DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
This commit is contained in:
commit
645b64fe21
4388 files changed
+1405457
No files matched your search
@@ -0,0 +1,171 @@
|
||||
package dnfbridge
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"fmt"
|
||||
|
||||
"longheng.io/server/internal/modules/dnf/dnfenum"
|
||||
)
|
||||
|
||||
var (
|
||||
errDungeonContextListCount = errors.New("dnf dungeon-context list count exceeds current EXE range")
|
||||
errDungeonContextGroupCount = errors.New("dnf dungeon-context group count exceeds current EXE range")
|
||||
errDungeonContextOptionalCount = errors.New("dnf dungeon-context optional-table count exceeds current EXE range")
|
||||
errDungeonContextPairCount = errors.New("dnf dungeon-context pair count exceeds current EXE range")
|
||||
errDungeonContextBoundedMode = errors.New("dnf dungeon-context bounded mode exceeds current EXE range")
|
||||
errDungeonContextCappedValue = errors.New("dnf dungeon-context capped value exceeds current EXE range")
|
||||
)
|
||||
|
||||
const currentDungeonContextMsgID = uint16(dnfenum.CmdPacketUseLotteryItem)
|
||||
|
||||
type currentDungeonContextGroupRow struct {
|
||||
ValueA uint32
|
||||
ValueB uint32
|
||||
ValueC uint32
|
||||
}
|
||||
|
||||
type currentDungeonContextGroup struct {
|
||||
ObjectOrActorKey uint16
|
||||
Rows []currentDungeonContextGroupRow
|
||||
}
|
||||
|
||||
type currentDungeonContextOptionalRow struct {
|
||||
Key uint32
|
||||
Value0 uint16
|
||||
Value1 uint16
|
||||
}
|
||||
|
||||
type currentDungeonContextPair struct {
|
||||
Key uint32
|
||||
Value uint32
|
||||
}
|
||||
|
||||
type currentDungeonContext struct {
|
||||
Value0 uint32
|
||||
Value1 uint32
|
||||
List0 []uint16
|
||||
List1 []uint16
|
||||
Groups []currentDungeonContextGroup
|
||||
ContextValue0 uint32
|
||||
ContextValue1 uint16
|
||||
ContextValue2 uint16
|
||||
ContextValue3 uint32
|
||||
OptionalTablePresent bool
|
||||
OptionalRows []currentDungeonContextOptionalRow
|
||||
BooleanLikeValue byte
|
||||
LargeContextValue0 uint32
|
||||
LargeContextValue1 uint32
|
||||
BoundedMode byte
|
||||
CappedValue uint16
|
||||
Pairs []currentDungeonContextPair
|
||||
}
|
||||
|
||||
func (packet currentDungeonContext) Build() ([]byte, error) {
|
||||
if len(packet.List0) > 8 || len(packet.List1) > 8 {
|
||||
return nil, fmt.Errorf("%w: list0=%d list1=%d", errDungeonContextListCount, len(packet.List0), len(packet.List1))
|
||||
}
|
||||
if len(packet.Groups) > int(^byte(0)) {
|
||||
return nil, fmt.Errorf("%w: count=%d", errDungeonContextGroupCount, len(packet.Groups))
|
||||
}
|
||||
for groupIndex, group := range packet.Groups {
|
||||
if len(group.Rows) > int(^byte(0)) {
|
||||
return nil, fmt.Errorf("%w: group=%d rows=%d", errDungeonContextGroupCount, groupIndex, len(group.Rows))
|
||||
}
|
||||
}
|
||||
if len(packet.OptionalRows) > int(^byte(0)) {
|
||||
return nil, fmt.Errorf("%w: count=%d", errDungeonContextOptionalCount, len(packet.OptionalRows))
|
||||
}
|
||||
if !packet.OptionalTablePresent && len(packet.OptionalRows) != 0 {
|
||||
return nil, fmt.Errorf("%w: rows=%d without table-present flag", errDungeonContextOptionalCount, len(packet.OptionalRows))
|
||||
}
|
||||
if len(packet.Pairs) > int(^byte(0)) {
|
||||
return nil, fmt.Errorf("%w: count=%d", errDungeonContextPairCount, len(packet.Pairs))
|
||||
}
|
||||
if packet.BoundedMode >= 8 {
|
||||
return nil, fmt.Errorf("%w: value=%d", errDungeonContextBoundedMode, packet.BoundedMode)
