package dnfbridge import "os" const currentDungeonCompanionP0Env = "DNF_COMPANION_P0_FIXED_APC" func currentDungeonCompanionP0EnabledValue(value string) bool { return value == "1" } func currentDungeonCompanionP0CaptureBudget() uint16 { if currentDungeonCompanionP0EnabledValue(os.Getenv(currentDungeonCompanionP0Env)) { return 1 } return 0 }