package dnfbridge import ( "context" "testing" "time" "longheng.io/server/internal/modules/dnf/premium" dnfrepo "longheng.io/server/internal/modules/dnf/repository" ) // The two towers consume their per-character daily entry independently, and the // 06:00 service-day boundary restores each of them on its own. func TestTowerCharacterMode1PreservesIndependentDailyEntries(t *testing.T) { ctx := context.Background() reset := time.Date(2026, 9, 15, 6, 0, 0, 0, time.FixedZone("Asia/Shanghai", 8*60*60)) for _, tc := range []struct { name string usedDay int64 now time.Time wantRemaining byte }{ {"unused", 0, reset.Add(-time.Second), 1}, {"cleared_before_relogin", premium.ServiceDayID(reset.Add(-time.Hour)), reset.Add(-time.Second), 0}, {"next_service_day", premium.ServiceDayID(reset.Add(-time.Hour)), reset, 1}, } { for _, kind := range []string{"despair", "grief"} { t.Run(kind+"/"+tc.name, func(t *testing.T) { service := &Service{characterStats: testCharacterStatTable(t), gameplayTimers: &processGameplayTimeQueue{now: func() time.Time { return tc.now }}} character := dnfrepo.CharacterRecord{CharacterID: "19", Level: 1, Stats: map[string]int64{"tower_" + kind + "_last_clear_at": reset.Add(-time.Hour).Unix()}} if tc.usedDay != 0 { character.Stats["tower_"+kind+"_character_entry_day"] = tc.usedDay } body := service.buildCurrentSelectedUserInfoMode1Body(ctx, nil, nil, character, true, 19) if len(body) != currentMode1BaseWireSize { t.Fatalf("mode1 shape changed: len=%d", len(body)) } // Native sub_2002BE0 reads flag B after resources, creature level, // the empty dungeon-count list and flag A, then stores !flagB. resourceOffset := currentMode1CreateRowsOffset + 4 + 2 + 1 + 8 flag := body[resourceOffset+6] if kind == "grief" { flag = body[len(body)-1] } remaining := byte(0) if flag == 0 { remaining = 1 } if remaining != tc.wantRemaining { t.Fatalf("native character entry=%d/1 want=%d/1 flagB=%d", remaining, tc.wantRemaining, flag) } otherFlag := body[len(body)-1] if kind == "grief" { otherFlag = body[resourceOffset+6] } if otherFlag != 0 { t.Fatal("one tower consumed the other tower's character entry") } }) } } }