DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
This commit is contained in:
commit
645b64fe21
4388 files changed
+1405457
No files matched your search
@@ -0,0 +1,237 @@
|
||||
package dnfbridge
|
||||
|
||||
import (
|
||||
cryptorand "crypto/rand"
|
||||
"errors"
|
||||
"fmt"
|
||||
"math/big"
|
||||
|
||||
"longheng.io/server/internal/modules/dnf/alignedcmd"
|
||||
"longheng.io/server/internal/modules/dnf/dnfenum"
|
||||
dnfpvf "longheng.io/server/internal/modules/dnf/pvf"
|
||||
)
|
||||
|
||||
// alignedEnchantBeadResolverForCommand keeps PVF loading request-driven. Only
|
||||
// the real current enchant-by-bead command needs this dependency; other
|
||||
// aligned commands do not open or scan the item catalog. The resolver follows
|
||||
// the active current Script.pvf metadata chain: bead [monster card id] /
|
||||
// [enchant index] / [bead limited usable item] (legacy [target item id]), card [string data] equipment-type
|
||||
// whitelist and [enchant table]/[enchant index] upgrade-count table, and the
|
||||
// target equipment's [equipment type], as authored by the active current
|
||||
// Script.pvf.
|
||||
func (s *Service) alignedEnchantBeadResolverForCommand(opcode dnfenum.CmdPacket) (alignedcmd.EnchantBeadResolver, error) {
|
||||
if opcode != dnfenum.CmdPacketEnchantByBead {
|
||||
return nil, nil
|
||||
}
|
||||
catalog, err := s.currentPVFItemCatalog()
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if catalog == nil {
|
||||
return nil, errDungeonDropSourceRequired
|
||||
}
|
||||
s.initialEquipmentMu.Lock()
|
||||
source, err := s.initialEquipmentArchiveLocked()
|
||||
s.initialEquipmentMu.Unlock()
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return func(beadItemID int64, targetItemID int64) (alignedcmd.EnchantBeadResolution, error) {
|
||||
return resolveCurrentEnchantBeadMetadata(catalog, source, beadItemID, targetItemID)
|
||||
}, nil
|
||||
}
|
||||
|
||||
// resolveCurrentEnchantBeadMetadata resolves one bead/target template pair
|
||||
// through the active runtime PVF. Random title enchant beads are resolved
|
||||
// before the legacy card fields so they cannot be mistaken for ordinary cards.
|
||||
func resolveCurrentEnchantBeadMetadata(catalog *pvfDungeonDropCatalog, source dnfpvf.Source, beadItemID int64, targetItemID int64) (alignedcmd.EnchantBeadResolution, error) {
|
||||
if catalog == nil || source == nil {
|
||||
return alignedcmd.EnchantBeadResolution{}, errDungeonDropSourceRequired
|
||||
}
|
||||
if beadItemID <= 0 || beadItemID > int64(^uint32(0)) || targetItemID <= 0 || targetItemID > int64(^uint32(0)) {
|
||||
return alignedcmd.EnchantBeadResolution{}, nil
|
||||
}
|
||||
|
||||
resolution := alignedcmd.EnchantBeadResolution{}
|
||||
beadDefinition, err := catalog.ResolveItem(uint32(beadItemID))
|
||||
if err != nil {
|
||||
if errors.Is(err, errDungeonDropItemUnresolved) {
|
||||
return resolution, nil
|
||||
}
|
||||
return alignedcmd.EnchantBeadResolution{}, fmt.Errorf("resolve enchant bead item=%d: %w", beadItemID, err)
|
||||
}
|
||||
if beadDefinition.Kind != dungeonDropItemStackable {
|
||||
return resolution, nil
|
||||
}
|
||||
beadDocument, err := parseDungeonCardPVFDocument(source, beadDefinition.PVFPath)
|
||||
if err != nil {
|
||||
return alignedcmd.EnchantBeadResolution{}, fmt.Errorf("parse enchant bead item=%d path=%s: %w", beadItemID, beadDefinition.PVFPath, err)
|
||||
}
|
||||
resolution.TargetWhitelist = append([]int64(nil), beadDocument.Ints("bead limited usable item")...)
|
||||
if len(resolution.TargetWhitelist) == 0 {
|
||||
resolution.TargetWhitelist = append([]int64(nil), beadDocument.Ints("target item id")...)
|
||||
}
|
||||
randomConfigID, randomFound := beadDocument.Int("random title enchant")
|
||||
if randomFound {
|
||||
// A random bead is a distinct PVF source. Reject ambiguous templates
|
||||
// rather than silently preferring one source over the other.
