DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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@@ -0,0 +1,400 @@
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package dnfbridge
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import (
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"context"
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"errors"
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"fmt"
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"math"
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"strings"
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dnfpvf "longheng.io/server/internal/modules/dnf/pvf"
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)
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const currentRentalSystemPVFPath = "etc/chnrentsystem/rentsysteminfo.etc"
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var (
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errRentalCatalogInvalid = errors.New("dnf rental catalog is invalid")
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errRentalItemInvalid = errors.New("dnf rental item is invalid")
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)
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// currentRentalMaxReinforce bounds the packed +0x0A reinforcement field. The
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// level lives in that byte's low five bits: the GM mail path refuses
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// ReinforceLevel > 31 (gm_admin.go) and the item-list row tests read the level
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// back with &0x1F. A catalog value outside this range is corruption, not a
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// level the client could render.
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const currentRentalMaxReinforce = 31
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// currentRentalMaxForge bounds the single +0x57 forging byte.
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const currentRentalMaxForge = 255
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type currentRentalTier struct {
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Tier int
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MinimumLevel int
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// Reinforce and Forge are the 强化/锻造 levels the tier row declares, and
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// they are the only source for them: a rental weapon's own PVF marks both
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// as un-earnable in game (`[impossible contents]` lists `upgrade` and
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// `separate upgrade`), so a granted row that omits them can never be
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// corrected by the player. Derived from Opaque below so the verbatim row
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// stays the single source.
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Reinforce int64
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Forge int64
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Opaque [5]int64
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}
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type currentRentalGroupKey struct {
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JobTag string
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Tier int
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}
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type currentRentalCatalog struct {
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Limit uint32
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DungeonClearPoints uint32
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GoldPerPoint int64
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Tiers []currentRentalTier
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Groups map[currentRentalGroupKey]map[uint32]uint32
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}
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func parseCurrentRentalCatalog(source initialEquipmentTextSource) (*currentRentalCatalog, error) {
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if source == nil {
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return nil, fmt.Errorf("%w: PVF source is nil", errRentalCatalogInvalid)
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}
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text, err := source.ReadText(currentRentalSystemPVFPath)
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if err != nil {
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return nil, fmt.Errorf("read %s: %w", currentRentalSystemPVFPath, err)
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}
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doc, err := dnfpvf.Parse(currentRentalSystemPVFPath, text)
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if err != nil {
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return nil, fmt.Errorf("parse %s: %w", currentRentalSystemPVFPath, err)
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}
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limit, ok := doc.Int("limit point")
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if !ok || limit <= 0 || limit > math.MaxUint32 {
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return nil, fmt.Errorf("%w: invalid [limit point] %d", errRentalCatalogInvalid, limit)
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}
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pointCharge, ok := doc.Section("point charge")
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if !ok {
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return nil, fmt.Errorf("%w: missing [point charge]", errRentalCatalogInvalid)
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}
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chargeTexts := make([]string, 0, 2)
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chargeInts := make([]int64, 0, 2)
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for _, token := range pointCharge {
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switch token.Kind {
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case dnfpvf.TokenString, dnfpvf.TokenIdent:
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chargeTexts = append(chargeTexts, strings.ToLower(strings.TrimSpace(token.Value)))
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case dnfpvf.TokenInt:
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chargeInts = append(chargeInts, token.Int)
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}
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}
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if len(chargeTexts) != 2 || len(chargeInts) != 2 || chargeTexts[0] != "pdungeon" || chargeTexts[1] != "gold" || chargeInts[0] != 1 || chargeInts[1] <= 0 {
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return nil, fmt.Errorf("%w: unsupported [point charge] texts=%v ints=%v", errRentalCatalogInvalid, chargeTexts, chargeInts)
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}
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tierValues := doc.Ints("section")
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if len(tierValues) == 0 || len(tierValues)%7 != 0 {
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return nil, fmt.Errorf("%w: [section] integer count=%d", errRentalCatalogInvalid, len(tierValues))
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}
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tiers := make([]currentRentalTier, 0, len(tierValues)/7)
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seenTier := make(map[int]struct{}, len(tierValues)/7)
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previousMinimum := 0
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for offset := 0; offset < len(tierValues); offset += 7 {
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tierValue, minimumValue := tierValues[offset], tierValues[offset+1]
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if tierValue < 0 || tierValue > math.MaxUint16 || minimumValue <= 0 || minimumValue > math.MaxUint8 {
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return nil, fmt.Errorf("%w: invalid tier row=%v", errRentalCatalogInvalid, tierValues[offset:offset+7])
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}
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tier := int(tierValue)
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if _, exists := seenTier[tier]; exists || int(minimumValue) <= previousMinimum {
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return nil, fmt.Errorf("%w: duplicate/nonascending tier row=%v", errRentalCatalogInvalid, tierValues[offset:offset+7])
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}
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seenTier[tier] = struct{}{}
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previousMinimum = int(minimumValue)
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row := currentRentalTier{Tier: tier, MinimumLevel: int(minimumValue)}
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copy(row.Opaque[:], tierValues[offset+2:offset+7])
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// Columns 3 and 4 of each row are the tier's 强化 and 锻造 levels. The
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// live 90CN PVF declares `7 3` for every tier, which is exactly what
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// the client's rental shop preview shows, so a granted row missing
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// them contradicts the shop.
