DNF90 服务端与启动器完整源码(含 GM 工具功能增强)

服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
This commit is contained in:
hanfuit committed 2026-11-04 14:31:55 +08:00
commit 645b64fe21
4388 files changed
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@@ -0,0 +1,97 @@
package dnfbridge
import "encoding/binary"
type selectCharacterRequest struct {
charID uint16
slot int
clear bool
source string
}
func csharpSelectCharacterID(request []byte) uint16 {
parsed := parseSelectCharacterRequest(request)
return parsed.charID
}
func csharpSelectCharacterSlot(request []byte) int {
return parseSelectCharacterRequest(request).slot
}
func parseSelectCharacterRequest(request []byte) selectCharacterRequest {
parsed := selectCharacterRequest{slot: -1, source: "unknown"}
if plain, ok := parseNoPackPlainSelectCharacterRequest(request); ok {
return plain
}
if protected, ok := parseNoPackProtectedSelectCharacterRequest(request); ok {
return protected
}
if len(request) >= 11 {
charID := binary.LittleEndian.Uint32(request[:4])
slot := int(request[4])
option := request[5]
flag := request[10]
if charID != 0 && slot < maxCharacterSlots && option <= 3 && flag <= 1 {
parsed.charID = uint16(charID)
parsed.slot = slot
parsed.clear = true
parsed.source = "latest_type3"
return parsed
}
parsed.source = "opaque"
return parsed
}
if len(request) >= 2 {
value := binary.LittleEndian.Uint16(request[:2])
if value <= uint16(maxCharacterSlots-1) {
parsed.slot = int(value)
// The old two-byte compatibility request is ambiguous once valid
// character IDs overlap the expanded 0..59 slot range. Prefer a
// real record at that slot, but retain the same value as a verified
// character-ID fallback when that slot is empty.
parsed.charID = value
parsed.source = "legacy_slot_or_char_id"
} else {
parsed.charID = value
parsed.source = "legacy_char_id"
}
parsed.clear = true
}
return parsed
}
func parseNoPackPlainSelectCharacterRequest(request []byte) (selectCharacterRequest, bool) {
if len(request) != 16 {
return selectCharacterRequest{}, false
}
for _, b := range request[4:] {
if b != 0 {
return selectCharacterRequest{}, false
}
}
slot := binary.LittleEndian.Uint32(request[:4])
if slot >= maxCharacterSlots {
return selectCharacterRequest{}, false
}
return selectCharacterRequest{charID: 1, slot: int(slot), clear: true, source: "nopack_plain_slot"}, true
}
func parseNoPackProtectedSelectCharacterRequest(request []byte) (selectCharacterRequest, bool) {
if len(request) != 16 {
return selectCharacterRequest{}, false
}
plain, err := decodeUpperKey4(request)
if err != nil || len(plain) < 4 {
return selectCharacterRequest{}, false
}
for _, b := range plain[4:] {
if b != 0 {
return selectCharacterRequest{}, false
}
}
slot := binary.LittleEndian.Uint32(plain[:4])
if slot >= maxCharacterSlots {
return selectCharacterRequest{}, false
}
return selectCharacterRequest{charID: 1, slot: int(slot), clear: true, source: "nopack_key4_slot"}, true
}