package main import ( "fmt" "sort" "longheng.io/server/internal/modules/dnf/worldmap" ) // runQ2 统计 SpecialPassiveObject 的 Spawns 中 Kind 归一化为 monster 的 // (ObjectID, monsterCode) 组合、出现次数与所在地图/dungeon。 func runQ2(table *worldmap.Table, usages map[int64][]mapUsage, _ map[int64]string, objRefs map[int64]string) map[string]any { combos := map[comboKey]*comboInfo{} kindCensus := map[string]int{} totalSpecial := 0 totalWithSpawns := 0 for _, m := range table.Maps() { for _, obj := range m.SpecialPassiveObjects { totalSpecial++ if len(obj.Spawns) > 0 { totalWithSpawns++ } for _, spawn := range obj.Spawns { kind := normSymbol(spawn.Kind) kindCensus[kind]++ if kind != "monster" { continue } key := comboKey{ObjectID: obj.ObjectID, Code: spawn.Code} info, ok := combos[key] if !ok { info = &comboInfo{ ObjectID: obj.ObjectID, Code: spawn.Code, Maps: map[int64]bool{}, Dungeons: map[int64]bool{}, Levels: map[int64]bool{}, RawKinds: map[string]bool{}, ObjRef: objRefs[obj.ObjectID], } combos[key] = info } info.Count++ info.Maps[m.ID] = true info.Levels[spawn.Level] = true info.RawKinds[spawn.Kind] = true for _, u := range usages[m.ID] { info.Dungeons[u.DungeonID] = true } } } } var list []*comboInfo for _, info := range combos { info.MapList = sortedIDs(info.Maps) info.DgList = sortedIDs(info.Dungeons) info.LevelVal = sortedIDs(info.Levels) list = append(list, info) } sort.Slice(list, func(i, j int) bool { if list[i].ObjectID != list[j].ObjectID { return list[i].ObjectID < list[j].ObjectID } return list[i].Code < list[j].Code }) var lines []string lines = append(lines, "object_id\tmonster_code\tcount\tmaps\tdungeons\tobj_ref") for _, info := range list { lines = append(lines, fmt.Sprintf("%d\t%d\t%d\t%v\t%v\t%s", info.ObjectID, info.Code, info.Count, info.MapList, info.DgList, info.ObjRef)) } writeLines("q2_special_spawn_combos.tsv", lines) fmt.Printf("[Q2] special_objects=%d with_spawns=%d monster_combos=%d kind_census=%v\n", totalSpecial, totalWithSpawns, len(list), kindCensus) return map[string]any{ "total_special_objects": totalSpecial, "with_spawns": totalWithSpawns, "kind_census": kindCensus, "monster_combo_count": len(list), "combos": list, "full_list_file": "out/q2_special_spawn_combos.tsv", "count_semantics": "count = 全 PVF 地图上该 (ObjectID, monsterCode) spawn 条目出现次数(每次摆放计入)", } }