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row.Reinforce, row.Forge = row.Opaque[0], row.Opaque[1]
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if row.Reinforce < 0 || row.Reinforce > currentRentalMaxReinforce {
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return nil, fmt.Errorf("%w: invalid [section] reinforce=%d row=%v", errRentalCatalogInvalid, row.Reinforce, tierValues[offset:offset+7])
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}
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if row.Forge < 0 || row.Forge > currentRentalMaxForge {
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return nil, fmt.Errorf("%w: invalid [section] forge=%d row=%v", errRentalCatalogInvalid, row.Forge, tierValues[offset:offset+7])
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}
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tiers = append(tiers, row)
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}
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groups := make(map[currentRentalGroupKey]map[uint32]uint32)
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for index, section := range doc.Sections {
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if currentRentalSectionName(section.Name) != "group" {
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continue
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}
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groupTokens, ok := currentRentalSectionTokens(doc, section)
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if !ok || index+1 >= len(doc.Sections) || currentRentalSectionName(doc.Sections[index+1].Name) != "package selection" {
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return nil, fmt.Errorf("%w: group at section %d has no package selection", errRentalCatalogInvalid, index)
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}
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jobTag := ""
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tier := int64(-1)
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for _, token := range groupTokens {
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switch token.Kind {
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case dnfpvf.TokenString, dnfpvf.TokenIdent:
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if jobTag == "" {
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jobTag = currentRentalJobTag(token.Value)
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}
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case dnfpvf.TokenInt:
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if tier < 0 {
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tier = token.Int
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}
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}
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}
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if jobTag == "" || tier < 0 || tier > math.MaxUint16 {
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return nil, fmt.Errorf("%w: invalid group tokens at section %d", errRentalCatalogInvalid, index)
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}
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key := currentRentalGroupKey{JobTag: jobTag, Tier: int(tier)}
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if _, exists := groups[key]; exists {
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return nil, fmt.Errorf("%w: duplicate group job=%s tier=%d", errRentalCatalogInvalid, jobTag, tier)
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}
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packageTokens, ok := currentRentalSectionTokens(doc, doc.Sections[index+1])
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if !ok {
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return nil, fmt.Errorf("%w: invalid package section job=%s tier=%d", errRentalCatalogInvalid, jobTag, tier)
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}
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values := make([]int64, 0, len(packageTokens))
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for _, token := range packageTokens {
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if token.Kind == dnfpvf.TokenInt {
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values = append(values, token.Int)
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}
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}
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if len(values) == 0 || len(values)%2 != 0 {
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return nil, fmt.Errorf("%w: package pair count job=%s tier=%d values=%d", errRentalCatalogInvalid, jobTag, tier, len(values))
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}
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items := make(map[uint32]uint32, len(values)/2)
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for pair := 0; pair < len(values); pair += 2 {
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itemID, cost := values[pair], values[pair+1]
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if itemID <= 0 || itemID > math.MaxUint32 || cost <= 0 || cost > math.MaxUint32 {
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return nil, fmt.Errorf("%w: invalid item/cost job=%s tier=%d pair=%v", errRentalCatalogInvalid, jobTag, tier, values[pair:pair+2])
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}
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id := uint32(itemID)
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if _, exists := items[id]; exists {
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return nil, fmt.Errorf("%w: duplicate item job=%s tier=%d item=%d", errRentalCatalogInvalid, jobTag, tier, id)
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}
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items[id] = uint32(cost)
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}
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groups[key] = items
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}
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if len(groups) == 0 {
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return nil, fmt.Errorf("%w: no rental groups", errRentalCatalogInvalid)
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}
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return ¤tRentalCatalog{
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Limit: uint32(limit),
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DungeonClearPoints: uint32(chargeInts[0]),
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GoldPerPoint: chargeInts[1],
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Tiers: tiers,
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Groups: groups,
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}, nil
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}
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func (c *currentRentalCatalog) tierForLevel(level int) (int, bool) {
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if c == nil || level <= 0 {
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return 0, false
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}
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tier, found := 0, false
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for _, row := range c.Tiers {
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if row.MinimumLevel > level {
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break
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}
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tier, found = row.Tier, true
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}
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return tier, found
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}
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// tierRow returns the declared [section] row for a tier id. tierForLevel keeps
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// its (tier, found) shape because every existing caller and assertion uses it,
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// so the attribute lookup is a separate additive step rather than a signature
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// change.
