DNF90 服务端与启动器完整源码(含 GM 工具功能增强)

服务端(Go):
- GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面
- GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新
- 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新)
- 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍
- 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0)
- 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算

启动器(Python/JS):
- 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭
- GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐)
- 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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hanfuit committed 2026-11-04 14:31:55 +08:00
commit 645b64fe21
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package dnfbridge
import (
"context"
"encoding/binary"
"fmt"
"math"
"strings"
"testing"
"time"
"longheng.io/server/internal/modules/dnf/dnfenum"
dnfjoust "longheng.io/server/internal/modules/dnf/joust"
dnfproto "longheng.io/server/internal/modules/dnf/protocol"
dnfrepo "longheng.io/server/internal/modules/dnf/repository"
dnfrepomemory "longheng.io/server/internal/modules/dnf/repository/memory"
)
func TestDecodeCurrentJoustBettingCapturedBusinessBody(t *testing.T) {
request, err := decodeCurrentJoustBettingRequest([]byte{1, 7, 0, 0, 0, 1, 0, 0, 0})
if err != nil {
t.Fatal(err)
}
if request.Knight != 1 || request.SourceSlot != 7 || request.Amount != 1 {
t.Fatalf("request=%+v", request)
}
}
func TestCurrentJoustBettingCommitsCapturedRequestAndRefreshesInventory(t *testing.T) {
ctx := context.Background()
repositories := dnfrepomemory.NewMemoryGroup()
if err := repositories.Character.Save(ctx, dnfrepo.CharacterRecord{
CharacterID: "19",
AccountID: "account-1",
Level: 90,
Stats: map[string]int64{},
}); err != nil {
t.Fatal(err)
}
if err := repositories.Inventory.Save(ctx, dnfrepo.InventoryRecord{
CharacterID: "19",
Slots: map[string]dnfrepo.ItemStack{
"0:7": {ItemID: dnfjoust.PermanentCrystalID, Count: 10},
},
}); err != nil {
t.Fatal(err)
}
service := &Service{
options: options{
accountID: "account-1",
gameUpperHeader: gameUpperHeaderChannel13,
gameUpperBodyCodec: gameUpperBodyCodecPlain,
},
pvfItemCatalog: mustTestJoustCatalog(t),
joustCatalog: mustTestJoustEventCatalog(t),
repositoryProvider: func() (dnfrepo.Group, bool) { return repositories, true },
}
queue := newFakeCurrentDungeonDeathTimerQueue()
queue.now = time.Unix(7200*4321, 0).UTC().Add(10 * time.Minute)
service.gameplayTimers = queue
connection := &bufferConn{}
session := &gameSession{conn: connection, connID: "joust-betting", selectedCharacterID: 19}
// 活动已取消:这里直接调用实现入口(不再经过 op1292 路由),
// 以验证保留的死代码仍然自洽。
if err := service.handleCurrentJoustBetting(
session,
[]byte{1, 7, 0, 0, 0, 3, 0, 0, 0},
); err != nil {
t.Fatal(err)
}
character, found, err := repositories.Character.Load(ctx, "19")
if err != nil || !found {
t.Fatalf("load character found=%t err=%v", found, err)
}
expectedRound := dnfjoust.RoundNumberAt(queue.Now())
if character.Stats[dnfjoust.RoundStat] != int64(expectedRound) ||
character.Stats[dnfjoust.KnightStat] != 1 ||
character.Stats[dnfjoust.AmountStat] != 3 ||
character.Stats[dnfjoust.PendingStat] != 1 {
t.Fatalf("joust ledger=%v", character.Stats)
}
inventory, found, err := repositories.Inventory.Load(ctx, "19")
if err != nil || !found {
t.Fatalf("load inventory found=%t err=%v", found, err)
}
if inventory.Slots["0:7"].Count != 7 {
