DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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package dnfbridge
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import (
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"bytes"
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"encoding/binary"
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"testing"
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)
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func TestParseCurrentVendingMachineLiveRequests(t *testing.T) {
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tests := []struct {
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name string
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body []byte
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want currentVendingMachineRequest
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}{
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{
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name: "normal black-diamond vending machine",
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body: []byte{1, 0, 0, 0, 1, 0, 0, 0, 0x8c, 0},
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want: currentVendingMachineRequest{MachineID: 1, DrawCount: 1, MaterialSlot: 140},
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},
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{
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name: "advanced black-diamond vending machine",
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body: []byte{3, 0, 0, 0, 1, 0, 0, 0, 0x8e, 0},
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want: currentVendingMachineRequest{MachineID: 3, DrawCount: 1, MaterialSlot: 142},
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},
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}
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for _, test := range tests {
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t.Run(test.name, func(t *testing.T) {
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got, err := parseCurrentVendingMachineRequest(test.body)
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if err != nil || got != test.want {
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t.Fatalf("request=%+v error=%v want=%+v", got, err, test.want)
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}
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})
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}
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}
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func TestParseCurrentVendingMachineRejectsForgedShape(t *testing.T) {
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for _, body := range [][]byte{
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nil,
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{1, 0, 0, 0, 2, 0, 0, 0, 1, 0},
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{2, 0, 0, 0, 1, 0, 0, 0, 1, 0},
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{1, 0, 0, 0, 1, 0, 0, 0, 0xff, 0xff},
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} {
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if request, err := parseCurrentVendingMachineRequest(body); err == nil {
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t.Fatalf("body=%x unexpectedly parsed as %+v", body, request)
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}
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}
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}
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func TestRollCurrentVendingMachineOutputUsesRelativePositiveWeights(t *testing.T) {
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group := currentVendingMachineGroup{
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TotalWeight: 5,
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Outputs: []currentVendingMachineOutput{
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{ItemID: 10, Weight: 0, Count: 1},
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{ItemID: 11, Weight: 2, Count: 3},
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{ItemID: 12, Weight: 3, Count: 4},
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},
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}
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service := &Service{vendingMachineRoll: func(limit uint64) (uint64, error) {
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if limit != 5 {
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t.Fatalf("limit=%d want=5", limit)
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}
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return 2, nil
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}}
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got, err := service.rollCurrentVendingMachineOutput(group)
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if err != nil || got.ItemID != 12 || got.Count != 4 {
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t.Fatalf("output=%+v error=%v", got, err)
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}
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}
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func TestBuildCurrentVendingMachineSuccessBodyMatchesCurrentEXEReader(t *testing.T) {
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var entry currentItemListEntry
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entry.patchCore(77, 123456, 9)
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body, err := buildCurrentVendingMachineSuccessBody(currentVendingMachineSuccess{
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MaterialSlot: 140,
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MaterialRemaining: 6,
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RewardItemID: 123456,
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RewardCount: 9,
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RewardRows: []currentVendingMachineRewardRow{{ListType: 0, Entry: entry}},
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})
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if err != nil {
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t.Fatal(err)
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}
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if len(body) != 25+1+currentItemListEntryWireSize {
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t.Fatalf("body len=%d", len(body))
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}
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if body[0] != 1 || binary.LittleEndian.Uint16(body[1:3]) != 140 ||
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binary.LittleEndian.Uint32(body[3:7]) != 6 ||
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binary.LittleEndian.Uint32(body[7:11]) != 123456 ||
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binary.LittleEndian.Uint32(body[11:15]) != 9 ||
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binary.LittleEndian.Uint32(body[15:19]) != 0 ||
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binary.LittleEndian.Uint32(body[19:23]) != 0 ||
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binary.LittleEndian.Uint16(body[23:25]) != 1 || body[25] != 0 ||
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!bytes.Equal(body[26:], entry.data[:]) {
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t.Fatalf("success body=%x", body)
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}
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if failure := buildCurrentVendingMachineFailureBody(4); !bytes.Equal(failure, []byte{0, 4}) {
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t.Fatalf("failure=%x", failure)
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}
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}
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