DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
This commit is contained in:
commit
645b64fe21
4388 files changed
+1405457
No files matched your search
@@ -0,0 +1,77 @@
|
||||
// game_kick.go implements GM-driven session kicking used by the launcher-ban
|
||||
// flow. The ops tool writes the ban (account/IP/machine) into its own store,
|
||||
// then asks this server to disconnect every online game session that matches
|
||||
// the banned target through the loopback admin API.
|
||||
package dnfbridge
|
||||
|
||||
import (
|
||||
"net/netip"
|
||||
"strings"
|
||||
)
|
||||
|
||||
// KickBanType identifies which session dimension a ban matches.
|
||||
type KickBanType string
|
||||
|
||||
const (
|
||||
KickBanAccount KickBanType = "account"
|
||||
KickBanIP KickBanType = "ip"
|
||||
KickBanMachine KickBanType = "machine"
|
||||
)
|
||||
|
||||
// sessionMatchesBan reports whether one online session should be kicked for
|
||||
// the given ban. Account bans compare the authenticated account ID; machine
|
||||
// bans compare the machine_id carried by the launcher auth frame; IP bans
|
||||
// compare the peer address of the game connection. Zero/unknown dimensions
|
||||
// never match, so a seat without launcher metadata survives IP/machine bans.
|
||||
func sessionMatchesBan(session *gameSession, banType KickBanType, value string) bool {
|
||||
if session == nil {
|
||||
return false
|
||||
}
|
||||
value = strings.TrimSpace(value)
|
||||
if value == "" {
|
||||
return false
|
||||
}
|
||||
switch banType {
|
||||
case KickBanAccount:
|
||||
return session.accountID != "" && session.accountID == value
|
||||
case KickBanMachine:
|
||||
return session.machineID != "" && session.machineID == value
|
||||
case KickBanIP:
|
||||
if session.accountSourceIP.IsValid() {
|
||||
if want, err := netip.ParseAddr(value); err == nil {
|
||||
return session.accountSourceIP.Unmap().Compare(want.Unmap()) == 0
|
||||
}
|
||||
}
|
||||
return false
|
||||
default:
|
||||
return false
|
||||
}
|
||||
}
|
||||
|
||||
// KickSessions disconnects every online game session matching the ban target.
|
||||
// It returns the number of connections closed. Matching is best-effort: a
|
||||
// target with no online session (or already disconnected) yields 0.
|
||||
func (s *Service) KickSessions(banType KickBanType, value string) (int, error) {
|
||||
if s == nil {
|
||||
return 0, nil
|
||||
}
|
||||
s.mu.Lock()
|
||||
var targets []*gameSession
|
||||
for session := range s.onlineSeats {
|
||||
if sessionMatchesBan(session, banType, value) {
|
||||
targets = append(targets, session)
|
||||
}
|
||||
}
|
||||
s.mu.Unlock()
|
||||
|
||||
for _, session := range targets {
|
||||
// Closing the transport is the canonical disconnect path: the session
|
||||
// reader observes the error, releaseOnlineSeat runs and the client is
|
||||
// dropped at the wire level. A second attempt would just no-op on an
|
||||
// already-closed connection.
|
||||
if session != nil && session.conn != nil {
|
||||
_ = session.conn.Close()
|
||||
}
|
||||
}
|
||||
return len(targets), nil
|
||||
}
|
||||
Reference in new issue
Block a user