DNF90 服务端与启动器完整源码(含 GM 工具功能增强)

服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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hanfuit committed 2026-11-04 14:31:55 +08:00
commit 645b64fe21
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package dnfbridge
import (
"context"
"errors"
"testing"
"time"
"longheng.io/server/internal/modules/dnf/channelcatalog"
"longheng.io/server/internal/modules/dnf/channelinfo"
dnfpvf "longheng.io/server/internal/modules/dnf/pvf"
dnfquest "longheng.io/server/internal/modules/dnf/quest"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
dnfrepomemory "longheng.io/server/internal/modules/dnf/repository/memory"
appkit "longheng.io/server/internal/platform/app"
)
type gmQuestPVFSource map[string]string
func (s gmQuestPVFSource) ReadText(relativePath string) (string, error) {
value, ok := s[relativePath]
if !ok {
return "", errors.New("missing " + relativePath)
}
return value, nil
}
func TestGMChannelsReportsAvailableActiveAndSinglePlayerSets(t *testing.T) {
const text = "[server] 1\n6 `<chn_channel_info_002>` 36 `[goldenroad]` 0 0\n11 `<chn_channel_info_028>` 11 `[granfloris]` 0 0\n19 `<chn_channel_info_028>` 11 `[granfloris]` 0 0\n20 `<chn_channel_info_028>` 11 `[granfloris]` 0 0\n21 `<chn_channel_info_029>` 11 `[sky_catle]` 0 0\n24 `<chn_channel_info_029>` 11 `[sky_catle]` 0 0\n[/server]\n"
index, err := channelinfo.Parse([]byte(text))
if err != nil {
t.Fatal(err)
}
available, err := channelcatalog.New(index, channelcatalog.Options{})
if err != nil {
t.Fatal(err)
}
service := &Service{catalog: available}
overview, err := service.GMChannels()
if err != nil {
t.Fatal(err)
}
if overview.TotalChannels != 6 || overview.EnabledChannels != 6 || overview.GamePorts != 6 {
t.Fatalf("overview counts = %+v", overview)
}
if len(overview.SinglePlayerIDs) != 0 {
t.Fatalf("single player ids = %v", overview.SinglePlayerIDs)
}
if len(overview.MinimalSinglePlayerIDs) != 0 {
t.Fatalf("minimal single player ids = %v", overview.MinimalSinglePlayerIDs)
}
byID := make(map[int]GMChannel)
for _, channel := range overview.Channels {
byID[channel.ID] = channel
}
if !byID[6].Required || byID[6].GroupMinimum != 1 || !byID[11].Required || !byID[19].Required || !byID[20].Enabled || !byID[21].Enabled || !byID[21].Ordinary || byID[21].GroupMinimum != 1 {
t.Fatalf("channel projection = %+v", byID)
}
}
func TestGMAccountCharacterAndOfflineGoldFlow(t *testing.T) {
t.Parallel()
ctx := context.Background()
repositories := dnfrepomemory.NewMemoryGroup()
if err := repositories.Account.Save(ctx, dnfrepo.AccountRecord{
AccountID: "dnf:test",
State: "active",
RepresentAccountName: "GM Test",
UpdatedAt: time.Now().UTC(),
}); err != nil {
t.Fatalf("save account: %v", err)
}
if err := repositories.Character.Save(ctx, dnfrepo.CharacterRecord{
CharacterID: "1",
AccountID: "dnf:test",
Slot: 0,
Name: "Test Character",
Job: "0",
Level: 10,
Stats: map[string]int64{"gold": 25, "exp": 100},
}); err != nil {
t.Fatalf("save character: %v", err)
}
service := NewWithOptions(&appkit.Env{}, ServiceOptions{
RepositoryProvider: func() (dnfrepo.Group, bool) { return repositories, true },
})
accounts, err := service.GMListAccounts(ctx, "gm test", 10)
if err != nil || len(accounts) != 1 || accounts[0].AccountID != "dnf:test" {
