DNF90 服务端与启动器完整源码(含 GM 工具功能增强)

服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
This commit is contained in:
hanfuit committed 2026-11-04 14:31:55 +08:00
commit 645b64fe21
4388 files changed
+1405457

No files matched your search

@@ -0,0 +1,189 @@
package dnfbridge
import (
"context"
"os"
"strings"
"testing"
dnfpvf "longheng.io/server/internal/modules/dnf/pvf"
dnfquest "longheng.io/server/internal/modules/dnf/quest"
"longheng.io/server/internal/modules/dnf/worldmap"
platformpvf "longheng.io/server/internal/platform/pvf"
)
func TestCurrentPVFMultipleOrdinaryBossesRequireSeparateDeaths(t *testing.T) {
service, runtime := prepareTutorialScopeRuntime(t, tutorialScopeFixtureOptions{
disableTutorial: true,
})
runtime.Room.mu.Lock()
if len(runtime.Room.monsters) != 2 {
runtime.Room.mu.Unlock()
t.Fatalf("fixture monster count=%d want=2", len(runtime.Room.monsters))
}
runtime.Room.monsters[1].Spawn.Rank = "[boss]"
runtime.Room.mu.Unlock()
if _, err := runtime.Room.AnnounceAllActors(runtime.Session); err != nil {
t.Fatal(err)
}
room := runtime.Room.Snapshot()
firstBossKey := room.Monsters[0].ObjectKey
questBossKey := room.Monsters[1].ObjectKey
initialScene := runtime.Session.Snapshot().Scene
gate, active := currentDungeonPVFMultiBossDeathGate(runtime, initialScene)
if !active || gate.Ready || len(gate.BossObjectKeys) != 2 {
t.Fatalf("initial multi-boss gate active=%t gate=%+v", active, gate)
}
nonBlockingScene := initialScene
nonBlockingScene.BlockingHostiles = nonBlockingScene.BlockingHostiles[:1]
if _, active := currentDungeonPVFMultiBossDeathGate(runtime, nonBlockingScene); active {
t.Fatal("a non-blocking second boss row activated the multi-boss gate")
}
connection := &bufferConn{}
session := &gameSession{
conn: connection,
connID: "current-pvf-multi-ordinary-boss-separate-deaths",
selectedCharacterID: 99,
dungeon: dungeonSessionState{runtime: runtime},
}
if err := service.handleDungeonMonsterDeath(session, storyAIBossDeathBody(firstBossKey)); err != nil {
t.Fatal(err)
}
if got := storyAIBossDeathNotificationKeys(t, connection.write.Bytes()); len(got) != 1 || got[0] != firstBossKey {
t.Fatalf("first death notifications=%v want only first boss %d", got, firstBossKey)
}
afterFirst := runtime.Session.Snapshot()
afterFirstRoom := runtime.Room.Snapshot()
if afterFirst.Run.Status != worldmap.DungeonRunActive || afterFirst.Scene.Cleared ||
runtime.ordinaryFinalRoomClearAccepted || runtime.settlementEntrySent {
t.Fatalf("first boss death completed room early: runtime=%+v snapshot=%+v", runtime, afterFirst)
}
if afterFirstRoom.Monsters[0].State != runtimeDungeonMonsterDefeated ||
afterFirstRoom.Monsters[1].State != runtimeDungeonMonsterAnnounced {
t.Fatalf("first boss fabricated quest boss death: room=%+v", afterFirstRoom.Monsters)
}
gate, active = currentDungeonPVFMultiBossDeathGate(runtime, afterFirst.Scene)
if !active || gate.Ready {
t.Fatalf("first death multi-boss gate active=%t gate=%+v", active, gate)
}
connection.write.Reset()
if err := service.handleDungeonBossDieCheck(
session,
bossDieCheckRequestBody(99, uint16(firstBossKey)),
); err != nil {
t.Fatal(err)
}
if connection.write.Len() != 0 || runtime.bossDieCheckAccepted || runtime.settlementEntrySent {
t.Fatalf("first boss op117 bypassed remaining boss: runtime=%+v bytes=%x", runtime, connection.write.Bytes())
}
if runtime.Room.Snapshot().Monsters[1].State != runtimeDungeonMonsterAnnounced {
t.Fatal("first boss op117 retired the quest-drop boss")
}
connection.write.Reset()
if err := service.handleDungeonMonsterDeath(session, storyAIBossDeathBody(questBossKey)); err != nil {
t.Fatal(err)
}
if got := storyAIBossDeathNotificationKeys(t, connection.write.Bytes()); len(got) != 1 || got[0] != questBossKey {
t.Fatalf("second death notifications=%v want only quest boss %d", got, questBossKey)
}
completed := runtime.Session.Snapshot()