|
||||
if _, ordinaryCard := beadDocument.Int("monster card id"); ordinaryCard {
|
||||
return alignedcmd.EnchantBeadResolution{}, nil
|
||||
}
|
||||
if values := beadDocument.Ints("enchant index"); len(values) > 0 {
|
||||
return alignedcmd.EnchantBeadResolution{}, nil
|
||||
}
|
||||
if randomConfigID <= 0 || randomConfigID > 0xffff {
|
||||
return resolution, nil
|
||||
}
|
||||
randomCatalog, catalogErr := parseCurrentRandomTitleEnchantCatalog(source)
|
||||
if catalogErr != nil {
|
||||
return alignedcmd.EnchantBeadResolution{}, catalogErr
|
||||
}
|
||||
row, chooseErr := randomCatalog.choose(uint16(randomConfigID))
|
||||
if chooseErr != nil {
|
||||
return alignedcmd.EnchantBeadResolution{}, chooseErr
|
||||
}
|
||||
resolution.RandomTitleEnchantConfigID = uint16(randomConfigID)
|
||||
resolution.RandomTitleEnchantRowID = row.ID
|
||||
resolution.AllowedEquipmentTypes = []string{"[title name]"}
|
||||
} else {
|
||||
cardItemID, found, chooseErr := chooseCurrentEnchantCardID(beadDocument.Ints("monster card id"))
|
||||
if chooseErr != nil {
|
||||
return alignedcmd.EnchantBeadResolution{}, chooseErr
|
||||
}
|
||||
if !found {
|
||||
cardItemID, found = beadDocument.Int("enchant index")
|
||||
}
|
||||
if !found || cardItemID <= 0 || cardItemID > int64(^uint32(0)) {
|
||||
return resolution, nil
|
||||
}
|
||||
resolution.CardItemID = cardItemID
|
||||
|
||||
cardDefinition, err := catalog.ResolveItem(uint32(cardItemID))
|
||||
if err != nil {
|
||||
if errors.Is(err, errDungeonDropItemUnresolved) {
|
||||
resolution.CardItemID = 0
|
||||
return resolution, nil
|
||||
}
|
||||
return alignedcmd.EnchantBeadResolution{}, fmt.Errorf("resolve enchant card item=%d: %w", cardItemID, err)
|
||||
}
|
||||
if cardDefinition.Kind != dungeonDropItemStackable {
|
||||
resolution.CardItemID = 0
|
||||
return resolution, nil
|
||||
}
|
||||
resolution.CardPVFPath = cardDefinition.PVFPath
|
||||
cardDocument, err := parseDungeonCardPVFDocument(source, cardDefinition.PVFPath)
|
||||
if err != nil {
|
||||
return alignedcmd.EnchantBeadResolution{}, fmt.Errorf("parse enchant card item=%d path=%s: %w", cardItemID, cardDefinition.PVFPath, err)
|
||||
}
|
||||
// The first [string data] entry is the card icon; the remaining entries
|
||||
// are the equipment types the active current Script.pvf allows the card
|
||||
// to enchant.
|
||||
stringData := cardDocument.Texts("string data")
|
||||
if len(stringData) > 1 {
|
||||
resolution.AllowedEquipmentTypes = append([]string(nil), stringData[1:]...)
|
||||
}
|
||||
resolution.UpgradeCounts = currentMonsterCardUpgradeIndices(cardDocument)
|
||||
}
|
||||
|
||||
targetDefinition, err := catalog.ResolveItem(uint32(targetItemID))
|
||||
if err != nil {
|
||||
if errors.Is(err, errDungeonDropItemUnresolved) {
|
||||
return resolution, nil
|
||||
}
|
||||
return alignedcmd.EnchantBeadResolution{}, fmt.Errorf("resolve enchant target item=%d: %w", targetItemID, err)
|
||||
}
|
||||
resolution.TargetKind = string(targetDefinition.Kind)
|
||||
if targetDefinition.Kind != dungeonDropItemEquipment {
|
||||
return resolution, nil
|
||||
}
|
||||
targetDocument, err := parseDungeonCardPVFDocument(source, targetDefinition.PVFPath)
|
||||
if err != nil {
|
||||
return alignedcmd.EnchantBeadResolution{}, fmt.Errorf("parse enchant target item=%d path=%s: %w", targetItemID, targetDefinition.PVFPath, err)
|
||||
}
|
||||
equipmentType, found := targetDocument.Text("equipment type")
|
||||
if !found {
|
||||
return alignedcmd.EnchantBeadResolution{}, fmt.Errorf("enchant target item=%d path=%s missing [equipment type]", targetItemID, targetDefinition.PVFPath)
|
||||
}
|
||||
resolution.TargetEquipmentType = equipmentType
|
||||
return resolution, nil
|
||||
}
|
||||
|
||||
// chooseCurrentEnchantCardID treats each PVF [monster card id] token as one
|
||||
// weighted slot. The live PVF uses repeated IDs to express probability.