t.Fatalf("GMListAccounts = %+v, %v", accounts, err)
}
characters, err := service.GMListCharacters(ctx, "dnf:test")
if err != nil || len(characters) != 1 || characters[0].Gold != 25 || characters[0].ProfessionName != "男鬼剑士" || characters[0].Online {
t.Fatalf("GMListCharacters = %+v, %v", characters, err)
}
updated, err := service.GMSetCharacterGold(ctx, "1", 123456)
if err != nil || updated.Gold != 123456 {
t.Fatalf("GMSetCharacterGold = %+v, %v", updated, err)
}
persisted, found, err := repositories.Character.Load(ctx, "1")
if err != nil || !found || persisted.Stats["gold"] != 123456 {
t.Fatalf("persisted character = %+v, %v, found=%v", persisted, err, found)
}
service.gameSessions[1] = &gameSession{selectedCharacterID: 1}
if _, err := service.GMSetCharacterGold(ctx, "1", 99); !errors.Is(err, ErrGMCharacterOnline) {
t.Fatalf("online GMSetCharacterGold error = %v, want %v", err, ErrGMCharacterOnline)
}
}
func TestGMRejectsInvalidCharacterAndGold(t *testing.T) {
t.Parallel()
repositories := dnfrepomemory.NewMemoryGroup()
service := NewWithOptions(&appkit.Env{}, ServiceOptions{
RepositoryProvider: func() (dnfrepo.Group, bool) { return repositories, true },
})
if _, err := service.GMSetCharacterGold(context.Background(), "not-a-character", 1); !errors.Is(err, ErrGMInvalidRequest) {
t.Fatalf("invalid character error = %v", err)
}
if _, err := service.GMSetCharacterGold(context.Background(), "1", -1); !errors.Is(err, ErrGMInvalidRequest) {
t.Fatalf("negative gold error = %v", err)
}
}
func TestGMOfflineQuestReadyCompleteAndUncomplete(t *testing.T) {
t.Parallel()
ctx := context.Background()
repositories := dnfrepomemory.NewMemoryGroup()
if err := repositories.Character.Save(ctx, dnfrepo.CharacterRecord{
CharacterID: "7", AccountID: "dnf:test", Job: "0", Level: 20,
Stats: map[string]int64{"grow_type": 0},
}); err != nil {
t.Fatal(err)
}
if err := repositories.Quest.Save(ctx, dnfrepo.QuestRecord{
CharacterID: "7",
States: map[int64]dnfrepo.QuestState{10: {Status: "active", ProgressValue: 9}},
}); err != nil {
t.Fatal(err)
}
source := gmQuestPVFSource{
dnfquest.DefaultList: "10 `gm.qst`\n",
"n_quest/gm.qst": "[name]\n`GM任务`\n[depend message]\n`请帮助赛丽亚。`\n[condition message]\n`通关测试地下城。`\n[solve message]\n`谢谢你的帮助!`\n[grade]\n`[normal]`\n[difficulty]\n`I`\n[type]\n`[clear map]`\n[level]\n1 99\n[job]\n`[all]`\n",
}
index, err := dnfpvf.Build(ctx, source, dnfpvf.BuildOptions{Lists: []string{dnfquest.DefaultList}})
if err != nil {
t.Fatal(err)
}
catalog, err := dnfquest.Load(ctx, index)
if err != nil {
t.Fatal(err)
}
service := NewWithOptions(&appkit.Env{}, ServiceOptions{
RepositoryProvider: func() (dnfrepo.Group, bool) { return repositories, true },
})
service.questCatalog = catalog
detail, err := service.GMQuestDetail(ctx, "7", 10)
if err != nil || detail.Quest.QuestID != 10 || detail.Introduction != "请帮助赛丽亚。" ||
detail.Objective != "通关测试地下城。" || detail.Completion != "谢谢你的帮助!" || detail.Difficulty != "I" {
t.Fatalf("quest detail = %+v, %v", detail, err)
}
ready, err := service.GMMarkQuestReady(ctx, "7", 10)
if err != nil || !ready.Quest.Active || ready.Quest.ProgressValue != 0 {
t.Fatalf("ready = %+v, %v", ready, err)
}
completed, err := service.GMForceCompleteQuest(ctx, "7", 10)
