package dnfbridge import ( "bytes" "context" "encoding/binary" "testing" dnfrepo "longheng.io/server/internal/modules/dnf/repository" ) func TestPVPPeerSkillTreesAndMode1Placement(t *testing.T) { record := dnfrepo.SkillRecord{Skills: map[int64]dnfrepo.SkillState{ 73: {Level: 12}, 46: {Level: 9, Enabled: true}, 49: {Level: 0}, }, Trees: map[int]dnfrepo.SkillTreeState{1: {Skills: map[int64]dnfrepo.SkillState{68: {Level: 24}}}}} got, err := buildCurrentPVPPeerSkills(record, 1) want := []byte{1, 2, 46, 0, 9, 73, 0, 12, 1, 68, 0, 24} if err != nil || !bytes.Equal(got, want) { t.Fatalf("peer skill trees=%x err=%v", got, err) } reader := csharpLegacyUserInfoReader{} character := dnfrepo.CharacterRecord{Level: 90} baseline := reader.buildCurrentUserInfoMode1(character, true, 29, 7) reader.peerSkills = got body := reader.buildCurrentUserInfoMode1(character, true, 29, 7) offset := len(baseline) - 23 if !bytes.Equal(baseline[offset:offset+3], []byte{255, 0, 0}) || !bytes.Equal(body[:offset], baseline[:offset]) || !bytes.Equal(body[offset:offset+len(want)], want) || !bytes.Equal(body[offset+len(want):], baseline[offset+3:]) { t.Fatalf("skill block shifted native mode1 fields: %x", body) } if _, err := buildCurrentPVPPeerSkills(record, 2); err == nil { t.Fatal("accepted invalid active tree") } for _, invalid := range []struct { id int64 level int }{{512, 1}, {-1, 1}, {46, 256}, {46, -1}} { bad := dnfrepo.CloneSkill(record) bad.Skills[invalid.id] = dnfrepo.SkillState{Level: invalid.level} if _, err := buildCurrentPVPPeerSkills(bad, 0); err == nil { t.Fatalf("accepted invalid native skill: %+v", invalid) } } for id := int64(0); id < 256; id++ { record.Skills[id] = dnfrepo.SkillState{Level: 1} } if _, err := buildCurrentPVPPeerSkills(record, 0); err == nil { t.Fatal("wrapped u8 skill count") } s := pvpRoomTestService(t) for _, id := range []uint16{29, 30} { player := &gameSession{selectedCharacterID: id, channel: s.catalog.Channels()[1], townPositionSnapshot: currentTownPositionSnapshot{CharacterID: id, PositionValid: true}} member, err := s.loadCurrentPVPMember(player) if err != nil { t.Fatal(err) } tail := member.mode1[len(member.mode1)-29:] if binary.LittleEndian.Uint16(member.mode1[21:]) != id || !bytes.Equal(tail[:9], []byte{0, 1, 46, 0, byte(id - 20), 1, 46, 0, 1}) { t.Fatalf("character %d received incorrect bound skills: %x", id, tail) } } repos, _ := s.repositoryGroup() character, _, _ = repos.Character.Load(context.Background(), "29") character.Stats["skill_tree_index"] = 1 if skills, err := s.currentPVPPeerSkills(context.Background(), character); err != nil || skills[0] != 1 { t.Fatalf("active tree not restored: %x %v", skills, err) } }