DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
This commit is contained in:
commit
645b64fe21
4388 files changed
+1405457
No files matched your search
@@ -0,0 +1,123 @@
|
||||
package dnfbridge
|
||||
|
||||
import (
|
||||
"crypto/sha256"
|
||||
"encoding/binary"
|
||||
"encoding/hex"
|
||||
"fmt"
|
||||
"hash"
|
||||
"sort"
|
||||
"strings"
|
||||
)
|
||||
|
||||
// newDungeonCardRewardPlan freezes already-resolved rewards for one run. It
|
||||
// does not choose item ids, rarity, gold values, or PVF paths; callers must
|
||||
// supply values resolved from the runtime catalogs and real run state.
|
||||
func newDungeonCardRewardPlan(
|
||||
identity dungeonCardPlanIdentity,
|
||||
source string,
|
||||
free dungeonCardRewardBundle,
|
||||
paid dungeonCardRewardBundle,
|
||||
) (dungeonCardRewardPlan, error) {
|
||||
return newDungeonCardRewardPlanWithBlackDiamond(
|
||||
identity,
|
||||
source,
|
||||
free,
|
||||
paid,
|
||||
[dungeonCardSlotsPerSide]dungeonCardRewardBundle{},
|
||||
)
|
||||
}
|
||||
|
||||
func newDungeonCardRewardPlanWithBlackDiamond(
|
||||
identity dungeonCardPlanIdentity,
|
||||
source string,
|
||||
free dungeonCardRewardBundle,
|
||||
paid dungeonCardRewardBundle,
|
||||
blackDiamond [dungeonCardSlotsPerSide]dungeonCardRewardBundle,
|
||||
) (dungeonCardRewardPlan, error) {
|
||||
identity.CharacterID = strings.TrimSpace(identity.CharacterID)
|
||||
source = strings.TrimSpace(source)
|
||||
if identity.CharacterID == "" || identity.DungeonID <= 0 || identity.MazeIndex < 0 || source == "" {
|
||||
return dungeonCardRewardPlan{}, errDungeonCardPlanInvalid
|
||||
}
|
||||
|
||||
var numeric [16]byte
|
||||
binary.LittleEndian.PutUint64(numeric[0:8], uint64(identity.DungeonID))
|
||||
binary.LittleEndian.PutUint32(numeric[8:12], uint32(identity.MazeIndex))
|
||||
binary.LittleEndian.PutUint32(numeric[12:16], identity.RunSeed)
|
||||
hash := sha256.New()
|
||||
_, _ = hash.Write([]byte("dnf-card-plan-v3\x00"))
|
||||
_, _ = hash.Write([]byte(identity.CharacterID))
|
||||
_, _ = hash.Write([]byte{0})
|
||||
_, _ = hash.Write(numeric[:])
|
||||
_, _ = hash.Write([]byte(source))
|
||||
writeDungeonCardBundleIdentity(hash, free)
|
||||
writeDungeonCardBundleIdentity(hash, paid)
|
||||
for member := range blackDiamond {
|
||||
writeDungeonCardBundleIdentity(hash, blackDiamond[member])
|
||||
}
|
||||
id := hex.EncodeToString(hash.Sum(nil)[:16])
|
||||
|
||||
plan := dungeonCardRewardPlan{
|
||||
ID: id,
|
||||
CharacterID: identity.CharacterID,
|
||||
Source: source,
|
||||
Sides: [dungeonCardSideCount]dungeonCardRewardBundle{
|
||||
cloneDungeonCardRewardBundle(free),
|
||||
cloneDungeonCardRewardBundle(paid),
|
||||
},
|
||||
}
|
||||
for member := range blackDiamond {
|
||||
plan.BlackDiamond[member] = cloneDungeonCardRewardBundle(blackDiamond[member])
|
||||
}
|
||||
if err := validateDungeonCardPlan(plan); err != nil {
|
||||
return dungeonCardRewardPlan{}, fmt.Errorf("freeze dungeon card plan: %w", err)
|
||||
}
|
||||
return plan, nil
|
||||
}
|
||||
|
||||
func writeDungeonCardBundleIdentity(digest hash.Hash, bundle dungeonCardRewardBundle) {
|
||||
var numeric [8]byte
|
||||
binary.LittleEndian.PutUint64(numeric[:], uint64(bundle.Gold))
|
||||
_, _ = digest.Write(numeric[:])
|
||||
binary.LittleEndian.PutUint64(numeric[:], uint64(len(bundle.Items)))
|
||||
_, _ = digest.Write(numeric[:])
|
||||
for _, item := range bundle.Items {
|
||||
binary.LittleEndian.PutUint64(numeric[:], uint64(item.ItemID))
|
||||
_, _ = digest.Write(numeric[:])
|
||||
binary.LittleEndian.PutUint64(numeric[:], uint64(item.Count))
|
||||
_, _ = digest.Write(numeric[:])
|
||||
flags := byte(0)
|
||||
if item.Stackable {
|
||||
flags |= 1
|
||||
}
|
||||
if item.Bind {
|
||||
flags |= 2
|
||||
}
|
||||
_, _ = digest.Write([]byte{flags})
|
||||
binary.LittleEndian.PutUint16(numeric[0:2], uint16(item.SlotStart))
|
||||
binary.LittleEndian.PutUint16(numeric[2:4], uint16(item.SlotEnd))
|
||||
_, _ = digest.Write(numeric[0:4])
|
||||
binary.LittleEndian.PutUint64(numeric[:], uint64(item.ExpireAt.Unix()))
|
||||
_, _ = digest.Write(numeric[:])
|
||||
binary.LittleEndian.PutUint64(numeric[:], uint64(len(item.RawEntry)))
|
||||
_, _ = digest.Write(numeric[:])
|
||||
_, _ = digest.Write(item.RawEntry)
|
||||
keys := make([]string, 0, len(item.Extra))
|
||||
for key := range item.Extra {
|
||||
keys = append(keys, key)
|
||||
}
|
||||
sort.Strings(keys)
|
||||
binary.LittleEndian.PutUint64(numeric[:], uint64(len(keys)))
|
||||
_, _ = digest.Write(numeric[:])
|
||||
for _, key := range keys {
|
||||
value := item.Extra[key]
|
||||
binary.LittleEndian.PutUint64(numeric[:], uint64(len(key)))
|
||||
_, _ = digest.Write(numeric[:])
|
||||
_, _ = digest.Write([]byte(key))
|
||||
binary.LittleEndian.PutUint64(numeric[:], uint64(len(value)))
|
||||
_, _ = digest.Write(numeric[:])
|
||||
_, _ = digest.Write([]byte(value))
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user