DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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package dnfbridge
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import (
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"bytes"
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"context"
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"encoding/binary"
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"testing"
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"longheng.io/server/internal/modules/dnf/channelcatalog"
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dnfenum "longheng.io/server/internal/modules/dnf/dnfenum"
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dnfproto "longheng.io/server/internal/modules/dnf/protocol"
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dnfrepo "longheng.io/server/internal/modules/dnf/repository"
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dnfrepomemory "longheng.io/server/internal/modules/dnf/repository/memory"
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)
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func requireCurrentStoryDigestLastLevelPacket(t *testing.T, stream []byte, want uint32) []byte {
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t.Helper()
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packet, rest := splitGameServerUpperPacket(t, stream)
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if packet.Header.Classification != 0 || packet.Header.MsgID != currentStoryDigestLastLevelMsgID {
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t.Fatalf("story digest state = class %d msg %d body=%x", packet.Header.Classification, packet.Header.MsgID, packet.Body)
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}
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if len(packet.Body) != 4 || binary.LittleEndian.Uint32(packet.Body) != want {
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t.Fatalf("story digest state body=%x, want raw u32 %d", packet.Body, want)
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}
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return rest
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}
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func TestOldCharacterStoryDigestFirstSelectAcceptAndRelog(t *testing.T) {
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service, repositories := newStoryDigestTestService(t, dnfrepo.CharacterRecord{
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CharacterID: "77",
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AccountID: defaultAccountPrefix + "1",
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Slot: 0,
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Name: "legacy",
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Job: "0",
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Level: 35,
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Stats: map[string]int64{
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currentDungeonTutorialCompletedKey: currentDungeonTutorialCompleteFlag,
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},
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})
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session := newStoryDigestTestSession()
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request := make([]byte, 2)
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binary.LittleEndian.PutUint16(request, 77)
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if err := service.sendUpperCSharpSelectInit(session, request); err != nil {
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t.Fatal(err)
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}
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selectAck, rest := splitGameServerUpperPacket(t, session.conn.(*bufferConn).write.Bytes())
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if selectAck.Header.Classification != dnfproto.DefaultChannelClassification ||
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selectAck.Header.MsgID != uint16(dnfenum.CmdPacketSelectCharacter) {
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t.Fatalf("select ack=%+v body=%x", selectAck.Header, selectAck.Body)
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}
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// op1378 恒定下发角色当前等级:客户端「由 last_level 选出的小节」与
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// 「由当前等级选出的小节」因此永远相同,不可能播放任何章节过场。
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// 章节过场只由城镇区域开放任务触发。
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rest = requireCurrentStoryDigestLastLevelPacket(t, rest, 35)
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if len(rest) != 0 {
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t.Fatalf("old completed character emitted scene packets before client route: %x", rest)
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}
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connection := session.conn.(*bufferConn)
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connection.write.Reset()
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accepted, err := dnfproto.BuildChannelPacket(
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uint16(dnfenum.CmdPacketStoryDigestUpdate),
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nil,
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0,
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dnfproto.DefaultChannelClassification,
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)
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if err != nil {
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t.Fatal(err)
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}
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if err := service.handleGameUpper(session, accepted); err != nil {
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t.Fatal(err)
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}
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if connection.write.Len() != 0 {
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t.Fatalf("bodyless op1445 fabricated an S2C ACK: %x", connection.write.Bytes())
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}
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stored, found, err := repositories.Character.Load(context.Background(), "77")
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if err != nil || !found {
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t.Fatalf("load advanced character found=%t err=%v", found, err)
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}
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if stored.Stats[dnfrepo.CharacterStoryDigestLastLevelStatKey] != 35 ||
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stored.Stats[dnfrepo.CharacterStoryDigestMigrationVersionStatKey] != int64(dnfrepo.CurrentCharacterStoryDigestMigrationVersion) {
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t.Fatalf("advanced story state=%#v", stored.Stats)
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}
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relogin := newStoryDigestTestSession()
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if err := service.sendUpperCSharpSelectInit(relogin, request); err != nil {
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t.Fatal(err)
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}
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_, rest = splitGameServerUpperPacket(t, relogin.conn.(*bufferConn).write.Bytes())
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rest = requireCurrentStoryDigestLastLevelPacket(t, rest, 35)
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if len(rest) != 0 {
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t.Fatalf("relogin emitted unexpected early scene packets: %x", rest)
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}
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}
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func TestNewCharacterStoryDigestStartsMigratedBeforeTutorialScene(t *testing.T) {
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stats := defaultCreatedCharacterStatsFromRequest(createCharacterRequest{})
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if got := stats[dnfrepo.CharacterStoryDigestLastLevelStatKey]; got != newCharacterInitialLevel {
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t.Fatalf("new character story level=%d, want %d", got, newCharacterInitialLevel)
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}
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if got := stats[dnfrepo.CharacterStoryDigestMigrationVersionStatKey]; got != int64(dnfrepo.CurrentCharacterStoryDigestMigrationVersion) {
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t.Fatalf("new character story migration=%d, want %d", got, dnfrepo.CurrentCharacterStoryDigestMigrationVersion)
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}
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service, _ := newStoryDigestTestService(t, dnfrepo.CharacterRecord{
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CharacterID: "78",
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AccountID: defaultAccountPrefix + "1",
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Slot: 0,
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Name: "origin-created",
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Job: "0",
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Level: newCharacterInitialLevel,
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Stats: stats,
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})
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session := newStoryDigestTestSession()
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request := make([]byte, 2)
