/dnf/repository"
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)
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const (
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// currentCharacterRenameLogKeyPrefix namespaces one rename record inside the
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// account metadata key/value store (the same store the old-name reservation
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// already uses). The key carries the character id and the rename instant so
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// records sort without a new table or schema migration:
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//
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// character_rename_log:<characterID>:<unixSeconds> = <serverID>|<previous name>
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currentCharacterRenameLogKeyPrefix = "character_rename_log:"
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// currentCharacterRenameLogLimit bounds the history kept per character. The
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// window renders a short list; older records are pruned when a new one is
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// appended so account metadata cannot grow without limit.
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currentCharacterRenameLogLimit = 12
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// currentCharacterRenameLogValueSeparator splits the recorded 大区 index from
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// the previous name inside the metadata value.
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currentCharacterRenameLogValueSeparator = "|"
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)
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// currentCharacterRenameLogEntry is one committed rename of one character.
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type currentCharacterRenameLogEntry struct {
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// Unix is the rename instant in seconds. The client feeds this straight to
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// localtime() when it renders the record's date column.
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Unix int64
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// ServerID is the 大区 the rename happened on, as an index into the client's
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// own 大区 table. HasServerID is false for records written before the index
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// became part of the record; those fall back to the configured region.
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ServerID byte
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HasServerID bool
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// OldName is the name the character carried before that rename. The current
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// 90CN row layout carries no name field, so this is metadata for operators
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// and for any later use -- it is deliberately not sent on the wire.
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OldName string
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}
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func currentCharacterRenameLogKey(characterID string, unix int64) string {
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return currentCharacterRenameLogKeyPrefix + strings.TrimSpace(characterID) + ":" + strconv.FormatInt(unix, 10)
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}
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func parseCurrentCharacterRenameLogKey(key, characterID string) (int64, bool) {
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if !strings.HasPrefix(key, currentCharacterRenameLogKeyPrefix) {
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return 0, false
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}
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rest := strings.TrimPrefix(key, currentCharacterRenameLogKeyPrefix)
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separator := strings.LastIndex(rest, ":")
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if separator <= 0 || strings.TrimSpace(rest[:separator]) != strings.TrimSpace(characterID) {
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return 0, false
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}
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unix, err := strconv.ParseInt(strings.TrimSpace(rest[separator+1:]), 10, 64)
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if err != nil {
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return 0, false
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}
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return unix, true
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}
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// parseCurrentCharacterRenameLogValue splits "<serverID>|<previous name>".
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//
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// A value without the separator is treated as a bare previous name (records
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// written before the 大区 index became part of the record still load) and
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// reports ok=false so the projection can fall back to the configured region.
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func parseCurrentCharacterRenameLogValue(value string) (byte, string, bool) {
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trimmed := strings.TrimSpace(value)
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if separator := strings.Index(trimmed, currentCharacterRenameLogValueSeparator); separator > 0 {
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raw := strings.TrimSpace(trimmed[:separator])
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if parsed, err := strconv.ParseUint(raw, 10, 8); err == nil {
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return byte(parsed), strings.TrimSpace(trimmed[separator+1:]), true
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}
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}
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return 0, trimmed, false
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}
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func encodeCurrentCharacterRenameLogValue(serverID byte, oldName string) string {
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return strconv.FormatUint(uint64(serverID), 10) + currentCharacterRenameLogValueSeparator + oldName
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}
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// appendCurrentCharacterRenameLog records one rename on the account record that
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// the rename transaction is already saving. Callers must invoke it inside that
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// transaction so a rolled-back rename never leaves a record behind.
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func appendCurrentCharacterRenameLog(account *dnfrepo.AccountRecord, characterID, oldName string, serverID byte, now time.Time) {
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characterID = strings.TrimSpace(characterID)
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oldName = strings.TrimSpace(oldName)
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if account == nil || characterID == "" || oldName == "" {
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return
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}
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if account.Metadata == nil {
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account.Metadata = make(map[string]string, 4)
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}
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unix := now.Unix()
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account.Metadata[currentCharacterRenameLogKey(characterID, unix)] = encodeCurrentCharacterRenameLogValue(serverID, oldName)
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// Prune beyond the kept limit, oldest first. A same-second rename overwrites
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// its own key, so the log never holds two records for one instant.
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entries := currentCharacterRenameLogEntries(*account, characterID)
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if len(entries) <= currentCharacterRenameLogLimit {
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return
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}
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for _, entry := range entries[currentCharacterRenameLogLimit:] {
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delete(account.Metadata, currentCharacterRenameLogKey(characterID, entry.Unix))
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}
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}
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// currentCharacterRenameLogEntries returns one character's committed renames,
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// newest first.
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func currentCharacterRenameLogEntries(account dnfrepo.AccountRecord, characterID string) []currentCharacterRenameLogEntry {
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characterID = strings.TrimSpace(characterID)
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if characterID == "" || len(account.Metadata) == 0 {
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return nil
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}
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entries := make([]currentCharacterRenameLogEntry, 0, 4)
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for key, value := range account.Metadata {
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unix, ok := parseCurrentCharacterRenameLogKey(key, characterID)
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if !ok {
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continue
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}
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serverID, oldName, hasServerID := parseCurrentCharacterRenameLogValue(value)
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entries = append(entries, currentCharacterRenameLogEntry{
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Unix: unix,
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ServerID: serverID,
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HasServerID: hasServerID,
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OldName: oldName,
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})
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}
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sort.Slice(entries, func(i, j int) bool { return entries[i].Unix > entries[j].Unix })
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return entries
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}
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