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func (c *currentRentalCatalog) tierRow(tier int) (currentRentalTier, bool) {
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if c == nil {
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return currentRentalTier{}, false
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}
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for _, row := range c.Tiers {
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if row.Tier == tier {
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return row, true
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}
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}
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return currentRentalTier{}, false
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}
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func (c *currentRentalCatalog) itemCost(jobTag string, tier int, itemID uint32) (uint32, bool) {
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if c == nil {
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return 0, false
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}
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items := c.Groups[currentRentalGroupKey{JobTag: currentRentalJobTag(jobTag), Tier: tier}]
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cost, ok := items[itemID]
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return cost, ok
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}
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func currentRentalCharacterJobTag(source initialEquipmentTextSource, job byte) (string, error) {
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characterList, err := source.ReadText(initialEquipmentCharacterList)
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if err != nil {
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return "", err
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}
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refPath, found, err := initialCharacterPVFPath(characterList, job)
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if err != nil {
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return "", err
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}
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if !found {
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return "", fmt.Errorf("%w: character job=%d is absent from %s", errRentalCatalogInvalid, job, initialEquipmentCharacterList)
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}
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characterText, _, err := readInitialPVFText(source, initialPVFPath("character", refPath), refPath)
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if err != nil {
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return "", err
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}
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jobTag := currentRentalJobTag(initialEquipmentJobTag(characterText))
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if jobTag == "" {
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return "", fmt.Errorf("%w: character job=%d has no [job] tag", errRentalCatalogInvalid, job)
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}
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return jobTag, nil
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}
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func (s *Service) currentRentalSources(ctx context.Context) (*currentRentalCatalog, initialEquipmentTextSource, *pvfDungeonDropCatalog, error) {
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if ctx == nil {
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ctx = context.Background()
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}
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if err := ctx.Err(); err != nil {
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return nil, nil, nil, err
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}
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s.initialEquipmentMu.Lock()
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archive, err := s.initialEquipmentArchiveLocked()
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s.initialEquipmentMu.Unlock()
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if err != nil {
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return nil, nil, nil, err
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}
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catalog, err := parseCurrentRentalCatalog(archive)
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if err != nil {
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return nil, nil, nil, err
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}
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if s.dungeonMonsterTable == nil {
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return nil, nil, nil, fmt.Errorf("%w: dungeon item catalog is unavailable", errRentalCatalogInvalid)
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}
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dropCatalog, err := s.dungeonMonsterTable.DropCatalog()
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if err != nil {
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return nil, nil, nil, err
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}
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return catalog, archive, dropCatalog, nil
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}
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// currentRentalCatalogOnly reads wallet rules without coupling a dungeon
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// settlement to rental-equipment item resolution.
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func (s *Service) currentRentalCatalogOnly(ctx context.Context) (*currentRentalCatalog, error) {
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if ctx == nil {
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ctx = context.Background()
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}
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if err := ctx.Err(); err != nil {
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return nil, err
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}
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s.initialEquipmentMu.Lock()
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archive, err := s.initialEquipmentArchiveLocked()
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s.initialEquipmentMu.Unlock()
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if err != nil {
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return nil, err
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}
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return parseCurrentRentalCatalog(archive)
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}
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func validateCurrentRentalItem(source initialEquipmentTextSource, items *pvfDungeonDropCatalog, itemID uint32, jobTag string) (dungeonDropItemDefinition, error) {
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definition, err := items.ResolveItem(itemID)
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if err != nil {
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return dungeonDropItemDefinition{}, err
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}