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binary.LittleEndian.PutUint16(request, 78)
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if err := service.sendUpperCSharpSelectInit(session, request); err != nil {
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t.Fatal(err)
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}
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ack, rest := splitGameServerUpperPacket(t, session.conn.(*bufferConn).write.Bytes())
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if ack.Header.MsgID != uint16(dnfenum.CmdPacketSelectCharacter) {
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t.Fatalf("first packet=%+v", ack.Header)
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}
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rest = requireCurrentStoryDigestLastLevelPacket(t, rest, newCharacterInitialLevel)
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enter, _ := splitGameServerUpperPacket(t, rest)
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if enter.Header.Classification != dnfproto.DefaultChannelClassification ||
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enter.Header.MsgID != uint16(dnfenum.CmdPacketEnterSelectDungeon) {
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t.Fatalf("packet after story state=%+v body=%x, want tutorial op15", enter.Header, enter.Body)
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}
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}
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func TestStoryDigestUpdateRejectsWrongClassAndNonemptyBody(t *testing.T) {
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service, repositories := newStoryDigestTestService(t, dnfrepo.CharacterRecord{
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CharacterID: "79",
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AccountID: defaultAccountPrefix + "1",
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Level: 70,
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Stats: map[string]int64{},
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})
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session := newStoryDigestTestSession()
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session.selectedCharacterID = 79
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for _, test := range []struct {
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name string
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class byte
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body []byte
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}{
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{name: "wrong class", class: 2},
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{name: "nonempty", class: dnfproto.DefaultChannelClassification, body: []byte{0}},
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} {
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t.Run(test.name, func(t *testing.T) {
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frame, err := dnfproto.BuildChannelPacket(uint16(dnfenum.CmdPacketStoryDigestUpdate), test.body, 0, test.class)
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if err != nil {
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t.Fatal(err)
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}
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if err := service.handleGameUpper(session, frame); err != nil {
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t.Fatal(err)
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}
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})
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}
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stored, found, err := repositories.Character.Load(context.Background(), "79")
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if err != nil || !found {
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t.Fatalf("load found=%t err=%v", found, err)
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}
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if stored.Stats[dnfrepo.CharacterStoryDigestLastLevelStatKey] != 0 ||
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stored.Stats[dnfrepo.CharacterStoryDigestMigrationVersionStatKey] != 0 {
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t.Fatalf("invalid updates mutated story state=%#v", stored.Stats)
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}
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if got := session.conn.(*bufferConn).write.Bytes(); !bytes.Equal(got, nil) {
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t.Fatalf("invalid updates wrote response=%x", got)
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}
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}
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func TestStoryDigestUpdateAdvancesAcrossLaterLevelSegments(t *testing.T) {
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service, repositories := newStoryDigestTestService(t, dnfrepo.CharacterRecord{
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CharacterID: "80",
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AccountID: defaultAccountPrefix + "1",
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Level: 20,
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Stats: map[string]int64{
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dnfrepo.CharacterStoryDigestLastLevelStatKey: 10,
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dnfrepo.CharacterStoryDigestMigrationVersionStatKey: int64(dnfrepo.CurrentCharacterStoryDigestMigrationVersion),
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},
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})
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session := newStoryDigestTestSession()
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session.selectedCharacterID = 80
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accepted, err := dnfproto.BuildChannelPacket(uint16(dnfenum.CmdPacketStoryDigestUpdate), nil, 0, dnfproto.DefaultChannelClassification)
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if err != nil {
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t.Fatal(err)
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}
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if err := service.handleGameUpper(session, accepted); err != nil {
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t.Fatal(err)
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}
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record, found, err := repositories.Character.Load(context.Background(), "80")
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if err != nil || !found || record.Stats[dnfrepo.CharacterStoryDigestLastLevelStatKey] != 20 {
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t.Fatalf("first later segment found=%t err=%v record=%#v", found, err, record)
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}
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record.Level = 50
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if err := repositories.Character.Save(context.Background(), record); err != nil {
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t.Fatal(err)
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}
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if err := service.handleGameUpper(session, accepted); err != nil {
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t.Fatal(err)
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}
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record, found, err = repositories.Character.Load(context.Background(), "80")
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if err != nil || !found || record.Stats[dnfrepo.CharacterStoryDigestLastLevelStatKey] != 50 {
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t.Fatalf("second later segment found=%t err=%v record=%#v", found, err, record)
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}
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}
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func newStoryDigestTestService(t *testing.T, record dnfrepo.CharacterRecord) (*Service, dnfrepo.Group) {
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t.Helper()
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repositories := dnfrepomemory.NewMemoryGroup()
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if err := repositories.Character.Save(context.Background(), record); err != nil {
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t.Fatal(err)
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}
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service := &Service{
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options: options{accountPrefix: defaultAccountPrefix},
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repositoryProvider: func() (dnfrepo.Group, bool) { return repositories, true },
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}
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return service, repositories
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}
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func newStoryDigestTestSession() *gameSession {
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channel := channelcatalog.Channel{ID: 16, Type: 1, Name: "ch.16", Port: 10016}
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return &gameSession{
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conn: &bufferConn{},
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channel: channel,
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residentChannel: channel,
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}
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}
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