t.Fatalf("source=%+v", inventory.Slots["0:7"])
}
foundReward := false
for _, stack := range inventory.Slots {
if stack.ItemID == dnfjoust.ParticipationItemID && stack.Count == 3 {
foundReward = true
}
}
if !foundReward {
t.Fatalf("participation reward missing inventory=%v", inventory.Slots)
}
ack, rest := splitGameServerUpperPacket(t, connection.write.Bytes())
if ack.Header.Classification != dnfproto.DefaultChannelClassification ||
ack.Header.MsgID != uint16(dnfenum.CmdPacketJoustBetting) ||
len(ack.Body) != 5 || ack.Body[0] != 1 || binary.LittleEndian.Uint32(ack.Body[1:]) != 0 {
t.Fatalf("ack header=%+v body=%x", ack.Header, ack.Body)
}
refresh, rest := splitGameServerUpperPacket(t, rest)
if refresh.Header.Classification != 0 ||
refresh.Header.MsgID != uint16(dnfenum.CmdPacketLeaveParty) {
t.Fatalf("refresh header=%+v", refresh.Header)
}
roster, rest := splitGameServerUpperPacket(t, rest)
if roster.Header.Classification != 0 || roster.Header.MsgID != currentJoustRosterPushMsgID || len(roster.Body) != 90 {
t.Fatalf("roster header=%+v len=%d", roster.Header, len(roster.Body))
}
pool, trailing := splitGameServerUpperPacket(t, rest)
if len(trailing) != 0 || pool.Header.Classification != 0 || pool.Header.MsgID != currentJoustPoolPushMsgID || len(pool.Body) != 46 {
t.Fatalf("pool header=%+v len=%d trailing=%x", pool.Header, len(pool.Body), trailing)
}
if binary.LittleEndian.Uint16(roster.Body[:2]) != expectedRound || binary.LittleEndian.Uint16(pool.Body[:2]) != expectedRound {
t.Fatalf("roster round=%d pool round=%d want=%d", binary.LittleEndian.Uint16(roster.Body[:2]), binary.LittleEndian.Uint16(pool.Body[:2]), expectedRound)
}
if personalSupport := binary.LittleEndian.Uint32(pool.Body[2:6]); personalSupport != 3 {
t.Fatalf("pool personal support=%d want=3", personalSupport)
}
for index := 0; index < currentJoustRosterCount; index++ {
record := roster.Body[2+index*currentJoustRosterRecordSize:]
if multiplier := math.Float32frombits(binary.LittleEndian.Uint32(record[2:6])); multiplier <= 0 {
t.Fatalf("roster[%d] multiplier=%v record=%x", index, multiplier, record[:currentJoustRosterRecordSize])
}
}
}
func TestCurrentJoustOpeningAggregatesEveryCharacterLedgerOnAccount(t *testing.T) {
ctx := context.Background()
repositories := dnfrepomemory.NewMemoryGroup()
catalog := mustTestJoustEventCatalog(t)
round := uint16(4321)
base, err := catalog.OpeningWithLedgers(round, nil)
if err != nil {
t.Fatal(err)
}
for index, amount := range []int64{3, 7} {
characterID := fmt.Sprintf("%d", 19+index)
if err := repositories.Character.Save(ctx, dnfrepo.CharacterRecord{
CharacterID: characterID,
AccountID: "account-1",
Level: 90,
Stats: map[string]int64{
dnfjoust.RoundStat: int64(round),
dnfjoust.KnightStat: int64(base.Riders[index].ID),
dnfjoust.AmountStat: amount,
dnfjoust.PendingStat: int64(index % 2), // settled ledgers still belong to the public pool
},
}); err != nil {
t.Fatal(err)
}
}
queue := newFakeCurrentDungeonDeathTimerQueue()
queue.now = time.Unix(7200*int64(round), 0).UTC().Add(10 * time.Minute)
service := &Service{
options: options{accountID: "account-1"},
joustCatalog: catalog,
repositoryProvider: func() (dnfrepo.Group, bool) { return repositories, true },
gameplayTimers: queue,
}
opening, err := service.currentJoustOpening(ctx, &gameSession{selectedCharacterID: 19}, queue.Now())
if err != nil {
t.Fatal(err)
}