|
||||
}
|
||||
if packet.CappedValue > 100 {
|
||||
return nil, fmt.Errorf("%w: value=%d", errDungeonContextCappedValue, packet.CappedValue)
|
||||
}
|
||||
|
||||
var writer packetWriter
|
||||
writer.writeUint32(packet.Value0)
|
||||
writer.writeUint32(packet.Value1)
|
||||
writer.writeByte(byte(len(packet.List0)))
|
||||
for _, value := range packet.List0 {
|
||||
writer.writeUint16(value)
|
||||
}
|
||||
writer.writeByte(byte(len(packet.List1)))
|
||||
for _, value := range packet.List1 {
|
||||
writer.writeUint16(value)
|
||||
}
|
||||
writer.writeByte(byte(len(packet.Groups)))
|
||||
for _, group := range packet.Groups {
|
||||
writer.writeUint16(group.ObjectOrActorKey)
|
||||
writer.writeByte(byte(len(group.Rows)))
|
||||
for _, row := range group.Rows {
|
||||
writer.writeUint32(row.ValueA)
|
||||
writer.writeUint32(row.ValueB)
|
||||
writer.writeUint32(row.ValueC)
|
||||
}
|
||||
}
|
||||
writer.writeUint32(packet.ContextValue0)
|
||||
writer.writeUint16(packet.ContextValue1)
|
||||
writer.writeUint16(packet.ContextValue2)
|
||||
writer.writeUint32(packet.ContextValue3)
|
||||
if packet.OptionalTablePresent {
|
||||
writer.writeByte(1)
|
||||
writer.writeByte(byte(len(packet.OptionalRows)))
|
||||
for _, row := range packet.OptionalRows {
|
||||
writer.writeUint32(row.Key)
|
||||
writer.writeUint16(row.Value0)
|
||||
writer.writeUint16(row.Value1)
|
||||
}
|
||||
} else {
|
||||
writer.writeByte(0)
|
||||
}
|
||||
writer.writeByte(packet.BooleanLikeValue)
|
||||
writer.writeUint32(packet.LargeContextValue0)
|
||||
writer.writeUint32(packet.LargeContextValue1)
|
||||
writer.writeByte(packet.BoundedMode)
|
||||
writer.writeUint16(packet.CappedValue)
|
||||
writer.writeByte(byte(len(packet.Pairs)))
|
||||
for _, pair := range packet.Pairs {
|
||||
writer.writeUint32(pair.Key)
|
||||
writer.writeUint32(pair.Value)
|
||||
}
|
||||
return writer.bytes(), nil
|
||||
}
|
||||
|
||||
func (s *Service) sendCurrentDungeonContextOp27(session *gameSession, source string) error {
|
||||
packet := currentDungeonContext{}
|
||||
// list0 is the world map page's hell-party eligibility list: an entry means
|
||||
// "this party slot may not challenge the current area's hell party", and the
|
||||
// client greys the 挑战深渊派对 button as soon as the list is non-empty. Empty
|
||||
// (the historical body) means "no member is blocked". See
|
||||
// dungeon_hell_party_button.go for the client evidence.
|
||||
blockedSlots := s.currentHellPartyButtonBlockedSlots(session, source)
|
||||
if len(blockedSlots) != 0 {
|
||||
packet.List0 = blockedSlots
|
||||
}
|
||||
body, err := packet.Build()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
s.logGameEvent(session, "game-upper-current-dungeon-context-op27-send",
|
||||
"source", source,
|
||||
"char_id", session.selectedCharacterID,
|
||||
"msg_id", currentDungeonContextMsgID,
|
||||
"classification", 0,
|
||||
"body_len", len(body),
|
||||
"list0_count", len(packet.List0),
|
||||
"list0_slots", blockedSlots,
|
||||
"list1_count", 0,
|
||||
"group_count", 0,
|
||||
"optional_table_present", false,
|
||||
"pair_count", 0,
|
||||
"body_source", "current_exe_sub_1D868B0_typed_minimum",
|
||||
"context_source", "no_confirmed_current_context_owner",
|
||||
"list0_source", "current_exe_list0_hell_quest_blocked_slots")
|
||||
return s.sendGameUpperRawClass(session, currentDungeonContextMsgID, body, 0)
|
||||
}
|
||||
Reference in new issue
Block a user