DNF90 服务端与启动器完整源码(含 GM 工具功能增强)
服务端(Go): - GM 塞背包/带属性装备发放:在线角色推送 op14 增量物品行,背包实时刷新,无需回角色选择界面 - GM 改金币/改等级:去掉在线拒绝,落库后推送 op14 钱包/op37 等级状态,在线实时刷新 - 等级端点统一切换到新版 GMSetCharacterLevel(自带在线刷新) - 无限/锁死疲劳模式 + 燃烧疲劳:每房间消耗 2 点、打怪与通关经验双倍 - 燃烧疲劳开关时给所有在线角色推送系统提示(op12 mode 0) - 深渊史诗掉率:GM 全局倍率 + 城镇增益药剂窗口倍率,真实接入掉落结算 启动器(Python/JS): - 标题栏自绘、窗口 1204x717、禁止拖拽改大小、仅最小化/关闭 - GM 工具:疲劳与燃烧、深渊史诗掉率、拍卖行上架(单一定价对齐) - 拍卖行上架前端对齐服务端单一价格语义,修复 400 报错
This commit is contained in:
commit
645b64fe21
4388 files changed
+1405457
No files matched your search
@@ -0,0 +1,104 @@
|
||||
package protocol
|
||||
|
||||
import "time"
|
||||
|
||||
// AuthResponse 是认证成功后返回给客户端的登录令牌响应。
|
||||
type AuthResponse struct {
|
||||
Result string `json:"result"`
|
||||
Authtoken string `json:"authtoken"`
|
||||
ShardRole []ShardRole `json:"shardrole"`
|
||||
}
|
||||
|
||||
// ShardRole 描述账号在单个分区里的已有角色。
|
||||
type ShardRole struct {
|
||||
Shard string `json:"shard"`
|
||||
Name string `json:"name"`
|
||||
LLT int64 `json:"llt"`
|
||||
}
|
||||
|
||||
// ShardListResponse 是分区列表接口响应。
|
||||
type ShardListResponse struct {
|
||||
Shards []ShardDescriptor `json:"shards"`
|
||||
}
|
||||
|
||||
// ShardDescriptor 描述客户端选区页展示的单个分区。
|
||||
type ShardDescriptor struct {
|
||||
Name string `json:"name"`
|
||||
DisplayName string `json:"dn"`
|
||||
ShowState int32 `json:"ss"`
|
||||
Recommend int32 `json:"recmd"`
|
||||
RecommendLang string `json:"recmd_lang"`
|
||||
VGID int32 `json:"v_gid"`
|
||||
MainlineLevel string `json:"mainline_level"`
|
||||
}
|
||||
|
||||
// GetGateResponse 是网关寻址接口响应。
|
||||
type GetGateResponse struct {
|
||||
Result string `json:"result"`
|
||||
IP string `json:"ip"`
|
||||
LoginToken string `json:"logintoken"`
|
||||
}
|
||||
|
||||
// NoticeResponse 是登录前公告和端点发现响应。
|
||||
type NoticeResponse struct {
|
||||
Endpoint map[string]string `json:"Endpoint"`
|
||||
ServerTime string `json:"ServerTime"`
|
||||
TimeoutTime string `json:"TimeoutTime"`
|
||||
TokenTime string `json:"TokenTime"`
|
||||
Publics []any `json:"Publics"`
|
||||
Chatserver string `json:"Chatserver"`
|
||||
ChatIp string `json:"chatIp"`
|
||||
NoticeCustomer string `json:"NoticeCustomer"`
|
||||
WinScanSwitch int `json:"WinScanSwitch"`
|
||||
AndroidPrivacySwitch string `json:"AndroidPrivacySwitch"`
|
||||
IosPrivacySwitch string `json:"IosPrivacySwitch"`
|
||||
ClientExpireTime string `json:"clientExpireTime"`
|
||||
}
|
||||
|
||||
// BuildAuthOK 构造认证成功响应。
|
||||
func BuildAuthOK(authToken string) AuthResponse {
|
||||
return AuthResponse{
|
||||
Result: "ok",
|
||||
Authtoken: authToken,
|
||||
ShardRole: []ShardRole{},
|
||||
}
|
||||
}
|
||||
|
||||
// BuildShardList 构造分区列表响应并隔离调用方切片。
|
||||
func BuildShardList(shards []ShardDescriptor) ShardListResponse {
|
||||
return ShardListResponse{Shards: append([]ShardDescriptor(nil), shards...)}
|
||||
}
|
||||
|
||||
// BuildGetGate 构造网关寻址响应。
|
||||
func BuildGetGate(ip, loginToken string) GetGateResponse {
|
||||
return GetGateResponse{
|
||||
Result: "ok",
|
||||
IP: ip,
|
||||
LoginToken: loginToken,
|
||||
}
|
||||
}
|
||||
|
||||
// BuildNotice 构造公告响应并隔离端点表。
|
||||
func BuildNotice(endpoints map[string]string, chatListen string, now time.Time) NoticeResponse {
|
||||
var copiedEndpoints map[string]string
|
||||
if endpoints != nil {
|
||||
copiedEndpoints = make(map[string]string, len(endpoints))
|
||||
for key, value := range endpoints {
|
||||
copiedEndpoints[key] = value
|
||||
}
|
||||
}
|
||||
return NoticeResponse{
|
||||
Endpoint: copiedEndpoints,
|
||||
ServerTime: formatUnix(now),
|
||||
TimeoutTime: "30",
|
||||
TokenTime: "12900",
|
||||
Publics: []any{},
|
||||
Chatserver: chatListen,
|
||||
ChatIp: chatListen,
|
||||
NoticeCustomer: "",
|
||||
WinScanSwitch: 0,
|
||||
AndroidPrivacySwitch: "false",
|
||||
IosPrivacySwitch: "false",
|
||||
ClientExpireTime: "0",
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user