DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
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package logic
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import (
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"context"
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"strings"
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"sync"
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"time"
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"longheng.io/server/pkg/contracts"
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)
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type memRespCache struct {
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mu sync.Mutex
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ttl time.Duration
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now func() time.Time
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entries map[string]logicRespCacheEntry
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}
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type logicRespCacheEntry struct {
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response contracts.LogicPlayerResponse
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expiresAt time.Time
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}
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func newMemRespCache(ttl time.Duration) *memRespCache {
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if ttl <= 0 {
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ttl = 10 * time.Minute
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}
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return &memRespCache{
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ttl: ttl,
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now: time.Now,
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entries: make(map[string]logicRespCacheEntry),
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}
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}
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// Store 将响应写入内存缓存并按 TTL 记录过期时间。
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func (c *memRespCache) Store(_ context.Context, key string, response contracts.LogicPlayerResponse) error {
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key = strings.TrimSpace(key)
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if c == nil || key == "" {
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return nil
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}
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now := c.nowUTC()
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ttl := c.ttl
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if ttl <= 0 {
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ttl = 10 * time.Minute
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}
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c.mu.Lock()
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c.pruneLocked(now)
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if c.entries == nil {
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c.entries = make(map[string]logicRespCacheEntry)
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}
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c.entries[key] = logicRespCacheEntry{
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response: clonePlayerResp(response),
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expiresAt: now.Add(ttl),
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}
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c.mu.Unlock()
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return nil
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}
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// Get 从内存缓存读取未过期的响应。
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func (c *memRespCache) Get(_ context.Context, key string) (contracts.LogicPlayerResponse, bool, error) {
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key = strings.TrimSpace(key)
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if c == nil || key == "" {
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return contracts.LogicPlayerResponse{}, false, nil
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}
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now := c.nowUTC()
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c.mu.Lock()
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c.pruneLocked(now)
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entry, ok := c.entries[key]
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c.mu.Unlock()
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if !ok {
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return contracts.LogicPlayerResponse{}, false, nil
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}
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return clonePlayerResp(entry.response), true, nil
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}
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// Delete 从内存缓存删除指定响应。
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func (c *memRespCache) Delete(_ context.Context, key string) error {
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key = strings.TrimSpace(key)
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if c == nil || key == "" {
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return nil
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}
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c.mu.Lock()
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delete(c.entries, key)
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c.mu.Unlock()
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return nil
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}
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// Snapshot 返回内存响应缓存的条目数和 TTL 信息。
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func (c *memRespCache) Snapshot() map[string]any {
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out := map[string]any{
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"backend": "memory",
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}
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if c == nil {
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return out
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}
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c.mu.Lock()
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now := c.nowUTC()
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c.pruneLocked(now)
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out["ttl_seconds"] = int64(c.ttl / time.Second)
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out["entries"] = len(c.entries)
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c.mu.Unlock()
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return out
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}
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// Close 关闭内存响应缓存。
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func (c *memRespCache) Close(context.Context) error {
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return nil
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}
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func (c *memRespCache) nowUTC() time.Time {
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if c == nil || c.now == nil {
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return time.Now().UTC()
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}
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return c.now().UTC()
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}
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func (c *memRespCache) pruneLocked(now time.Time) {
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if c.entries == nil {
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return
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}
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for key, entry := range c.entries {
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if !entry.expiresAt.After(now) {
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delete(c.entries, key)
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}
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}
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}
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