DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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package dnfbridge
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import (
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"encoding/binary"
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"strconv"
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"testing"
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dnfrepo "longheng.io/server/internal/modules/dnf/repository"
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)
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func TestNewCurrentEquipmentQualitySeedUsesOrdinaryRandomRange(t *testing.T) {
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seen := make(map[uint32]struct{})
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for index := 0; index < 32; index++ {
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seed, err := newCurrentEquipmentQualitySeed()
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if err != nil {
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t.Fatal(err)
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}
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if seed == 0 || seed >= currentEquipmentTopQualitySeed {
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t.Fatalf("ordinary quality seed=%d outside 1..%d", seed, currentEquipmentTopQualitySeed-1)
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}
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seen[seed] = struct{}{}
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}
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if len(seen) < 2 {
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t.Fatalf("32 equipment acquisitions produced one seed: %+v", seen)
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}
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}
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// TestCurrentItemListProjectionClearsCorruptedPackedUpgradeByte 复现现场 2026-09-18:
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// 修理把"最大耐久"写进了当前 0x77 行的 +0x0A(打包的强化/属性字节),而 setByte 对 0 是
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// no-op,于是那个毒值会原样发给客户端——装备凭空显示强化等级(数值 = 最大耐久,如 +33)。
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// 装备行必须由投影强制覆盖 +0x0A 与 +0x0B,这样已经被写坏的存储行也能恢复正确显示。
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func TestCurrentItemListProjectionClearsCorruptedPackedUpgradeByte(t *testing.T) {
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raw := make([]byte, 0x77)
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binary.LittleEndian.PutUint16(raw[0:2], 42)
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binary.LittleEndian.PutUint32(raw[2:6], 10402)
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binary.LittleEndian.PutUint32(raw[6:10], 821968779)
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raw[0x0A] = 33 // 被修理写坏的强化/属性字节(= 最大耐久)
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binary.LittleEndian.PutUint16(raw[0x0B:0x0D], 0)
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stack := dnfrepo.ItemStack{
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ItemID: 10402,
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Count: 1,
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RawEntry: raw,
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Extra: map[string]string{
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"item_kind": "equipment",
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"durability": "33",
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"max_durability": "33",
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},
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}
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entry := currentItemListEntryFromStack(dnfrepo.MainInventoryListType, 42, stack)
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if got := entry.data[0x0A]; got != 0 {
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t.Fatalf("被写坏的强化字节必须被清掉: +0x0A=%d", got)
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}
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if got := binary.LittleEndian.Uint16(entry.data[0x0B:0x0D]); got != 33 {
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t.Fatalf("耐久应写在 +0x0B: %d", got)
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}
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if got := binary.LittleEndian.Uint32(entry.data[6:10]); got != 821968779 {
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t.Fatalf("品级种子不应被改动: %d", got)
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}
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}
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func TestCurrentEquipmentProjectionAcceptsLegacyExplicitQualitySeedWithoutItemKind(t *testing.T) {
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const seed = uint32(572024372)
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stack := dnfrepo.ItemStack{
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ItemID: 1001,
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Count: 1,
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Extra: map[string]string{"quality_seed": strconv.FormatUint(uint64(seed), 10)},
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}
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projected := currentItemListEntryFromStack(dnfrepo.MainInventoryListType, 42, stack)
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if got := binary.LittleEndian.Uint32(projected.data[6:10]); got != seed {
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t.Fatalf("legacy projected quality seed=%d, want=%d", got, seed)
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}
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}
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func TestAddCurrentDungeonPickupCreatesAndPersistsEquipmentQuality(t *testing.T) {
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definition := dungeonDropItemDefinition{
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ItemID: 100390003,
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Kind: dungeonDropItemEquipment,
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PVFPath: "equipment/character/common/earring/100390003.equ",
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EquipmentType: "[earring]",
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SlotStart: 9,
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SlotEnd: 64,
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Durability: 45,
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}
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record := dnfrepo.InventoryRecord{Slots: map[string]dnfrepo.ItemStack{}}
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slot, err := addCurrentDungeonPickupToInventory(&record, definition, 1)
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if err != nil {
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t.Fatal(err)
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}
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stack := record.Slots[currentDungeonPickupMainSlotKey(int16(slot))]
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seed := binary.LittleEndian.Uint32(stack.RawEntry[6:10])
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if seed == 0 || seed >= currentEquipmentTopQualitySeed {
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t.Fatalf("persisted quality seed=%d row=%x", seed, stack.RawEntry)
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}
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want := strconv.FormatUint(uint64(seed), 10)
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if stack.Count != 1 ||
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stack.Extra["quality_seed"] != want ||
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stack.Extra["equipment_type"] != "[earring]" {
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t.Fatalf("persisted equipment stack=%+v", stack)
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}
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// List 0 (bag) and list 3 (worn): raw[6:10] carries the quality seed so
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// the client reads equipment grade from op13/op14 item list entries.
