DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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package dnfbridge
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import (
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"strings"
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"longheng.io/server/internal/modules/dnf/alignedcmd"
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dnfpvf "longheng.io/server/internal/modules/dnf/pvf"
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)
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// parseEnchantRandomTicket reads the [enchant random] block shared by the two
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// random ticket families in the current PVF: the op50 reinforcement scene
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// (祝福强化券 2681908/2681909) and the op438 weapon-forging scene
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// (+6锻造券 2683788). Both stackables declare the same child sections, so this
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// is the single place that knows their layout:
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//
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// [er_grade] rarity whitelist (empty = any)
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// [er_slot] 0 any, 1 weapon, 2 armor, 3 accessory
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// [er_seal] 1 = sealed targets only
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// [er_enchant] optional leading count, then (level, weight) pairs
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//
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// The second return value reports whether the stackable carries the block at
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// all, so a caller can tell "not a random ticket" from "a random ticket whose
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// candidate list is unusable".
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func parseEnchantRandomTicket(document *dnfpvf.Document) (alignedcmd.EnchantRandomTicket, bool) {
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if document == nil {
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return alignedcmd.EnchantRandomTicket{}, false
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}
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if _, found := document.Section("enchant random"); !found {
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return alignedcmd.EnchantRandomTicket{}, false
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}
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ticket := alignedcmd.EnchantRandomTicket{}
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values := document.Ints("er_enchant")
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start := 0
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// The section may lead with an entry count; skip it when the remaining
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// ints form exactly that many (level, weight) pairs.
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if len(values) > 0 && int64(len(values)) == 1+values[0]*2 {
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start = 1
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}
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for index := start; index+1 < len(values); index += 2 {
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ticket.Entries = append(ticket.Entries, alignedcmd.UpgradeTicketRandomEntry{
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TargetLevel: values[index],
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Weight: values[index+1],
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})
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}
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if slots := document.Ints("er_slot"); len(slots) > 0 {
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ticket.SlotRestriction = slots[0]
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}
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ticket.Rarities = document.Ints("er_grade")
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if seals := document.Ints("er_seal"); len(seals) > 0 {
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ticket.SealRestriction = seals[0]
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}
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return ticket, true
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}
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// currentEnchantRandomForgingActionType separates the two [enchant random]
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// families. A stackable whose [action type] is `[random upgrade separate]`
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// (e.g. +6锻造券 2683788) rolls the weapon-forging level and belongs to op438;
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// without the marker the block rolls the reinforcement level for the op50
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// ticket scene. Claiming one family in the other's resolver would move the
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// wrong level.
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func currentEnchantRandomForgingActionType(document *dnfpvf.Document) bool {
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if document == nil {
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return false
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}
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for _, action := range document.Texts("action type") {
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if strings.Contains(strings.ToLower(strings.Trim(action, "` []")), "upgrade separate") {
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return true
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}
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}
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return false
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}
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