if completed.Run.Status != worldmap.DungeonRunCompleted || !completed.Scene.Cleared ||
!runtime.ordinaryFinalRoomClearAccepted || !runtime.settlementEntrySent {
t.Fatalf("two authoritative boss deaths did not complete room: runtime=%+v snapshot=%+v", runtime, completed)
}
gate, active = currentDungeonPVFMultiBossDeathGate(runtime, completed.Scene)
if !active || !gate.Ready {
t.Fatalf("completed multi-boss gate active=%t gate=%+v", active, gate)
}
}
func TestCurrentPVFMultiBossGateDoesNotCountStoryAIAsOrdinaryBoss(t *testing.T) {
_, runtime, _, _ := prepareStoryAIBossDeathGateRuntime(t)
scene := runtime.Session.Snapshot().Scene
if _, active := currentDungeonPVFMultiBossDeathGate(runtime, scene); active {
t.Fatal("story AI plus one ordinary dummy was misclassified as multiple ordinary PVF boss rows")
}
}
func TestRealScriptPVFLukeScientistDutyMechanicalThroneDropOwner(t *testing.T) {
pvfPath := os.Getenv("DNFBRIDGE_REAL_PVF_SMOKE")
if pvfPath == "" {
pvfPath = os.Getenv("DNF_WORLDMAP_REAL_PVF_SMOKE")
}
if pvfPath == "" {
t.Skip("set DNFBRIDGE_REAL_PVF_SMOKE to verify the Mechanical Throne quest-drop owner")
}
archive, err := platformpvf.Open(pvfPath)
if err != nil {
t.Fatal(err)
}
index, err := dnfpvf.Build(context.Background(), archive, dnfpvf.BuildOptions{
Lists: []string{dnfquest.DefaultList}, Prefixes: []string{"n_quest/"},
})
if err != nil {
t.Fatal(err)
}
questCatalog, err := dnfquest.Load(context.Background(), index)
if err != nil {
t.Fatal(err)
}
definition, found := questCatalog.Find(2902)
if !found || !strings.EqualFold(definition.Path, "n_quest/new_quest/metrocenter/daily_90_metro_02.qst") ||
definition.Name != "[卢克]科学家的义务" || definition.Type != "[seeking]" {
t.Fatalf("quest 2902 definition=%+v found=%t", definition, found)
}
candidates := currentQuestDropMatchMonster(questCatalog, []int64{2902}, 5106, 0, 66184)
if len(candidates) != 1 || candidates[0] != (currentQuestDropCandidate{
QuestID: 2902, ItemID: 10159407, Count: 1, DropRate: 100, MaxStack: 1,
}) {
t.Fatalf("Mechanical Throne essence candidate=%+v", candidates)
}
if got := currentQuestDropMatchMonster(questCatalog, []int64{2902}, 5106, 0, 66468); len(got) != 0 {
t.Fatalf("self-retiring Luke fixture incorrectly owns the quest drop: %+v", got)
}
worldMap, err := worldmap.LoadSource(context.Background(), archive, worldmap.Options{})
if err != nil {
t.Fatal(err)
}
dungeon, found := worldMap.FindDungeon(5106)
if !found || dungeon.Metadata.Name != "机械王座" {
t.Fatalf("dungeon 5106=%+v found=%t", dungeon, found)
}
bossMap, found := worldMap.FindMap(55956)
if !found || len(bossMap.Monsters) != 2 {
t.Fatalf("Mechanical Throne boss map=%+v found=%t", bossMap, found)
}
if bossMap.Monsters[0].MonsterID != 66468 || bossMap.Monsters[1].MonsterID != 66184 ||
normalizeDungeonPVFSymbol(bossMap.Monsters[0].Rank) != "boss" ||
normalizeDungeonPVFSymbol(bossMap.Monsters[1].Rank) != "boss" {
t.Fatalf("Mechanical Throne boss rows=%+v", bossMap.Monsters)
}
monsterCatalog, err := newPVFDungeonMonsterCatalog(archive)
if err != nil {
t.Fatal(err)
}
lukeFixture, found, err := monsterCatalog.Find(66468)
if err != nil || !found || !strings.Contains(strings.ToLower(lukeFixture.Path), "/luke_small/") {
t.Fatalf("Luke fixture=%+v found=%t err=%v", lukeFixture, found, err)
}
machineGolem, found, err := monsterCatalog.Find(66184)
if err != nil || !found || !strings.Contains(strings.ToLower(machineGolem.Path), "/machinegolem/") {
t.Fatalf("Machine Golem=%+v found=%t err=%v", machineGolem, found, err)
}
itemCatalog, err := newPVFDungeonDropCatalog(archive)
if err != nil {
t.Fatal(err)
}
essence, err := itemCatalog.ResolveItem(10159407)
if err != nil || essence.Kind != dungeonDropItemStackable ||
normalizeDungeonPVFSymbol(essence.StackableType) != "quest" {
t.Fatalf("Mechanical Throne essence item=%+v err=%v", essence, err)
}
}