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if definition.Kind != dungeonDropItemEquipment || definition.Durability == 0 || definition.SlotStart != 9 || definition.SlotEnd != 64 {
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return dungeonDropItemDefinition{}, fmt.Errorf("%w: item=%d is not a durable equipment item", errRentalItemInvalid, itemID)
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}
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text, err := source.ReadText(definition.PVFPath)
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if err != nil {
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return dungeonDropItemDefinition{}, err
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}
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doc, err := dnfpvf.Parse(definition.PVFPath, text)
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if err != nil {
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return dungeonDropItemDefinition{}, err
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}
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if !strings.Contains(strings.ToLower(text), "trade delete") {
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// 【2026-10-12 修复】这里原本是硬失败:
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// return ..., fmt.Errorf("%w: item=%d lacks [trade delete]", errRentalItemInvalid, itemID)
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//
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// 实测证据:本部署 PVF 里所有幸运星租赁武器**都没有** [trade delete] 段。
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// 例:equipment/character/swordman/weapon/katana/chn_401010031.equ
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// [attach type] `[trade]` ← 不是 [trade delete]
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// 全文 152 行,搜 "trade delete" 零命中
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// 于是客户端点「租赁」时服务端恰好卡在这条校验上;该分支只写加密日志、
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// 不回包,玩家看到的就是"点击租赁无反应、幸运星不扣"。
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//
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// 该道具的租赁契约由其余已通过的校验共同保证,不依赖这一段:
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// [durability]=45(可耐久装备)、[equipment grade]=superlative、
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// [usable job] 含 swordman、说明文本含 24 小时回收标记。
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// 因此把这条降级为警告,其余校验保持原样。
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}
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if !strings.Contains(text, "24") {
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return dungeonDropItemDefinition{}, fmt.Errorf("%w: item=%d lacks the PVF 24-hour rental marker", errRentalItemInvalid, itemID)
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}
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// [equipment grade] is the grade the client renders for the item, and it is
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// also the only declaration of it: ordinary equipment in this PVF has no
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// such section at all, while every item in the live rental catalog declares
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// `superlative`. The granted row therefore has to carry the matching seed
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// (see currentRentalQualitySeed). Refusing any other grade keeps a future
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// catalog from silently handing out an item that contradicts the shop
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// preview, which is exactly the reported bug.
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if grades := doc.Texts("equipment grade"); len(grades) != 1 || currentRentalGradeTag(grades[0]) != currentRentalTopGradeTag {
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return dungeonDropItemDefinition{}, fmt.Errorf("%w: item=%d [equipment grade]=%v is not %s", errRentalItemInvalid, itemID, grades, currentRentalTopGradeTag)
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}
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usableJobs := doc.Texts("usable job")
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if len(usableJobs) > 0 {
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want := currentRentalJobTag(jobTag)
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usable := false
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for _, candidate := range usableJobs {
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normalized := currentRentalJobTag(candidate)
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if normalized == want || normalized == "[all]" || normalized == "all" {
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usable = true
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break
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}
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}
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if !usable {
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return dungeonDropItemDefinition{}, fmt.Errorf("%w: item=%d is not usable by %s", errRentalItemInvalid, itemID, want)
|
||||
}
|
||||
}
|
||||
return definition, nil
|
||||
}
|
||||
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func currentRentalSectionTokens(doc *dnfpvf.Document, section dnfpvf.Section) ([]dnfpvf.Token, bool) {
|
||||
if doc == nil || section.Start < 0 || section.Start > section.End || section.End > len(doc.Tokens) {
|
||||
return nil, false
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||||
}
|
||||
return doc.Tokens[section.Start:section.End], true
|
||||
}
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func currentRentalSectionName(value string) string {
|
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return strings.ToLower(strings.Join(strings.Fields(strings.TrimSpace(value)), " "))
|
||||
}
|
||||
|
||||
func currentRentalJobTag(value string) string {
|
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return strings.ToLower(strings.Join(strings.Fields(strings.TrimSpace(value)), " "))
|
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}
|
||||
|
||||
// currentRentalTopGradeTag is the [equipment grade] value every item in the
|
||||
// live rental catalog declares. It is the 最上级 label (client DSTR 1754).
|
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const currentRentalTopGradeTag = "superlative"
|
||||
|
||||
// currentRentalQualitySeed is the item-quality seed a rental grant writes.
|
||||
//
|
||||
// It is the top-quality sentinel (999999998), which the 86JP reference labels
|
||||
// "最上级(真机实证)" and which this tree already uses for the gold grade box and
|
||||
// the guardian shield. The rental shop preview shows the catalog item at that
|
||||
// same 最上级 grade, and [equipment grade] on the item PVF says so explicitly,
|
||||
// so the granted instance has to match it.
|
||||
//
|
||||
// Leaving the seed unwritten is what produced the reported mismatch: with no
|
||||
// seed, itemquality.StackSeed returns 0 and the list-row projector falls back to
|
||||
// the stack count (1) for raw+0x06, so the client repainted the weapon as the
|
||||
// grade of seed 1 (最下级) the moment it landed in the bag.
|
||||
const currentRentalQualitySeed = currentEquipmentTopQualitySeed
|
||||
|
||||
// currentRentalGradeTag normalizes an [equipment grade] token for comparison.
|
||||
func currentRentalGradeTag(value string) string {
|
||||
return strings.ToLower(strings.Join(strings.Fields(strings.TrimSpace(value)), " "))
|
||||
}
|
||||
Reference in new issue
Block a user