if err != nil || !completed.Quest.Completed || completed.RewardGranted || completed.ProfessionChanged {
t.Fatalf("completed = %+v, %v", completed, err)
}
uncompleted, err := service.GMUncompleteQuest(ctx, "7", 10)
if err != nil || uncompleted.Quest.Completed || uncompleted.Quest.Active {
t.Fatalf("uncompleted = %+v, %v", uncompleted, err)
}
service.gameSessions[7] = &gameSession{selectedCharacterID: 7}
if _, err := service.GMForceCompleteQuest(ctx, "7", 10); !errors.Is(err, ErrGMCharacterOnline) {
t.Fatalf("online force-complete error = %v", err)
}
}
func TestGMUncompleteLinkedQuestReactivatesFirstOrderedPVFStage(t *testing.T) {
t.Parallel()
ctx := context.Background()
repositories := dnfrepomemory.NewMemoryGroup()
if err := repositories.Character.Save(ctx, dnfrepo.CharacterRecord{
CharacterID: "7", AccountID: "dnf:test", Job: "0", Level: 85,
Stats: map[string]int64{"grow_type": 0},
}); err != nil {
t.Fatal(err)
}
if err := repositories.Quest.Save(ctx, dnfrepo.QuestRecord{
CharacterID: "7",
States: map[int64]dnfrepo.QuestState{
11: {Status: "completed", ProgressValue: 0},
},
}); err != nil {
t.Fatal(err)
}
source := gmQuestPVFSource{
dnfquest.DefaultList: "10 `parent.qst`\n11 `meet.qst`\n12 `range.qst`\n",
"n_quest/parent.qst": "[name]\n`GM父任务`\n[grade]\n`[epic]`\n[type]\n`[quest clear]`\n[int data]\n11 12\n[level]\n85 99\n[job]\n`[all]`\n",
"n_quest/meet.qst": "[name]\n`NPC子目标`\n[grade]\n`[sub]`\n[attribute]\n`not give exp quest`\n[/attribute]\n[type]\n`[meet npc]`\n[main quest]\n10\n[int data]\n133\n[reward type]\n`[item]`\n[reward int data]\n0 0\n[level]\n85 99\n[job]\n`[all]`\n",
"n_quest/range.qst": "[name]\n`地点子目标`\n[grade]\n`[sub]`\n[attribute]\n`not give exp quest`\n[/attribute]\n[type]\n`[reach the range]`\n[main quest]\n10\n[int data]\n344 200 200\n[reward type]\n`[item]`\n[reward int data]\n0 0\n[level]\n85 99\n[job]\n`[all]`\n",
}
index, err := dnfpvf.Build(ctx, source, dnfpvf.BuildOptions{Lists: []string{dnfquest.DefaultList}})
if err != nil {
t.Fatal(err)
}
catalog, err := dnfquest.Load(ctx, index)
if err != nil {
t.Fatal(err)
}
service := NewWithOptions(&appkit.Env{}, ServiceOptions{
RepositoryProvider: func() (dnfrepo.Group, bool) { return repositories, true },
})
service.questCatalog = catalog
reset, err := service.GMUncompleteQuest(ctx, "7", 11)
if err != nil || !reset.Quest.Active || reset.Quest.Completed || reset.Quest.ProgressValue != 1 {
t.Fatalf("linked reset=%+v err=%v", reset, err)
}
record, found, err := repositories.Quest.Load(ctx, "7")
if err != nil || !found {
t.Fatalf("load reset chain found=%t err=%v", found, err)
}
for _, expected := range []struct {
questID int64
trigger int64
parent string
}{
{questID: 10, trigger: 2},
{questID: 11, trigger: 1, parent: "10"},
} {
state := record.States[expected.questID]
if state.Status != "active" || state.ProgressValue != expected.trigger {
t.Fatalf("reset quest %d state=%+v", expected.questID, state)
}
if expected.parent != "" && (state.Extra["main_quest_id"] != expected.parent || state.Extra["auto_activated_by_main_quest"] != "true") {
t.Fatalf("reset quest %d extras=%+v", expected.questID, state.Extra)
}
}
if state, exists := record.States[12]; exists {
t.Fatalf("later range step activated before meet-NPC completion: %+v", state)
}
}