if opening.TotalSupport != base.TotalSupport+10 || opening.Riders[0].Support != base.Riders[0].Support+3 || opening.Riders[1].Support != base.Riders[1].Support+7 {
t.Fatalf("base=%+v opening=%+v", base, opening)
}
}
func TestCurrentJoustOpeningAggregatesSplitSupportForOneCharacter(t *testing.T) {
ctx := context.Background()
repositories := dnfrepomemory.NewMemoryGroup()
catalog := mustTestJoustEventCatalog(t)
round := uint16(4321)
base, err := catalog.OpeningWithLedgers(round, nil)
if err != nil {
t.Fatal(err)
}
if err := repositories.Character.Save(ctx, dnfrepo.CharacterRecord{
CharacterID: "19",
AccountID: "account-1",
Level: 90,
Stats: map[string]int64{
dnfjoust.RoundStat: int64(round),
dnfjoust.KnightStat: int64(base.Riders[1].ID),
dnfjoust.AmountStat: 10,
dnfjoust.KnightAmountStat(base.Riders[0].ID): 3,
dnfjoust.KnightAmountStat(base.Riders[1].ID): 7,
dnfjoust.PendingStat: 1,
},
}); err != nil {
t.Fatal(err)
}
queue := newFakeCurrentDungeonDeathTimerQueue()
queue.now = time.Unix(7200*int64(round), 0).UTC().Add(10 * time.Minute)
service := &Service{
options: options{accountID: "account-1"},
joustCatalog: catalog,
repositoryProvider: func() (dnfrepo.Group, bool) { return repositories, true },
gameplayTimers: queue,
}
opening, err := service.currentJoustOpening(ctx, &gameSession{selectedCharacterID: 19}, queue.Now())
if err != nil || opening.TotalSupport != base.TotalSupport+10 ||
opening.Riders[0].Support != base.Riders[0].Support+3 ||
opening.Riders[1].Support != base.Riders[1].Support+7 {
t.Fatalf("base=%+v opening=%+v err=%v", base, opening, err)
}
}
func mustTestJoustCatalog(t *testing.T) *pvfDungeonDropCatalog {
t.Helper()
catalog, err := newPVFDungeonDropCatalog(dungeonDropCatalogTestSource{
"monster/monster.lst": "",
"equipment/equipment.lst": "",
"stackable/stackable.lst": "490005585 `490005001/chn_490005585.stk`\n490005593 `490005001/chn_490005593.stk`\n",
"stackable/490005001/chn_490005585.stk": "[name] `竞猜硬币`\n" +
"[stackable type] `[material]`\n[stack limit] 10000000\n[expiration date]\n`2028-08-16 06:00:00`\n",
"stackable/490005001/chn_490005593.stk": "[name] `骑士马战爆竹`\n" +
"[stackable type] `[random reward item]`\n[stack limit] 1000\n",
})
if err != nil {
t.Fatalf("build joust catalog: %v", err)
}
return catalog
}
func mustTestJoustEventCatalog(t *testing.T) *dnfjoust.Catalog {
t.Helper()
catalog, err := dnfjoust.LoadCatalog(context.Background(), dungeonDropCatalogTestSource{
dnfjoust.EventPVFPath: testCurrentJoustPVFText(),
})
if err != nil {
t.Fatalf("build joust event catalog: %v", err)
}
return catalog
}
func testCurrentJoustPVFText() string {
var text strings.Builder
text.WriteString("[min level]\n50\n[max betting]\n10000\n[reward]\n490005585\n")
text.WriteString("[betting reward]\n490005593\n[material]\n490005585 490005586\n[/material]\n[knight info]\n")
attackTypes := [...]byte{1, 1, 0, 0, 1, 27, 27, 0, 1, 0, 28, 28}
for index, attackType := range attackTypes {
fmt.Fprintf(&text, "[knight]\n[index]\n%d\n[attack type]\n%d\n[knight name]\n`rider-%d`\n[win]\n", index, attackType, index)
for value := 0; value < 28; value++ {
fmt.Fprintf(&text, "%d ", []int{10, 25, 40, 55, 70, 85, 100}[value%7])
}
text.WriteString("\n[/win]\n[loss]\n")
for value := 0; value < 28; value++ {
fmt.Fprintf(&text, "%d ", []int{10, 25, 40, 55, 70, 85, 100}[value%7])
}
text.WriteString("\n[/loss]\n[/knight]\n")
}
text.WriteString("[/knight info]\n")
return text.String()
}