|
||||
func chooseCurrentEnchantCardID(values []int64) (int64, bool, error) {
|
||||
candidates := make([]int64, 0, len(values))
|
||||
for _, value := range values {
|
||||
if value > 0 && value <= int64(^uint32(0)) {
|
||||
candidates = append(candidates, value)
|
||||
}
|
||||
}
|
||||
if len(candidates) == 0 {
|
||||
return 0, false, nil
|
||||
}
|
||||
if len(candidates) == 1 {
|
||||
return candidates[0], true, nil
|
||||
}
|
||||
roll, err := cryptorand.Int(cryptorand.Reader, big.NewInt(int64(len(candidates))))
|
||||
if err != nil {
|
||||
return 0, false, fmt.Errorf("random enchant card roll: %w", err)
|
||||
}
|
||||
return candidates[roll.Int64()], true, nil
|
||||
}
|
||||
|
||||
// resolveCurrentEnchantCardMetadata validates a raw monster card used through
|
||||
// an enchanter player store. Unlike the bead command, the supplied stack is
|
||||
// already the card, so no bead-to-card indirection or target-item whitelist is
|
||||
// involved; the card's PVF equipment-type and upgrade-count tables remain
|
||||
// authoritative.
|
||||
func resolveCurrentEnchantCardMetadata(catalog *pvfDungeonDropCatalog, source dnfpvf.Source, cardItemID, targetItemID int64) (alignedcmd.EnchantBeadResolution, error) {
|
||||
resolution := alignedcmd.EnchantBeadResolution{CardItemID: cardItemID}
|
||||
if catalog == nil || source == nil {
|
||||
return alignedcmd.EnchantBeadResolution{}, errDungeonDropSourceRequired
|
||||
}
|
||||
if cardItemID <= 0 || cardItemID > int64(^uint32(0)) || targetItemID <= 0 || targetItemID > int64(^uint32(0)) {
|
||||
return alignedcmd.EnchantBeadResolution{}, nil
|
||||
}
|
||||
cardDefinition, err := catalog.ResolveItem(uint32(cardItemID))
|
||||
if err != nil {
|
||||
if errors.Is(err, errDungeonDropItemUnresolved) {
|
||||
return alignedcmd.EnchantBeadResolution{}, nil
|
||||
}
|
||||
return alignedcmd.EnchantBeadResolution{}, fmt.Errorf("resolve enchant card item=%d: %w", cardItemID, err)
|
||||
}
|
||||
if cardDefinition.Kind != dungeonDropItemStackable {
|
||||
return alignedcmd.EnchantBeadResolution{}, nil
|
||||
}
|
||||
resolution.CardPVFPath = cardDefinition.PVFPath
|
||||
cardDocument, err := parseDungeonCardPVFDocument(source, cardDefinition.PVFPath)
|
||||
if err != nil {
|
||||
return alignedcmd.EnchantBeadResolution{}, fmt.Errorf("parse enchant card item=%d path=%s: %w", cardItemID, cardDefinition.PVFPath, err)
|
||||
}
|
||||
stringData := cardDocument.Texts("string data")
|
||||
if len(stringData) > 1 {
|
||||
resolution.AllowedEquipmentTypes = append([]string(nil), stringData[1:]...)
|
||||
}
|
||||
resolution.UpgradeCounts = currentMonsterCardUpgradeIndices(cardDocument)
|
||||
targetDefinition, err := catalog.ResolveItem(uint32(targetItemID))
|
||||
if err != nil {
|
||||
if errors.Is(err, errDungeonDropItemUnresolved) {
|
||||
return resolution, nil
|
||||
}
|
||||
return alignedcmd.EnchantBeadResolution{}, fmt.Errorf("resolve enchant target item=%d: %w", targetItemID, err)
|
||||
}
|
||||
resolution.TargetKind = string(targetDefinition.Kind)
|
||||
if targetDefinition.Kind != dungeonDropItemEquipment {
|
||||
return resolution, nil
|
||||
}
|
||||
targetDocument, err := parseDungeonCardPVFDocument(source, targetDefinition.PVFPath)
|
||||
if err != nil {
|
||||
return alignedcmd.EnchantBeadResolution{}, fmt.Errorf("parse enchant target item=%d path=%s: %w", targetItemID, targetDefinition.PVFPath, err)
|
||||
}
|
||||
equipmentType, found := targetDocument.Text("equipment type")
|
||||
if !found {
|
||||
return alignedcmd.EnchantBeadResolution{}, fmt.Errorf("enchant target item=%d path=%s missing [equipment type]", targetItemID, targetDefinition.PVFPath)
|
||||
}
|
||||
resolution.TargetEquipmentType = equipmentType
|
||||
return resolution, nil
|
||||
}
|
||||
Reference in new issue
Block a user