DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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package dnfbridge
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import (
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"context"
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"encoding/binary"
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"fmt"
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"strconv"
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dnfonlineevent "longheng.io/server/internal/modules/dnf/onlineevent"
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dnfrepo "longheng.io/server/internal/modules/dnf/repository"
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)
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const currentWeeklyAttendanceEventID uint16 = 2208
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const currentWeeklyAttendanceClaimID uint16 = 1113
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const currentWeeklyAttendanceStateID uint16 = 1093
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type currentWeeklyAttendanceProjection struct {
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characterID uint16
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characterGeneration uint64
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body [459]byte
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}
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func (s *Service) currentWeeklyCatalog(ctx context.Context) (*dnfonlineevent.WeeklyCatalog, error) {
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s.weeklyAttendanceMu.Lock()
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defer s.weeklyAttendanceMu.Unlock()
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if s.weeklyAttendanceCatalog != nil {
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return s.weeklyAttendanceCatalog, nil
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}
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s.initialEquipmentMu.Lock()
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archive := s.initialEquipmentArchive
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s.initialEquipmentMu.Unlock()
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if archive == nil {
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return nil, nil
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}
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c, err := dnfonlineevent.LoadWeeklyCatalog(ctx, archive)
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if err != nil {
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return nil, err
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}
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s.weeklyAttendanceCatalog = c
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return c, nil
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}
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// sub_1524370 reads this packed structure; sub_1523B20 consumes the offsets below.
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func buildCurrentWeeklyAttendanceBody(state dnfonlineevent.WeeklySnapshot) [459]byte {
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var b [459]byte
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binary.LittleEndian.PutUint32(b[4:], state.Total)
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binary.LittleEndian.PutUint32(b[8:], state.BonusMask)
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copy(b[0x19c:], state.SignedWeeks[:])
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binary.LittleEndian.PutUint32(b[0x1b4:], state.Clears)
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binary.LittleEndian.PutUint32(b[0x1bc:], state.Catchups)
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if state.SignedThisWeek {
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binary.LittleEndian.PutUint32(b[0x1c0:], 1)
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}
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binary.LittleEndian.PutUint32(b[0x1c4:], state.Week)
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if state.CanSign {
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b[0x1c8] = 1
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}
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if state.CanCatchup {
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b[0x1c9] = 1
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}
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if state.CanBonus {
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b[0x1ca] = 1
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}
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return b
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}
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func (s *Service) sendCurrentWeeklyAttendance(session *gameSession, claim, bonus bool) error {
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if s == nil || session == nil || session.selectedCharacterID == 0 {
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return nil
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}
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ctx, cancel := context.WithTimeout(context.Background(), currentSpendTimeWriteTimeout)
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defer cancel()
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c, err := s.currentWeeklyCatalog(ctx)
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if err != nil {
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return err
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}
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if c == nil {
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if claim || bonus {
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return dnfonlineevent.ErrOwnerUnavailable
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}
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return nil
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}
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repos, ok := s.repositoryGroup()
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if !ok {
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return dnfonlineevent.ErrOwnerUnavailable
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}
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now := s.gameplayNow()
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characterID := strconv.Itoa(int(session.selectedCharacterID))
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state, err := dnfonlineevent.SettleWeeklyAttendance(ctx, repos, c, dnfonlineevent.WeeklyCommand{
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AccountID: s.accountIDForSession(session), CharacterID: characterID, Now: now, Claim: claim, ClaimBonus: bonus,
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Deliver: func(mailboxes dnfrepo.MailboxRepository, reward dnfonlineevent.AttendancePVFItemReward, key string) (string, error) {
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items, err := s.currentPVFItemCatalog()
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if err != nil {
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return "", err
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}
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definition, err := items.ResolveItem(uint32(reward.ItemID))
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if err != nil {
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return "", err
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}
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if definition.Kind != dungeonDropItemStackable || (!definition.ExpirationDate.IsZero() && !definition.ExpirationDate.After(now)) {
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return "", fmt.Errorf("weekly reward %d expired or unsupported", reward.ItemID)
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}
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return dnfrepo.AppendSystemMail(ctx, mailboxes, dnfrepo.SystemMailDelivery{
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RecipientCharacterID: characterID, Title: "周周签到奖励", Body: "签到奖励已发放,请查收附件。", Source: "weekly_attendance_2208", CompletionKey: key, CreatedAt: now,
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Attachments: []dnfrepo.MailAttachment{{ItemID: reward.ItemID, Count: reward.Count, ExpireAt: definition.ExpirationDate}},
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})
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},
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})
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if err != nil {
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return err
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}
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if claim {
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ack := []byte{1, 0, 0, 0, 0}
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if len(state.MailIDs) == 0 {
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ack[1] = 1
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}
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if err := s.sendGameUpperRawClass(session, currentWeeklyAttendanceClaimID, ack, 1); err != nil {
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return err
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}
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}
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if bonus {
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var ack packetWriter
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ack.writeUint32(uint32(currentWeeklyAttendanceEventID))
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if err := s.sendGameUpperSuccess(session, 689, ack.bytes()); err != nil {
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return err
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}
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}
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projection := currentWeeklyAttendanceProjection{session.selectedCharacterID, session.characterGeneration, buildCurrentWeeklyAttendanceBody(state)}
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if session.weeklyAttendance != projection || claim || bonus {
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if err := s.sendGameUpperRawClass(session, currentWeeklyAttendanceStateID, projection.body[:], 0); err != nil {
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return err
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}
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session.weeklyAttendance = projection
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}
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if len(state.MailIDs) > 0 {
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s.logGameEvent(session, "game-weekly-attendance-mail", "char_id", session.selectedCharacterID, "total", state.Total, "mail_count", len(state.MailIDs))
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return s.sendMailboxAlarmForSession(session, session.selectedCharacterID, "weekly_attendance")
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}
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return nil
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}
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func (s *Service) handleCurrentWeeklyAttendanceClaim(session *gameSession, body []byte) error {
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// Native code copies thirteen opaque stack bytes; rewards and counts are server-owned.
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if len(body) != 13 || session == nil || session.selectedCharacterID == 0 {
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return s.sendGameUpperRawClass(session, currentWeeklyAttendanceClaimID, []byte{0, 1}, 1)
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}
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return s.sendCurrentWeeklyAttendance(session, true, false)
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}
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func (s *Service) handleCurrentWeeklyAttendanceBonus(session *gameSession, body []byte) error {
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if len(body) != 16 || binary.LittleEndian.Uint32(body) != uint32(currentWeeklyAttendanceEventID) || binary.LittleEndian.Uint32(body[4:]) != 0 || binary.LittleEndian.Uint64(body[8:]) != 0 || session == nil || session.selectedCharacterID == 0 {
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return s.sendGameUpperRawClass(session, 689, []byte{0, 1}, 1)
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}
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return s.sendCurrentWeeklyAttendance(session, false, true)
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}
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