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reloaded := currentItemListEntryFromStack(dnfrepo.MainInventoryListType, int16(slot), stack)
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if got := binary.LittleEndian.Uint32(reloaded.data[6:10]); got != seed {
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t.Fatalf("reloaded quality seed=%d want=%d", got, seed)
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}
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if got := binary.LittleEndian.Uint32(reloaded.data[0x0E:0x12]); got != 0 {
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t.Fatalf("quality seed leaked into independent value_a=%d", got)
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}
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}
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func TestCurrentEquipmentProjectionPreservesCurrentRaw77QualityAndAdjacentFields(t *testing.T) {
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const (
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itemID = uint32(100390003)
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seed = uint32(345678901)
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reinforce = byte(12)
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durability = uint16(45)
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)
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var raw [currentItemListEntryWireSize]byte
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binary.LittleEndian.PutUint16(raw[0:2], 10)
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binary.LittleEndian.PutUint32(raw[2:6], itemID)
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binary.LittleEndian.PutUint32(raw[6:10], seed)
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raw[0x0A] = reinforce
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binary.LittleEndian.PutUint16(raw[0x0B:0x0D], durability)
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copy(raw[0x0E:0x16], []byte{1, 2, 3, 4, 5, 6, 7, 8})
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equipped := dnfrepo.EquipmentEntry{
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SlotIndex: 25,
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ItemID: int64(itemID),
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RawEntry: append([]byte(nil), raw[:]...),
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Extra: map[string]string{
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"current_exe_runtime_move": "1",
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"current_exe_equipment_type": "25",
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},
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}
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projected, ok := currentItemListEntryFromEquipment(equipped)
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if !ok {
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t.Fatal("current equipment row was not projected")
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}
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if got := binary.LittleEndian.Uint32(projected.data[6:10]); got != seed {
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t.Fatalf("equipped quality seed=%d want=%d", got, seed)
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}
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if projected.data[0x0A] != reinforce {
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t.Fatalf("equipped reinforce=%d want=%d", projected.data[0x0A], reinforce)
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}
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if got := binary.LittleEndian.Uint16(projected.data[0x0B:0x0D]); got != durability {
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t.Fatalf("equipped durability=%d want=%d", got, durability)
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}
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if got := projected.data[0x0E:0x16]; string(got) != string(raw[0x0E:0x16]) {
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t.Fatalf("equipped prefix=%x want=%x", got, raw[0x0E:0x16])
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}
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update := currentEquipmentUpdateEntryFromEquipment(equipped)
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if got := binary.LittleEndian.Uint32(update.data[6:10]); got != seed {
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t.Fatalf("equipment update quality seed=%d want=%d", got, seed)
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}
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if update.data[0x0A] != reinforce ||
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binary.LittleEndian.Uint16(update.data[0x0B:0x0D]) != durability {
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t.Fatalf("equipment update adjacent fields=%x", update.data[:0x16])
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}
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if got := update.data[0x0E:0x16]; string(got) != string(raw[0x0E:0x16]) {
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t.Fatalf("equipment update prefix=%x want=%x", got, raw[0x0E:0x16])
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}
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equipped.Extra["current_exe_create_value"] = "1"
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equipped.Extra["quality_seed"] = strconv.FormatUint(uint64(seed), 10)
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if got := currentItemListEquipmentInstance(equipped); got != seed {
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t.Fatalf("persisted quality seed=%d lost to stale create value", got)
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}
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}
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